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AudioClipWorkflow.h
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/*****************************************************************************
* AudioClipWorkflow.h : Clip workflow. Will extract a single frame from a VLCMedia
*****************************************************************************
* Copyright (C) 2008-2010 VideoLAN
*
* Authors: Hugo Beauzee-Luyssen <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef AUDIOCLIPWORKFLOW_H
#define AUDIOCLIPWORKFLOW_H
#include "ClipWorkflow.h"
#include "StackedBuffer.hpp"
#include <QPointer>
class AudioClipWorkflow : public ClipWorkflow
{
Q_OBJECT
public:
struct AudioSample
{
unsigned char* buff;
size_t size;
quint32 nbSample;
quint32 nbChannels;
qint64 ptsDiff;
quint32 debugId;
};
class StackedBuffer : public ::StackedBuffer<AudioSample*>
{
public:
StackedBuffer( AudioSample* lvf, AudioClipWorkflow* poolHandler,
bool mustBeReleased = true);
virtual void release();
private:
QPointer<AudioClipWorkflow> m_poolHandler;
};
AudioClipWorkflow( Clip* clip );
~AudioClipWorkflow();
void *getLockCallback() const;
void *getUnlockCallback() const;
virtual void *getOutput( ClipWorkflow::GetMode mode );
protected:
virtual quint32 getNbComputedBuffers() const;
virtual quint32 getMaxComputedBuffers() const;
void flushComputedBuffers();
private:
void releaseBuffer( AudioSample* sample );
private:
QQueue<AudioSample*> m_computedBuffers;
QQueue<AudioSample*> m_availableBuffers;
void initVlcOutput();
AudioSample* createBuffer( size_t size );
static void lock( AudioClipWorkflow* clipWorkflow,
quint8** pcm_buffer , quint32 size );
static void unlock( AudioClipWorkflow* clipWorkflow,
quint8* pcm_buffer, quint32 channels,
quint32 rate, quint32 nb_samples,
quint32 bits_per_sample,
quint32 size, qint64 pts );
//FIXME: this is totally random powered ! Please adjust with a value that does make sense...
static const quint32 nbBuffers = 256;
};
#endif // AUDIOCLIPWORKFLOW_H