Chapter 03
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==================================================================== Code Readme Tkinter GUI Application Development Blueprints Chapter 3: Drum Machine ==================================================================== List of code samples: 3.01: Creating OOP Based GUI structure 3.02: Defining & Initializing the Data Structure 3.03: Displaying All Visual Elements 3.04: Adding all the getter & setter methods for our data structure 3.05: Loading drum samples 3.06: Playing Audio 3.07: Tkinter and Threading 3.08: Adding support for multiple beat patterns 3.09: Object Persistence: pickling and unpickling 3.10: tkinter versus ttk Themed Widgets / new widgets introduced in ttk 3.11: ttk widgets styling and theming explained 3.12: applying ttk themes to our play button, stop button, loopbutton / adding separators