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Godot Engine – Multi-platform 2D and 3D game engine
Piccolo (formerly Pilot) – mini game engine for games104
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
LimboAI - Behavior Trees and State Machines for Godot 4
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
Beginning C++ Game Programming, Third Edition