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contributions.txt
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library
category=Sound
authorList=[Severin Smith](http://www.smallbutdigital.com/)
name=The MidiBus
sentence=The MidiBus is a minimal MIDI library for Processing, no frills, no limitations.
url=http://www.smallbutdigital.com/themidibus.php
prettyVersion=7
paragraph=The MidiBus is a MIDI library for Processing. It provides a quick and simple way to access and interact with installed MIDI system resources. The MidiBus is aimed primarily at real time MIDI applications. The focus is on strong MIDI I/O capabilities and keeping frills to a minimum (e.g. no built in sequencer, file read/write, MIDI recording/playback).
version=7
download=http://www.smallbutdigital.com/releases/themidibus/themidibus-latest.zip
id=019
library
category=Sound
authorList=[Daniel Jones](http://www.erase.net/)
name=SuperCollider client for Processing
sentence=Framework to interface with the SuperCollider synthesis engine.
url=http://www.erase.net/projects/processing-sc/
prettyVersion=0.3.0
paragraph=This library provides a simple approach to interfacing with the powerful [SuperCollider](http://supercollider.sourceforge.net) sound synthesis engine. It provides objects to encapsulate common functions such as creating and manipulating Synth, Buffer and Bus objects.
version=1
download=http://www.erase.net/projects/processing-sc/files/processing-sc.zip
id=035
library
category=Sound
authorList=[Nikolaus Gradwohl](http://www.local-guru.net)
name=ttslib
sentence=ttslib makes your sketches speak with the help of freetts.
url=http://www.local-guru.net/blog/pages/ttslib
prettyVersion=0.4
version=4
download=http://www.local-guru.net/projects/ttslib/ttslib.zip
id=092
library
category=Sound
authorList=[Alessandro Capozzo](http://www.abstract-codex.net)
name=tactu5
sentence=Tactu5 aids in the creation of algorithmic music in real time. It consists of a set of classes focused on defining musical elements, utility classes and an aggregator.
url=http://www.abstract-codex.net/tactu5
prettyVersion=1.0.2
paragraph=Tactu5 does not include a built-in synthesis system and is not focused on a specific communication protocol. Tactu5 has been designed to be quite easily integrated with existing software synthesis systems (Csound, PureData, SuperCollider etc.) through network communication (for instance, [oscP5](http://www.sojamo.de/libraries/oscP5/)) or by directly using some Java binding.
version=4
download=http://www.abstract-codex.net/tactu5/download/tactu5.zip
id=118
library
category=Sound
authorList=[Ollie Bown](http://www.olliebown.com), [Benito Crawford](http://benitomedia.com), [Ben Porter](http://bp.io) and [Aengus Martin](http://www.am-process.org)
name=Beads
sentence=A library for adding flexible realtime audio to Processing sketches.
url=http://www.beadsproject.net/
prettyVersion=1.01
paragraph=Beads offers powerful tools for performing realtime audio manipulation for music, sound installations and offline music generation, including a metronome, musical event messaging, varispeed sample playback and granular synthesis, and analysis tools. It is a little more involved than Minim.
version=1
download=http://beadsproject.net/library/beads.zip
id=138
library
category=I/O
authorList=[Markus Zimmermann](http://www.die-seite.ch/)
name=Collada Loader for Google Sketchup
sentence=Importer for kmz and dae files created by Google Sketchup 8.0.16846 (latest Version) into Processing 2.0
url=http://www.die-seite.ch/
prettyVersion=1.3
paragraph=The library is tested for Sketchup 8.0.16846. Dae or kmz files created by other versions may contain anomalous structures hence the importer will crash. Note: sketchup files must be prepared referred to the tutorial page. (see to the [tutorial page](http://die-seite.ch/?colladaloader) and [trouble forum](http://die-seite.ch/?guest&thema=colladaloader).)
version=14
download=http://www.die-seite.ch/colladaLoader.zip
id=006
library
category=I/O
authorList=[Elie Zananiri](http://www.silentlycrashing.net)
name=ezGestures
sentence=A modular gesture recognition library.
url=http://www.silentlycrashing.net/ezgestures/
prettyVersion=1.0
paragraph=It works by analyzing mouse or Wiimote movements while dragging, and comparing the motion against a regular expression to find a match.
version=1
download=http://www.silentlycrashing.net/ezgestures/files/ezgestures.zip
id=016
library
category=I/O
authorList=[Jorge C. S. Cardoso](http://jorgecardoso.eu)
name=NXTComm Processing
sentence=The NXTComm Processing library allows you to control the Lego Mindstorms NXT robots.
url=http://jorgecardoso.eu/processing/NXTComm/
prettyVersion=0.91
paragraph=
version=4
download=http://jorgecardoso.eu/processing/NXTComm/NXTComm.zip
id=025
library
category=I/O
authorList=[Jorge C. S. Cardoso](http://jorgecardoso.eu)
name=MindSet Processing
sentence=The MindSetProcessing library allows you to use the NeuroSky Mindset brainwave sensing headset with Processing.
url=http://jorgecardoso.eu/processing/MindSetProcessing/
prettyVersion=0.1.1
paragraph=It gives you access to the raw wave values, to the eSense meters (Attention and Meditation) and to the EEG values. It does not provide blink data. This library was implemented using the Think Gear Communications driver J2ME implementation provided in the Mindset Development Tools 2.1.
version=1
download=http://jorgecardoso.eu/processing/MindSetProcessing/MindSetProcessing.zip
id=026
library
category=I/O
authorList=[Michael Heuer](https://github.com/heuermh) and [Iain Lobb](http://blog.iainlobb.com)
name=Gamepad
sentence=A port of the Gamepad ActionScript library for Flash.
