ns | aliases | |
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WEAPON |
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// 0x91EF34584710BE99
int _CREATE_AIR_DEFENSE_SPHERE(float p0, float p1, float p2, int radius, float p4, float p5, float p6, Hash weaponHash);
Both coordinates are from objects in the decompiled scripts.
Native related to _0xECDC202B25E5CF48 p1 value. The only weapon hash used in the decompiled scripts is weapon_air_defence_gun. These two natives are used by the yacht script, decompiled scripts suggest it and the weapon hash used (valkyrie's rockets) are also used by yachts.
NativeDB Parameter 3: float radius
- p0: X coordinate
- p1: Y coordinate
- p2: Z coordinate
- radius: Unknown float 150.0 is used in freemode script.
- p4: X coordinate
- p5: Y coordinate
- p6: Z coordinate
- weaponHash: weapon_air_defence_gun and 0 are used in the decompiled scripts.
Seems to be some sort of handle, result is += 1 any time this native is called.