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Hi @robyyang,
We try to keep Project Auditor backwards compatible but it's a bit tricky with Unity versions that don't even support packages.
The last version compatible with 2017 is 0.5.0-preview so you might want to use that whilst we fix 0.6.x / 0.7.x
Today I imported all the package into a empty project of Unity2017. There were lots of error waiting for me. Was it really usable for Unity2017 ?
At least I found “UnityEditor.Build.Reporting” is not avaliable in Unity2017.
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