url=https://github.com/heuermh/gamepad-processing
prettyVersion=2.0
paragraph=Requires Processing 2.0b7 or later.
version=3
download=https://dl.dropbox.com/u/87680069/gamepad.zip
id=060
library
category=I/O
authorList=[Hauke Altmann](http://graffitiresearchlab.de)
name=proJMS
sentence=Publish and consume text messages to create peer-to-peer communication between processing applications.
url=http://sourceforge.net/projects/projms/
prettyVersion=0.2
paragraph=Implementing JMS messaging the library allows to send and receive messages to/from any other application using JMS.
version=2
download=http://www.graffitiresearchlab.de/wp-content/uploads/proJMS.zip
id=067
library
category=I/O
authorList=[Jesse Louis-Rosenberg](http://n-e-r-v-o-u-s.com)
name=OBJExport
sentence=This is a simple library to export surfaces from processing as OBJ files. It is used the same way the PDF library is used.
url=http://n-e-r-v-o-u-s.com/tools/obj
prettyVersion=0.2.4
paragraph=
version=6
download=http://n-e-r-v-o-u-s.com/tools/obj/OBJExport.zip
id=091
library
category=I/O
authorList=[Ostap Andrusiv](http://andrusiv.com)
name=SelectFile
sentence=Android library which provides Dialogs for selectInput(), selectFolder() and selectOutput() methods.
url=https://github.com/pif/android-select-file/tree/dlg
prettyVersion=0.0.1
paragraph=Android misses open&save file dialogs. SelectFile library adds these dialogs to the Processing for Android. It is specifically designed for Android mode in Processing 2.0. All interaction with the library is done through FileLibrary class.
version=1
download=http://pif.github.com/android-select-file/download/SelectFile.zip
id=097
library
category=I/O
authorList=[Erik Paluka](http://www.erikpaluka.com/), [Kalev Kalda Sikes](http://vialab.science.uoit.ca/portfolio/kalev-kalda-sikes), [Zachary Cook](http://vialab.science.uoit.ca/portfolio/zachary-cook), [Dr. Mark Hancock](http://markhancock.ca/), and [Dr. Christopher Collins](http://vialab.science.uoit.ca/portfolio/christopher-m-collins)
name=Simple Multi-Touch (SMT)
sentence=Multi-touch prototyping and development made simple.
url=http://vialab.science.uoit.ca/SMT/
prettyVersion=4.0
paragraph=SMT provides back-end device support for Tuio, Windows Touch* ( requires [VC2012 Redistributable](http://www.microsoft.com/en-au/download/details.aspx?id=30679) ), SmartSDK*, Leap Motion*, and Mouse Emulation. *Windows-Only
version=18
download=http://vialab.science.uoit.ca/smt/dl/SMT.zip
id=098
library
category=I/O
authorList=[Paul Hertz](http://paulhertz.net/)
name=IgnoCodeLib
sentence=Hierarchical display list for graphics and text with export to Adobe Illustrator 7.0 file format.
url=http://paulhertz.net/ignocodelib/index.html
prettyVersion=0.3
paragraph=Supports display and output of complex objects composed of lines and cubic Bezier curves, simple text, RGB and CMYK color, and geometric transforms.
version=1
download=http://paulhertz.net/ignocodelib/download/IgnoCodeLib.zip
id=105
library
category=I/O
authorList=[Andres Colubri](http://interfaze.info/)
name=Tablet
sentence=Tablet is a library for using pen tablets from Processing.
url=http://interfaze.info/libraries/tablet/
prettyVersion=1.2.1
paragraph=It provides simplified access to the pen's pressure, tilt, etc. It is based on <a href="https://sourceforge.net/projects/jpen/">JPen</a>, the Java Pen Tablet Access Library.
version=4
download=http://interfaze.info/libraries/tablet/download/Tablet.zip
id=121
library
category=I/O
authorList=[Patrick Meister (extrapixel)](http://www.extrapixel.ch)
name=GifAnimation
sentence=Play, import and export gif animations. Render to GIF!
url=http://extrapixel.github.io/gif-animation/
prettyVersion=2.3.1
version=4
download=http://www.extrapixel.ch/processing/gifAnimation/gifAnimation.zip
id=136
library
category=I/O
authorList=Maximilian Ernestus
name=VSync for Processing
sentence=Will magically synchronize variables among Arduinos and your Processing sketch.
url=http://erniejunior.github.io/VSync-for-Processing/
prettyVersion=v0.1
paragraph=Use serial or XBee to easily keep variables in sync between different devices.
version=1
download=http://erniejunior.github.io/VSync-for-Processing/download/VSync.zip
id=139
library
category=I/O
authorList=[Peter Lager](http://lagers.org.uk)
name=Game Control Plus
sentence=Use joysticks, gamepads and other control devices in your sketch.
url=http://lagers.org.uk/gamecontrol
prettyVersion=1.0.1
paragraph=Create sketches that use joysticks, gamepads etc. that can be easily configured to work on different platforms and with different control devices without having to change the source code.
version=2
download=http://www.lagers.org.uk/processing/gamecontrol/GameControlPlus.zip
id=143
tool
category=
authorList=Manindra Moharana
name=Color Selector Plus
sentence=Advanced color selector and screen color picker.
url=http://code.google.com/p/color-selector-plus/
prettyVersion=2.0.1
paragraph=Color Selector Plus is the Processing's default Color Selector tool on steroids. Multiple colors can be saved in palettes. Also, grab any color from the screen using the screen color picker.
