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A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Upload files to a GitHub release
(WIP) OpenUTM is a free and open source project template manager for Unity.
Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer
Android Play Asset Delivery support for Unity Addressables
Change the C# compiler (csc) used on your Unity project, as you like!
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Enhance your Unity development workflow with seamless code editor integration for VSCode.
A modern, high customizable, responsive Jekyll theme for documentation with built-in search.
Unity Hub Alternative Project Launcher with time saving features!
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
DALL·E Mini - Generate images from a text prompt
Stable Diffusion built-in to Blender
Varena is a .NET library that provides a fast and lightweight arena allocator using virtual memory.
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Tomlyn is a TOML parser, validator and authoring library for .NET Framework and .NET Core
Draggable, resizable, dockable and stackable UI panel solution for Unity 3D
A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"