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package.json
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{
"name": "colyseus.js",
"version": "0.12.1",
"description": "Multiplayer Game Client for the Browser",
"keywords": [
"colyseus",
"multiplayer",
"netcode",
"realtime",
"networking",
"websockets"
],
"repository": {
"type": "git",
"url": "git://github.com/gamestdio/colyseus.js.git"
},
"main": "lib/index.js",
"typings": "lib/index.d.ts",
"scripts": {
"test": "mocha test/*.ts --require ts-node/register",
"build": "webpack --env.production",
"watch": "tsc -w",
"prepublish": "tsc && npm run build",
"tslint": "tslint --project ."
},
"files": [
"lib",
"LICENSE",
"README.md"
],
"engines": {
"node": ">= 5.x"
},
"dependencies": {
"@colyseus/schema": "^0.5.5",
"@gamestdio/signals": "^1.0.0",
"@gamestdio/state-listener": "^3.1.0",
"@gamestdio/websocket": "^0.3.2",
"fossil-delta": "^1.0.0",
"httpie": "^2.0.0-next.3",
"notepack.io": "^2.1.3",
"strong-events": "^1.0.5"
},
"devDependencies": {
"@types/chai": "^3.4.34",
"@types/fossil-delta": "^1.0.0",
"@types/mocha": "^2.2.44",
"benchmark": "^2.1.4",
"chai": "^3.5.0",
"install": "^0.12.2",
"mocha": "^5.1.1",
"nanoid": "^2.0.1",
"node-localstorage": "^1.3.1",
"nodemon": "^1.17.4",
"npm": "^6.9.0",
"ts-loader": "^6.2.1",
"ts-node": "^6.0.3",
"tslint": "^5.9.1",
"typescript": "~3.5.0",
"uglify-js": "^2.6.1",
"webpack": "^4.41.2",
"webpack-cli": "^3.3.10",
"ws": "^6.1.2"
}
}