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DebuggerUtils.h
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DebuggerUtils.h
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// Copyright 2015 by Joseph Forgione
// This file is part of VCC (Virtual Color Computer).
//
// VCC (Virtual Color Computer) is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// VCC (Virtual Color Computer) is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with VCC (Virtual Color Computer). If not, see <http://www.gnu.org/licenses/>.
//
// Debugger Utilities - Part of the Debugger package for VCC
// Author: Chet Simpson
#pragma once
#include <Windows.h>
#include <string>
#include <vector>
namespace VCC
{
class CriticalSection
{
public:
CriticalSection()
{
InitializeCriticalSection(&Section_);
}
~CriticalSection()
{
DeleteCriticalSection(&Section_);
}
void Lock()
{
EnterCriticalSection(&Section_);
}
void Unlock()
{
LeaveCriticalSection(&Section_);
}
private:
CRITICAL_SECTION Section_;
};
class SectionLocker
{
public:
SectionLocker(CriticalSection& section)
: Section_(section)
{
Section_.Lock();
}
~SectionLocker()
{
Section_.Unlock();
}
private:
CriticalSection& Section_;
};
}
namespace VCC { namespace Debugger
{
template<class Type_>
inline LPCSTR ToLPCSTR(std::basic_string<Type_>& str)
{
return str.c_str();
}
template<class Type_>
inline LPCSTR ToLPCSTR(const std::basic_string<Type_>& str)
{
return str.c_str();
}
template<class Type_>
LPCSTR ToLPCSTR(const std::basic_filebuf<Type_>&& str)
{
static_assert("RValue not supported for ToLPCSTR");
}
std::string ToHexString(long value, int length, bool leadingZeros = true);
std::string ToDecimalString(long value, int length, bool leadingZeros = true);
std::string ToByteString(std::vector<unsigned char> bytes);
bool replace(std::string& str, const std::string& from, const std::string& to);
int roundUp(int numToRound, int multiple);
int roundDn(int numToRound, int multiple);
} }
namespace VCC { namespace Debugger { namespace UI
{
struct BackBufferInfo
{
HDC DeviceContext;
HBITMAP Bitmap;
RECT Rect;
int Width;
int Height;
};
BackBufferInfo AttachBackBuffer(HWND hWnd, int widthAdjust, int heightAdjust);
} } }