version=5
download=http://color-selector-plus.googlecode.com/files/ColorSelectorPlusTool-latest.zip
id=020
tool
category=
authorList=[Peter Lager](http://www.lagers.org.uk)
name=G4PTool
sentence=Graphic design tool for creating user interfaces with G4P.
url=http://www.lagers.org.uk/g4ptool/index.html
prettyVersion=2.4.2
paragraph=Provides a visual environment for the rapid creation and editing of user interfaces using GUI controls from the [G4P](http://www.lagers.org.uk) library. It generates all the source code necessary for the creation of the components and skeleton event handlers for the user to complete. The [G4P](http://www.lagers.org.uk) library will need to be installed to run the completed sketch.
version=15
download=http://www.lagers.org.uk/processing/guibuilder/G4PTool.zip
id=052
tool
category=
authorList=[Manindra Moharana](http://www.mkmoharana.com/)
name=Sketch Outline
sentence=Provides an outline view of the member variables, functions and classes within a sketch and allows easy navigation between them. Similar to the outline view in Eclipse.
url=https://github.com/Manindra29/Sketch-Outline
prettyVersion=0.1.7
paragraph=The list of member variables, functions and inner classes are shown in a tree view. Clicking on any node scrolls and moves the cursor to its definition in the code. Makes navigation within code fast and easy.
version=2
download=http://dl.dropbox.com/u/69944346/SketchOutline/SketchOutline.zip
id=057
tool
category=
authorList=[Peter Lager](http://www.lagers.org.uk)
name=AppletMaker
sentence=Applet exporter and signer.
url=http://www.lagers.org.uk/appletutil/
prettyVersion=0.1.3
paragraph=Simple wizard style interface to export and sign (optional) applets from Processing 2.0
version=3
download=http://www.lagers.org.uk/processing/appletmaker/AppletMaker.zip
id=096
tool
category=
authorList=[Jonathan Acosta](http://poifox.com)
name=Templater
sentence=Save your current sketch as a template to use a base for coding later on.
url=http://poifox.com/templater/
prettyVersion=1.02
paragraph=The Templater tool for Processing 2.0+ is the perfect companion for Bootstrap. It allows the coder to save the currently visible sketch as a template in the templates folder, which can then be used by Bootstrap to initialize sketches with different templates. Templater superceedes the old SaveTemplate tool, and builds upon the original code with better coding style and encapsulation.
version=3
download=http://poifox.com/templater/download/Templater.zip
id=099
tool
category=
authorList=[Jonathan Acosta](http://poifox.com)
name=Bootstrap
sentence=Quickly load custom sketch templates created with the Templater tool.
url=http://poifox.com/bootstrap/
prettyVersion=1.02
paragraph=The Bootstrap tool for Processing 2.0+ lets coders load a predefined template to their current Processing sketch as a base for further coding, removing the tedious process of writing base Procesing style code like setup(), draw() and more. Bootstrap superceedes the old InitSketch tool, and build upon the original code with better coding style and encapsulation.
version=3
download=http://poifox.com/bootstrap/download/Bootstrap.zip
id=100
tool
category=
authorList=[Lars Kaltenbach](http://larskaltenbach.de)
name=SpeedTool
sentence=Adding features for faster code editing to the PDE.
url=http://larskaltenbach.de/code/speedTool
prettyVersion=0.2
paragraph=Brackets and Quotes get closed automatically.
version=2
download=http://larskaltenbach.de/code/speedTool/download/SpeedTool.zip
id=112
tool
category=
authorList=[Devon Rifkin](http://drifkin.net)
name=Bézier Editor
sentence=Draw Bézier curves visually and then automatically generate Processing code to include in your sketches.
url=http://drifkin.net/processing/beziereditor
prettyVersion=1.0.0
paragraph=
version=1
download=http://drifkin.net/processing/beziereditor/download/BezierEditorTool.zip
id=114
tool
category=
authorList=[Kevin Workman](http://StaticVoidGames.com)
name=SvgExe
sentence=A utility that creates a self-extracting jar that runs on any platform.
url=http://StaticVoidGames.com/SvgExe/
prettyVersion=1
paragraph=This is a workaround for Processing only exporting applications for the current system.
version=1
download=http://s3.staticvoidgames.com/SvgExe/SvgExeProcessingTool.zip
id=141
mode
category=
authorList=[Florian Jenett](http://bezier.de/)
name=CoffeeScript Mode
sentence=Adds a CoffeeScript Mode based on Processing.js
url=https://github.com/fjenett/coffeescript-mode-processing
prettyVersion=0.0.7
paragraph=CoffeeScript Mode is based on JavaScript Mode and runs on top of Processing.js. It runs through a server and inherits the template system from JavaScript mode. CoffeeScript is a functional language that compiles to JavaScript and was created by (Jeremy Ashkenas)[https://github.com/jashkenas/coffee-script].
version=267
download=http://bezier.de/processing/modes/CoffeeScriptMode.zip
id=070
mode
category=
authorList=[Florian Jenett](http://bezier.de/)
name=JavaScript Mode
sentence=Adds a JavaScript Mode based on Processing.js
url=https://github.com/fjenett/javascript-mode-processing
prettyVersion=0.3.1
paragraph=JavaScript Mode is based on Processing.js. It runs through a server and contains a simple template system.
version=20
download=http://bezier.de/processing/modes/JavaScriptMode.zip
id=087
mode
category=
authorList=[The Processing Foundation](http://android.processing.org/)
name=Android Mode
sentence=Create projects with Processing for Android devices
url=https://github.com/processing/processing-android
prettyVersion=217
paragraph=Android Mode has been around since Processing 1.5, but we have moved it to a separate download so that it can be developed indepdendently of the PDE and the core.
