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bufferevent-internal.h
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bufferevent-internal.h
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/*
* Copyright (c) 2008-2009 Niels Provos and Nick Mathewson
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _BUFFEREVENT_INTERNAL_H_
#define _BUFFEREVENT_INTERNAL_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "event-config.h"
#include "evutil.h"
#include "defer-internal.h"
#include "evthread-internal.h"
#include "event2/thread.h"
/** Parts of the bufferevent structure that are shared among all bufferevent
* types, but not exposed in bufferevent_struct.h. */
struct bufferevent_private {
/** The underlying bufferevent structure. */
struct bufferevent bev;
/** Evbuffer callback to enforce watermarks on input. */
struct evbuffer_cb_entry *read_watermarks_cb;
/** If set, read is suspended until evbuffer some. */
unsigned read_suspended : 1;
/** If set, we should free the lock when we free the bufferevent. */
unsigned own_lock : 1;
/** Flag: set if we have deferred callbacks and a read callback is
* pending. */
unsigned readcb_pending : 1;
/** Flag: set if we have deferred callbacks and a write callback is
* pending. */
unsigned writecb_pending : 1;
/** Flag: set if we are currently busy connecting. */
unsigned connecting : 1;
/** Set to the events pending if we have deferred callbacks and
* an events callback is pending. */
short eventcb_pending;
/** Set to the current socket errno if we have deferred callbacks and
* an events callback is pending. */
int errno_pending;
/** Used to implement deferred callbacks */
struct deferred_cb deferred;
/** The options this bufferevent was constructed with */
enum bufferevent_options options;
/** Current reference count for this bufferevent. */
int refcnt;
/** Lock for this bufferevent. Shared by the inbuf and the outbuf.
* If NULL, locking is disabled. */
void *lock;
};
/** Possible operations for a control callback. */
enum bufferevent_ctrl_op {
BEV_CTRL_SET_FD,
BEV_CTRL_GET_FD,
BEV_CTRL_GET_UNDERLYING,
};
/** Possible data types for a control callback */
union bufferevent_ctrl_data {
void *ptr;
evutil_socket_t fd;
};
/**
Implementation table for a bufferevent: holds function pointers and other
information to make the various bufferevent types work.
*/
struct bufferevent_ops {
/** The name of the bufferevent's type. */
const char *type;
/** At what offset into the implementation type will we find a
bufferevent structure?
Example: if the type is implemented as
struct bufferevent_x {
int extra_data;
struct bufferevent bev;
}
then mem_offset should be offsetof(struct bufferevent_x, bev)
*/
off_t mem_offset;
/** Enables one or more of EV_READ|EV_WRITE on a bufferevent. Does
not need to adjust the 'enabled' field. Returns 0 on success, -1
on failure.
*/
int (*enable)(struct bufferevent *, short);
/** Disables one or more of EV_READ|EV_WRITE on a bufferevent. Does
not need to adjust the 'enabled' field. Returns 0 on success, -1
on failure.
*/
int (*disable)(struct bufferevent *, short);
/** Free any storage and deallocate any extra data or structures used
in this implementation.
*/
void (*destruct)(struct bufferevent *);
/** Called when the timeouts on the bufferevent have changed.*/
void (*adj_timeouts)(struct bufferevent *);
/** Called to flush data. */
int (*flush)(struct bufferevent *, short, enum bufferevent_flush_mode);
/** Called to access miscellaneous fields. */
int (*ctrl)(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *);
};
extern const struct bufferevent_ops bufferevent_ops_socket;
extern const struct bufferevent_ops bufferevent_ops_filter;
extern const struct bufferevent_ops bufferevent_ops_pair;
/** Initialize the shared parts of a bufferevent. */
int bufferevent_init_common(struct bufferevent_private *, struct event_base *, const struct bufferevent_ops *, enum bufferevent_options options);
/** For internal use: temporarily stop all reads on bufev, because its
* read buffer is too full. */
void bufferevent_wm_suspend_read(struct bufferevent *bufev);
/** For internal use: temporarily stop all reads on bufev, because its
* read buffer is too full. */
void bufferevent_wm_unsuspend_read(struct bufferevent *bufev);
/** Internal: Set up locking on a bufferevent. If lock is set, use it.
