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Singleton.hpp
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/*****************************************************************************
* Singleton.hpp : Generic singleton pattern implementation
*****************************************************************************
* Copyright (C) 2008-2010 VideoLAN
*
* Authors: Hugo Beauzee-Luyssen <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/** \file
* This file contain the templated singleton.
* Class/struct to be singletonized just have to
* iherit from this classe with the class/struct type in template
* parameter.You have to do few other things, but you know your job,
* don't you :) ?
*/
#ifndef SINGLETON_HPP
#define SINGLETON_HPP
#include <stdlib.h>
template <typename T>
class Singleton
{
public:
static T* getInstance()
{
if ( m_instance == NULL )
m_instance = new T;
return m_instance;
}
static void destroyInstance()
{
if ( m_instance != NULL )
{
delete m_instance;
m_instance = NULL;
}
}
protected:
Singleton(){}
virtual ~Singleton(){}
//Not implemented since these methods should *NEVER* been called. If they do, it probably won't compile :)
Singleton(const Singleton<T>&);
Singleton<T>& operator=(const Singleton<T>&);
private:
static T* m_instance;
};
template <typename T>
T* Singleton<T>::m_instance = NULL;
#endif // SINGLETON_HPP