version=217
download=http://android.processing.org/AndroidMode.zip
id=101
mode
category=
authorList=[Gal Sasson](http://galsasson.com)
name=Tweak Mode
sentence=Tweak hard-coded numbers in your code and see the result in real-time.
url=http://galsasson.com/tweakmode/
prettyVersion=1.0.1
paragraph=When a sketch is being executed in tweak mode, all hard-coded numbers become interactive and can be modified by clicking and dragging to the left or right. When a value change, the PDE will update the running sketch with the new value and the result will be visible immediately. This mode is useful if you want to refine a certain feature/color/behaviour in your sketch, if you want to experiment freely with numbers, or if you try to understand someone else's code. other uses are welcome.
version=893
download=http://galsasson.com/tweakmode/tweakmode.zip
id=122
mode
category=
authorList=[The Processing Foundation](http://processing.org)
name=PDE X
sentence=The next generation of PDE
url=https://github.com/processing/processing-experimental
prettyVersion=1.0.4b
paragraph=Intelligent Code Completion, Live Error Checker, Debugger, Auto Refactor, etc.
version=7
download=http://download.processing.org/pdeX.zip
id=124
mode
category=
authorList=[Jonathan Feinberg](http://MrFeinberg.com/)
name=Python
sentence=Write Processing sketches in Python.
url=https://github.com/jdf/processing.py
prettyVersion=Build 0349, built 2014/06/08 09:55
paragraph=
version=0349
download=http://py.processing.org/PythonMode.zip
id=142
library
category=Language
authorList=[Daniel C. Howe](http://rednoise.org/~dhowe)
name=RiTa
sentence=A library for experiments in natural language and generative writing (works in Java & JavaScript modes).
url=http://rednoise.org/rita/
prettyVersion=1.0.63
paragraph=RiTa is a library for experiments in natural language and generative writing. Components include text-generation (via context-free grammars and Markov-chains), tagging (for syllables, phonemes, stresses, and parts-of-speech), conjugation, pluralization, stemming, letter-to-phoneme mapping, text-mining, a user-customizable lexicon, and facilities for text display and animation. RiTa and RiTaJS (the JavaScript version) work alone or in conjunction with Processing and NodeJS, and are free, libre, and open-source (via a GPL license).
version=1063
imports=rita
download=http://www.rednoise.org/rita/RiTa.zip
id=063
library
category=Language
authorList=[Andres Colubri](http://interfaze.info/)
name=Eliza
sentence=The classic Eliza psychologist program.
url=http://interfaze.info/libraries/eliza/
prettyVersion=1.0
paragraph=Based on the <a href="http://chayden.net/eliza/Eliza.html">Java implementation by Charles Hayden</a>, faithful to the original 1966 version.
version=1
download=http://interfaze.info/libraries/eliza/download/Eliza.zip
id=119
library
category=Geometry
authorList=[Ricard Marxer](http://www.ricardmarxer.com/)
name=Geomerative
sentence=Extends 2D geometry operations to facilitate generative geometry. Includes a TrueType font interpreter.
url=http://www.ricardmarxer.com/geomerative
prettyVersion=
paragraph=This library exposes the shapes (such as vector drawings or typographies) in a more approchable way. Geomerative makes it easy to access the paths, the handles and the points, making it easy to develop generative typography and geometry pieces in Processing.
version=40
download=http://www.ricardmarxer.com/geomerative/geomerative.zip
id=039
library
category=Geometry
authorList=Ryan Lester, Chris Novello, Sam Eilertsen, and Jen Kovnats
name=Hermes
sentence=Experimental game framework and engine for rapid prototyping of games and simulations.
url=http://rdlester.github.com/hermes
prettyVersion=1.2
paragraph=Leverges the strengths of Object-Oriented Design and the ease of Processing to make it easy to bring game mechanics to life. Built-in OSC support makes it easy to enable communication between your games and external data sources. Also includes animation/sprite and physics libraries that can be used outside the framework.
version=4
download=http://rdlester.github.com/hermes/downloads/hermes.zip
id=085
library
category=Geometry
authorList=[Mark Collins & Toru Hasegawa](http://proxyarch.com)
name=ComputationalGeometry
sentence=A simple, lightweight library for generating meshes such as isometric surfaces, boundary hulls and skeletons.
url=http://thecloudlab.org/processing/library.html
prettyVersion=2
paragraph=Meshes are generated by specifying points and edges that inform the generation of the target output. In isometric surfacing, the library supports direct manipulation of the underlying grid data as well as simple meta-ball modeling.
version=2
download=http://www.thecloudlab.org/processing/download/ComputationalGeometry.zip
id=106
library
category=Geometry
authorList=[Carl Emil Carlsen](http://sixthsensor.dk/) and [Daniel Høier Øhrgaard](http://stimulacrum.com)
name=point2line
sentence=Basic tools for calculating geometry in two dimensions.
url=http://sixthsensor.dk/code/p5/point2line
prettyVersion=06
paragraph=
version=6
download=http://sixthsensor.dk/code/p5/point2line/download/point2line.zip
id=113
library
category=Compilation
authorList=[Jo Wood](http://gicentre.org/) and [Aidan Slingsby](http://gicentre.org/)
name=gicentreUtils
sentence=Assists creation of data visualization sketches.