* Otherwise, use a new lock. */
int bufferevent_enable_locking(struct bufferevent *bufev, void *lock);
/** Internal: Increment the reference count on bufev. */
void bufferevent_incref(struct bufferevent *bufev);
/** Internal: Lock bufev and increase its reference count.
* unlocking it otherwise. */
void _bufferevent_incref_and_lock(struct bufferevent *bufev);
/** Internal: Drop the reference count on bufev, freeing as necessary, and
* unlocking it otherwise. */
void _bufferevent_decref_and_unlock(struct bufferevent *bufev);
/** Internal: If callbacks are deferred and we have a read callback, schedule
* a readcb. Otherwise just run the readcb. */
void _bufferevent_run_readcb(struct bufferevent *bufev);
/** Internal: If callbacks are deferred and we have a write callback, schedule
* a writecb. Otherwise just run the writecb. */
void _bufferevent_run_writecb(struct bufferevent *bufev);
/** Internal: If callbacks are deferred and we have an eventcb, schedule
* it to run with events "what". Otherwise just run the eventcb. */
void _bufferevent_run_eventcb(struct bufferevent *bufev, short what);
/** Internal: Add the event 'ev' with timeout tv, unless tv is set to 0, in
* which case add ev with no timeout. */
int _bufferevent_add_event(struct event *ev, const struct timeval *tv);
/* =========
* These next functions implement timeouts for bufferevents that aren't doing
* anything else with ev_read and ev_write, to handle timeouts.
* ========= */
/** Internal use: Set up the ev_read and ev_write callbacks so that
* the other "generic_timeout" functions will work on it. Call this from
* the constructor function. */
void _bufferevent_init_generic_timeout_cbs(struct bufferevent *bev);
/** Internal use: Delete the ev_read and ev_write callbacks if they're pending.
* Call this from the destructor function. */
void _bufferevent_del_generic_timeout_cbs(struct bufferevent *bev);
/** Internal use: Add or delete the generic timeout events as appropriate.
* (If an event is enabled and a timeout is set, we add the event. Otherwise
* we delete it.) Call this from anything that changes the timeout values,
* that enabled EV_READ or EV_WRITE, or that disables EV_READ or EV_WRITE. */
void _bufferevent_generic_adj_timeouts(struct bufferevent *bev);
/** Internal use: We have just successfully read data into an inbuf, so
* reset the read timeout (if any). */
#define BEV_RESET_GENERIC_READ_TIMEOUT(bev) \
do { \
if (evutil_timerisset(&(bev)->timeout_read)) \
event_add(&(bev)->ev_read, &(bev)->timeout_read); \
} while (0)
/** Internal use: We have just successfully written data from an inbuf, so
* reset the read timeout (if any). */
#define BEV_RESET_GENERIC_WRITE_TIMEOUT(bev) \
do { \
if (evutil_timerisset(&(bev)->timeout_write)) \
event_add(&(bev)->ev_write, &(bev)->timeout_write); \
} while (0)
/** Internal: Given a bufferevent, return its corresponding
* bufferevent_private. */
#define BEV_UPCAST(b) EVUTIL_UPCAST((b), struct bufferevent_private, bev)
/** Internal: Grab the lock (if any) on a bufferevent */
#define BEV_LOCK(b) do { \
struct bufferevent_private *locking = BEV_UPCAST(b); \
if (locking->lock) \
EVLOCK_LOCK(locking->lock, EVTHREAD_WRITE); \
} while(0)
/** Internal: Release the lock (if any) on a bufferevent */
#define BEV_UNLOCK(b) do { \
struct bufferevent_private *locking = BEV_UPCAST(b); \
if (locking->lock) \
EVLOCK_UNLOCK(locking->lock, EVTHREAD_WRITE); \
} while(0)
#ifdef __cplusplus
}
#endif
#endif /* _BUFFEREVENT_INTERNAL_H_ */