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audio.h
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audio.h
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#ifndef __AUDIO_H__
#define __AUDIO_H__
/*
Copyright 2015 by Joseph Forgione
This file is part of VCC (Virtual Color Computer).
VCC (Virtual Color Computer) is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
VCC (Virtual Color Computer) is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with VCC (Virtual Color Computer). If not, see <http://www.gnu.org/licenses/>.
*/
int SoundInit (HWND,_GUID *,unsigned short);
int SoundDeInit(void);
void FlushAudioBuffer ( unsigned int *,unsigned short);
void ResetAudio (void);
unsigned char PauseAudio(unsigned char Pause);
int GetFreeBlockCount(void);
int GetAuxBlockCount(void);
void PurgeAuxBuffer(void);
unsigned short GetSoundStatus(void);
typedef struct CardList {
char CardName[64];
_GUID *Guid;
} SndCardList;
int GetSoundCardList (SndCardList *);
#endif