url=http://www.gicentre.org/utils/
prettyVersion=3.3.0
paragraph=Includes color utilities, statistical graphics, morphing classes, spatial utilities and map projections, text input/output and multi-sketch tools. Together these make the task of creating data visualization sketches much faster by providing code for commonly repeated tasks such as zooming in and out of a sketch, setting up color tables etc. For documentation and examples, see the [gicentreUtils pages](http://www.gicentre.org/utils/).
version=13
download=http://www.gicentre.org/utils/gicentreUtils.zip
id=004
library
category=Compilation
authorList=Hartmut Bohnacker and Benedikt Gross
name=GenerativeDesign
sentence=Compilation of various functions belonging to the book GENERATIVE DESIGN (english), GENERATIVE GESTALTUNG (german) and DESIGN GENERATIF (french).
url=http://www.generative-gestaltung.de/
prettyVersion=1.0.5
paragraph=It supplies classes and functions for 3d-surfaces, simple physics (nodes, springs, attractors), graphic tablets, ASE-export or asynchronous loading of xml, html and images.
version=6
download=http://www.generative-gestaltung.de/downloads/GenerativeDesign.zip
id=007
library
category=Compilation
authorList=Ryan Lester, Chris Novello, Sam Eilertsen, and Jen Kovnats
name=Hermes
sentence=Experimental game framework and engine for rapid prototyping of games and simulations.
url=http://rdlester.github.com/hermes
prettyVersion=1.2
paragraph=Leverges the strengths of Object-Oriented Design and the ease of Processing to make it easy to bring game mechanics to life. Built-in OSC support makes it easy to enable communication between your games and external data sources. Also includes animation/sprite and physics libraries that can be used outside the framework.
version=4
download=http://rdlester.github.com/hermes/downloads/hermes.zip
id=084
library
category=Utilities
authorList=[Jorge C. S. Cardoso](http://jorgecardoso.eu)
name=ID3
sentence=Extracts ID3 tags from Mp3 files.
url=http://jorgecardoso.eu/processing/ID3/
prettyVersion=0.9
paragraph=Allows you read the ID3v1.1 tags from MP3 files. If you want to know more about ID3 tags check the [id3.org](http://id3.org) page.
version=1
download=http://jorgecardoso.eu/processing/ID3/ID3.zip
id=027
library
category=Utilities
authorList=[Yonas Sandbaek](http://www.seltar.org/)
name=Post To Web
sentence=Upload files to a web server, supported formats are pdf, png, jpeg, gif and tiff.
url=http://libraries.seltar.org/postToWeb/
prettyVersion=0.7
paragraph=
version=11
download=http://libraries.seltar.org/postToWeb/postToWeb.zip
id=031
library
category=Utilities
authorList=[David Bouchard](http://www.deadpixel.ca)
name=keystone
sentence=A video projection mapping library which allows to warp sketches onto any flat surface by using corner pin keystoning.
url=http://keystonep5.sourceforge.net/
prettyVersion=005
paragraph=A video projection mapping library which allows to warp sketches onto any flat surface by using corner pin keystoning.
version=5
download=http://keystonep5.sourceforge.net/download/keystone.zip
id=034
library
category=Utilities
authorList=[Eric Socolofsky](http://transmote.com/)
name=Nest
sentence=Scenegraph and mouse event handling system based loosely on ActionScript 3.0.
url=http://transmote.com/nest/
prettyVersion=0.7.0
paragraph=In addition to the scenegraph, Nest also includes an event-based communication system (built on the Observer pattern as implemented by Java's Observer interface), and some minimal UI components.
version=9
download=http://transmote.com/nest/download/Nest.zip
id=047
library
category=Utilities
authorList=[Philippe Lhoste](http://Phi.Lho.free.fr/)
name=P8gGraphicsSVG
sentence=Allows Processing to export the drawings of a sketch in SVG format.
url=http://Phi.Lho.free.fr/programming/Processing/P8gGraphicsSVG/
prettyVersion=2.0
paragraph=It is used in a way similar to PGraphicsPDF, as a renderer / recorder. It uses the Apache Batik library.
version=200
download=http://phi.lho.free.fr/programming/Processing/P8gGraphicsSVG/P8gGraphicsSVG.zip
id=068
library
category=Utilities
authorList=[Darius Morawiec](http://voidplus.de)
name=$1 Unistroke Recognizer
sentence=Implementation of the [$1 Gesture Recognizer](http://depts.washington.edu/aimgroup/proj/dollar/), a two-dimensional template based gesture recognition.
url=https://github.com/voidplus/onedollar-unistroke-recognizer
prettyVersion=0.2.4
paragraph=
version=7
download=https://raw.github.com/voidplus/OneDollar-Unistroke-Recognizer/master/download/OneDollarUnistrokeRecognizer.zip
id=069
library
category=Utilities
authorList=[Jason Gessner](http://multiply.org/)
name=TimedEvents
sentence=A couple of classes for firing off timed events at regular or random intervals.
url=http://multiply.org/processing/
prettyVersion=1.0.1
paragraph=TimedEvents provides 2 main functions: events fired periodically with a regular period or a random delay within a range you specify.
version=2
download=http://www.multiply.org/processing/TimedEvents.zip
id=082
library
category=Utilities
authorList=[Michael Heuer](https://github.com/heuermh)
name=Executor
sentence=Scheduled executor service for Processing.
url=https://github.com/heuermh/executor-processing
prettyVersion=1.0.2
paragraph=Run tasks (reflective method calls to your PApplet) later, repeat tasks at intervals, and schedule tasks to happen after other scheduled tasks.
version=3
download=https://dl.dropbox.com/u/87680069/executor.zip
id=094
library
category=Utilities
authorList=[Ilias Bergstrom](http://www.onar3d.com)
name=Mother
sentence=A library for live visuals performance with Processing sketches
url=http://www.onar3d.com/mother
prettyVersion=1.5.0
paragraph=
version=2
download=https://github.com/onar3d/processing-mother/releases/download/latest/Mother.zip
id=129
library
category=Utilities
authorList=[Dong Hyun Choi](http://dhchoi.com)
name=CountdownTimer
sentence=A countdown timer which triggers callback events for each user-defined tick interval during the timer's duration.
url=https://github.com/dhchoi/processing-countdowntimer
prettyVersion=0.9.0
paragraph=The timer will trigger onTickEvents after each interval and finish with an onFinishEvent. Multiple timers can be created inside the program, in which case each timer will have its own unique id.
version=1
download=https://raw.github.com/dhchoi/processing-countdowntimer/master/release/CountdownTimer.zip
id=140
library
category=Simulation
authorList=[Ricard Marxer](http://www.ricardmarxer.com/)
name=Fisica
sentence=A wrapper for JBox2D, a 2D physics engine.
url=http://www.ricardmarxer.com/fisica
prettyVersion=
paragraph=It is simply a wrapper around [JBox2D](http://www.jbox2d.org/). It tries to make it much easier to create physical models by exposing an object oriented API similar to [PPhys2D](http://pphys2d.jmcouillard.com/) physics library for Processing.
version=15
download=http://www.ricardmarxer.com/fisica/download/fisica.zip
id=018
library
category=Simulation
authorList=[Daniel Shiffman](http://www.shiffman.net/)
name=Box2D for Processing
sentence=A library and set of examples for 2D physics simulation wrapping some aspects of [JBox2D](http://www.jbox2d.org/), a Java implementation of [Box2D](http://box2d.org/).
url=https://github.com/shiffman/Box2D-for-Processing
prettyVersion=0.4
paragraph=
version=4
download=http://shiffman.net/p5/libraries/box2d_processing/box2d_processing.zip
id=014
library
category=Simulation
authorList=[RSG](http://r-s-g.org)
name=Carnivore
sentence=Surveillance tool for data networks.
url=http://r-s-g.org/carnivore
prettyVersion=6
paragraph=
version=6
download=http://r-s-g.org/carnivore/download/carnivore_p5lib.zip
id=041
library
category=Simulation
authorList=[Florian Jenett](http://www.bezier.de/)
name=Combinatorics
sentence=Generate combinations, variations and permutations
url=https://github.com/fjenett/combinatorics
prettyVersion=0.0.11
paragraph=This library provides an easy way to generate combinations, variations and permutations from a given set of values.
version=3018
download=https://raw.github.com/fjenett/combinatorics/latest/releases/Combinatorics.zip
id=055
library
category=Simulation
authorList=Ryan Lester, Chris Novello, Sam Eilertsen, and Jen Kovnats
name=Hermes
sentence=Experimental game framework and engine for rapid prototyping of games and simulations.
url=http://rdlester.github.com/hermes
prettyVersion=1.2
paragraph=Leverges the strengths of Object-Oriented Design and the ease of Processing to make it easy to bring game mechanics to life. Built-in OSC support makes it easy to enable communication between your games and external data sources. Also includes animation/sprite and physics libraries that can be used outside the framework.
version=4
download=http://rdlester.github.com/hermes/downloads/hermes.zip
id=086
library
category=Simulation
authorList=[Daniel Koehler](http://www.lab-eds.org)
name=Punktiert
sentence=Particle engine for local particle behaviors.
url=http://www.lab-eds.org/punktiert
prettyVersion=2.0
paragraph=Punktiert is a particle engine based and thought as an extension of Karsten Schmidt's toxiclibs.physics code. This library is optimized for the local negotiation between particles. And it allows hierarchies between multiple particle groups. The access and methods are simplified, no more difference between 2D/3D, extended behaviors. This library is developed through and for an architectural context. Based on my teaching experiences over the past couple years.
version=2
download=https://dl.dropboxusercontent.com/u/6030446/punktiert/punktiert.zip
id=107
library
category=Simulation
authorList=[Daniel Koehler](http://www.lab-eds.org)
name=BRigid
sentence=BRigid provides classes for an easier handling of [jBullet] (http://jbullet.advel.cz/) in Processing
url=http://www.lab-eds.org/brigid
prettyVersion=1.1
paragraph=bRigid is thought as a kind of Processing port for the bullet physics simulation library written in C++. This library allows the interaction of rigid bodies in 3D. Geometry/ Shapes are build with Processing PShape Class, for convinient display and export(dxf) jBullet is a Java port of Bullet (c) 2008 Martin Dvorak http://jbullet.advel.cz/; Bullet Continuous Collision Detection and Physics Library (c) 2003-2013 Erwin Coumans http://www.bulletphysics.com/ and many thanks to the jBullet/processing examples of Giulio Piacentino and Richard Brauer
version=2
download=https://dl.dropboxusercontent.com/u/6030446/bRigid/bRigid.zip
id=108
library
category=Simulation
authorList=[Peter Lager](http://www.lagers.org.uk)
name=AI for 2D Games
sentence=An AI framework suitable for 2D games and simulations.
url=http://www.lagers.org.uk/ai4g/index.html
prettyVersion=1.1
paragraph=This supports the creation of sketches that require state driven autonomous agents. Everything is here to get you started, including many examples demonstrating the library features. The [website] (http://www.lagers.org.uk/ai4g/index.html) has many articles and programming examples explaining this sophisticated library.
version=4
download=http://www.lagers.org.uk/processing/ai4g/AI_for_2D_Games.zip
id=127
library
category=Hardware
authorList=[Daniel Shiffman](http://shiffman.net)
name=Most Pixels Ever
sentence=Framework for spanning Processing sketches across multiple screens.
url=https://github.com/shiffman/Most-Pixels-Ever-Processing
prettyVersion=2.0.2
paragraph=Through server / client communication multiple sketches can be run on separate machines and synced.
version=3
download=http://www.shiffman.net/p5/libraries/mpe/mpe.zip
id=010
library
category=Hardware
authorList=[Daniel Shiffman](http://www.shiffman.net)
name=Sudden Motion Sensor
sentence=Interface to the Apple Sudden Motion Sensor in MacBooks.
url=http://www.shiffman.net/p5/sms/
prettyVersion=0.1a
paragraph=
version=1
download=http://www.shiffman.net/p5/libraries/sms/sms.zip
id=015
library
category=Hardware
authorList=[David A. Mellis](http://dam.mellis.org/)
name=Arduino (Firmata)
sentence=Controls Arduino boards running the Firmata firmware.
url=http://arduino.cc/playground/Interfacing/Processing
prettyVersion=
paragraph=Works with the StandardFirmata example included in the Arduino software distribution. To use Firmata with other software, see [the Firmata homepage](http://firmata.org/)
version=7
download=http://playground.arduino.cc/uploads/Interfacing/processing2-arduino.zip
id=024
library
category=Hardware
authorList=[Martin Raedlinger](http://www.formatlos.de/)
name=Apple Light Sensor
sentence=Interface to the Light Sensor in MacBook Pro computers.
url=http://projects.formatlos.de/ambientlightsensor/
prettyVersion=1.0
paragraph=
version=1
download=http://projects.formatlos.de/ambientlightsensor/download/AmbientLightSensor.zip
id=028
library
category=Hardware
authorList=[Daniel Sauter](http://daniel-sauter.com/) and j.duran
name=Ketai
sentence=Android library for working with sensors, cameras, multi-touch, networking, Bluetooth, WiFi Direct, Near Field Communication, and SQLite
url=http://ketaiLibrary.com/
prettyVersion=v10
paragraph=The Ketai library simplifies working hardware devices and sensors built into Android phones and tablets. It is designed specifically for the Android mode in Processing 2.0+, and includes the following classes: KetaiSensor, KetaiGesture, KetaiCamera, KetaiSimpleFace, KetaiList, KetaiKeyboard, KetaiLocation, KetaiBluetooth, KetaiWiFiDirect, KetaiNFC, and KetaiSQLite.
version=10
download=http://ketailibrary.org/ketai.zip
id=066
library
category=Hardware
authorList=Henri DAVID
name=dmxP512
sentence=DMX output for enttec DMX USB PRO and lanbox LCE.
url=http://motscousus.com/stuff/2011-01_dmxP512/
prettyVersion=1.1
paragraph=
version=2
download=http://cloud.github.com/downloads/hdavid/dmxP512/dmxP512.zip
id=071
library
category=Hardware
authorList=[Michael Heuer](https://github.com/heuermh)
name=LeapMotion
sentence=Forwards Leap Motion controller events to a Processing sketch.
url=https://github.com/heuermh/leap-motion-processing
prettyVersion=1.14
paragraph=
version=16
download=https://dl.dropbox.com/u/87680069/LeapMotion.zip
id=090
library
category=Hardware
authorList=[Arvydas Juskevicius](http://www.blinkstick.com)
name=BlinkStick
sentence=Interface BlinkStick - smart USB RGB LED.
url=http://arvydas.github.io/blinkstick-processing/
prettyVersion=0.1.0
paragraph=This library provides an ablity to control any number of BlinkStick devices from Processing.
version=1
download=http://arvydas.github.io/blinkstick-processing/download/BlinkStick.zip
id=104
library
category=Hardware
authorList=[Darius Morawiec](http://voidplus.de)
name=Leap Motion for Processing
sentence=Simple library to use the complete [Leap Motion](https://leapmotion.com/) [API](https://developer.leapmotion.com/documentation/api/annotated) in [Processing](http://processing.org/).
url=https://github.com/voidplus/leap-motion-processing
prettyVersion=1.1.3.1
paragraph=
version=5
download=https://raw.github.com/voidplus/leap-motion-processing/master/download/LeapMotionForProcessing.zip
id=109
library
category=Typography
authorList=[Ricard Marxer](http://www.ricardmarxer.com/)
name=Geomerative
sentence=Extends 2D geometry operations to facilitate generative geometry. Includes a TrueType font interpreter.
url=http://www.ricardmarxer.com/geomerative
prettyVersion=
paragraph=This library exposes the shapes (such as vector drawings or typographies) in a more approchable way. Geomerative makes it easy to access the paths, the handles and the points, making it easy to develop generative typography and geometry pieces in Processing.
version=40
download=http://www.ricardmarxer.com/geomerative/geomerative.zip
id=038
library
category=Typography
authorList=[Andreas Koller](http://andreaskoller.com)
name=Fontastic
sentence=A font file writer to create TTF and WOFF (Webfonts).
url=http://code.andreaskoller.com/libraries/fontastic
prettyVersion=0.4
paragraph=
version=4
download=https://raw.github.com/andreaskoller/Fontastic/master/download/Fontastic.zip
id=088
library
category=Typography
authorList=[Elie Zananiri](http://www.silentlycrashing.net) / [Obx Labs](http://www.obxlabs.net/)
name=NextText
sentence=Assists in making dynamic and interactive text-based applications.
url=http://nexttext.net/
prettyVersion=2.0.0
paragraph=The library uses TrueType fonts to render text which moves and changes shape according to a set of rules. The programmer has full control over the text and the rules defining its behaviour.
version=145
download=https://github.com/prisonerjohn/NextText/releases/download/latest/NextText.zip
id=116
library
category=Animation
authorList=[Benedikt Gross](http://www.looksgood.de/)
name=Ani
sentence=A lightweight library for creating animations and transitions.
url=http://www.looksgood.de/libraries/Ani/
prettyVersion=2.5
paragraph=
version=7
download=http://www.looksgood.de/libraries/Ani/Ani-latest.zip
id=003
library
category=Animation
authorList=[Yonas Sandbaek](http://www.seltar.org/)
name=Motion
sentence=Motion simplified.
url=http://libraries.seltar.org/motion/
prettyVersion=1.3
paragraph=
version=3
download=http://libraries.seltar.org/motion/motion.zip
id=030
library
category=Animation
authorList=[Ekene Ijeoma](http://ekeneijeoma.com)
name=ijeomamotion
sentence=A cross-mode Processing library for sketching animations with numbers, colors vectors, beziers, curves and more.
url=http://ekeneijeoma.com/processing/ijeomamotion
prettyVersion=5.5
paragraph=Cross-mode means that it will run and export in both Processing IDE's Java and Javascript modes. It can play tweens in parallel, in a sequence or in a timeline/keyframes. Parallels can playback Sequences and vice versa. Timelines can also playback Parallels and Sequences too. You can also use all of aforementioed to call functions! You can also use it in Javascript with or without Processing. However as of now the javascript port ijeomamotion.js doesnt include the ijeomamotion.tween.Callback class or ijeomamotion.geom and ijeomamotion.math packages but it will soon! Please post issues on Github or Processing's forums under "Contributed Libraries".
version=55
download=http://ekeneijeoma.com/processing/ijeomamotion/download/ijeomamotion.zip
id=033
library
category=Animation
authorList=[Peter Lager](http://www.lagers.org.uk)
name=Sprites
sentence=Sprite control and animation for games and graphic applications.
url=http://www.lagers.org.uk/s4p
prettyVersion=2.0.5
paragraph=Provides complete control over sprite image animation, sprite movement and collision detection. Examples can be seen [here](http://www.lagers.org.uk/s4p/applets/s4p_showcase)
version=7
download=http://www.lagers.org.uk/processing/sprites/Sprites.zip
id=062
library
category=Animation
authorList=Ryan Lester, Chris Novello, Sam Eilertsen, and Jen Kovnats
name=Hermes
sentence=Experimental game framework and engine for rapid prototyping of games and simulations.
url=http://rdlester.github.com/hermes
prettyVersion=1.2
paragraph=Leverges the strengths of Object-Oriented Design and the ease of Processing to make it easy to bring game mechanics to life. Built-in OSC support makes it easy to enable communication between your games and external data sources. Also includes animation/sprite and physics libraries that can be used outside the framework.
version=4
download=http://rdlester.github.com/hermes/downloads/hermes.zip
id=083
library
category=Animation
authorList=[Michael Heuer](https://github.com/heuermh)
name=Frames
sentence=Sprite sheet and frame animation support in Processing.
url=https://github.com/heuermh/frames-processing
prettyVersion=1.0
paragraph=
version=1
download=https://dl.dropbox.com/u/87680069/frames.zip
id=095
library
category=Video & Vision
authorList=[Daniel Shiffman](http://www.shiffman.net)
name=Open Kinect for Processing
sentence=A Kinect implementation for Processing using open source drivers (libfreenect)
url=http://www.shiffman.net/p5/kinect/
prettyVersion=0.2
paragraph=
version=2
download=http://shiffman.net/p5/libraries/openkinect_processing/openkinect_processing.zip
id=013
library
category=Video & Vision
authorList=[Julien 'v3ga' Gachadoat](http://www.v3ga.net)
name=BlobDetection
sentence=Computer vision library for finding blobs in an image
url=http://www.v3ga.net/processing/BlobDetection/
prettyVersion=1.00
paragraph=
version=1
download=http://www.v3ga.net/processing/BlobDetection/blobDetection.zip
id=023
library
category=Video & Vision
authorList=[Daniel Shiffman](http://shiffman.net])
name=Rekognition for Processing
sentence=A library to interface with [Rekognition](https://rekognition.com/), an cloud-based visual recognition solution.
url=https://github.com/shiffman/Rekognition-for-Processing
prettyVersion=0.3
paragraph=This library requires [HTTP Requests for Processing](https://github.com/runemadsen/HTTP-Requests-for-Processing).
version=1
download=http://shiffman.net/p5/libraries/rekognition_processing/rekognition_processing.zip
id=125
library
category=Video & Vision
authorList=[Greg Borenstein](http://gregborenstein.com)
name=OpenCV for Processing
sentence=Computer vision with OpenCV.
url=https://github.com/atduskgreg/opencv-processing
prettyVersion=0.4.5
paragraph=Based on the official OpenCV Java API. A nice Processing-style API for common tasks and access to the full power of the OpenCV API for the advanced stuff.
version=10
download=https://github.com/atduskgreg/opencv-processing/releases/download/latest/opencv_processing.zip
id=132
library
category=Video & Vision
authorList=[Antonio Molinaro](https://sites.google.com/site/blobscanner/home/)
name=Blobscanner
sentence=Adds blob detection and analysis capabilities to Processing.