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iterator.gen.go.tmpl
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iterator.gen.go.tmpl
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package influxql
import (
"container/heap"
"errors"
"encoding/binary"
"fmt"
"io"
"sort"
"sync"
"time"
"github.com/gogo/protobuf/proto"
internal "github.com/influxdata/influxdb/influxql/internal"
)
// DefaultStatsInterval is the default value for IteratorEncoder.StatsInterval.
const DefaultStatsInterval = 10 * time.Second
{{with $types := .}}{{range $k := $types}}
// {{$k.Name}}Iterator represents a stream of {{$k.name}} points.
type {{$k.Name}}Iterator interface {
Iterator
Next() (*{{$k.Name}}Point, error)
}
// new{{$k.Name}}Iterators converts a slice of Iterator to a slice of {{$k.Name}}Iterator.
// Drop and closes any iterator in itrs that is not a {{$k.Name}}Iterator and cannot
// be cast to a {{$k.Name}}Iterator.
func new{{$k.Name}}Iterators(itrs []Iterator) []{{$k.Name}}Iterator {
a := make([]{{$k.Name}}Iterator, 0, len(itrs))
for _, itr := range itrs {
switch itr := itr.(type) {
case {{$k.Name}}Iterator:
a = append(a, itr)
{{if eq .Name "Float"}}
case IntegerIterator:
a = append(a, &integerFloatCastIterator{input: itr})
{{end}}
default:
itr.Close()
}
}
return a
}
// buf{{$k.Name}}Iterator represents a buffered {{$k.Name}}Iterator.
type buf{{$k.Name}}Iterator struct {
itr {{$k.Name}}Iterator
buf *{{$k.Name}}Point
}
// newBuf{{$k.Name}}Iterator returns a buffered {{$k.Name}}Iterator.
func newBuf{{$k.Name}}Iterator(itr {{$k.Name}}Iterator) *buf{{$k.Name}}Iterator {
return &buf{{$k.Name}}Iterator{itr: itr}
}
// Stats returns statistics from the input iterator.
func (itr *buf{{$k.Name}}Iterator) Stats() IteratorStats { return itr.itr.Stats() }
// Close closes the underlying iterator.
func (itr *buf{{$k.Name}}Iterator) Close() error { return itr.itr.Close() }
// peek returns the next point without removing it from the iterator.
func (itr *buf{{$k.Name}}Iterator) peek() (*{{$k.Name}}Point, error) {
p, err := itr.Next()
if err != nil {
return nil, err
}
itr.unread(p)
return p, nil
}
// peekTime returns the time of the next point.
// Returns zero time if no more points available.
func (itr *buf{{$k.Name}}Iterator) peekTime() (int64, error) {
p, err := itr.peek()
if p == nil || err != nil {
return ZeroTime, err
}
return p.Time, nil
}
// Next returns the current buffer, if exists, or calls the underlying iterator.
func (itr *buf{{$k.Name}}Iterator) Next() (*{{$k.Name}}Point, error) {
buf := itr.buf
if buf != nil {
itr.buf = nil
return buf, nil
}
return itr.itr.Next()
}
// NextInWindow returns the next value if it is between [startTime, endTime).
// If the next value is outside the range then it is moved to the buffer.
func (itr *buf{{$k.Name}}Iterator) NextInWindow(startTime, endTime int64) (*{{$k.Name}}Point, error) {
v, err := itr.Next()
if v == nil || err != nil {
return nil, err
} else if t := v.Time; t >= endTime || t < startTime {
itr.unread(v)
return nil, nil
}
return v, nil
}
// unread sets v to the buffer. It is read on the next call to Next().
func (itr *buf{{$k.Name}}Iterator) unread(v *{{$k.Name}}Point) { itr.buf = v }
// {{$k.name}}MergeIterator represents an iterator that combines multiple {{$k.name}} iterators.
type {{$k.name}}MergeIterator struct {
inputs []{{$k.Name}}Iterator
heap *{{$k.name}}MergeHeap
init bool
// Current iterator and window.
curr *{{$k.name}}MergeHeapItem
window struct {
name string
tags string
startTime int64
endTime int64
}
}
// new{{$k.Name}}MergeIterator returns a new instance of {{$k.name}}MergeIterator.
func new{{$k.Name}}MergeIterator(inputs []{{$k.Name}}Iterator, opt IteratorOptions) *{{$k.name}}MergeIterator {
itr := &{{$k.name}}MergeIterator{
inputs: inputs,
heap: &{{$k.name}}MergeHeap{
items: make([]*{{$k.name}}MergeHeapItem, 0, len(inputs)),
opt: opt,
},
}
// Initialize heap items.
for _, input := range inputs {
// Wrap in buffer, ignore any inputs without anymore points.
bufInput := newBuf{{$k.Name}}Iterator(input)
// Append to the heap.
itr.heap.items = append(itr.heap.items, &{{$k.name}}MergeHeapItem{itr: bufInput})
}
return itr
}
// Stats returns an aggregation of stats from the underlying iterators.
func (itr *{{$k.name}}MergeIterator) Stats() IteratorStats {
var stats IteratorStats
for _, input := range itr.inputs {
stats.Add(input.Stats())
}
return stats
}
// Close closes the underlying iterators.
func (itr *{{$k.name}}MergeIterator) Close() error {
for _, input := range itr.inputs {
input.Close()
}
itr.curr = nil
itr.inputs = nil
itr.heap.items = nil
return nil
}
// Next returns the next point from the iterator.
func (itr *{{$k.name}}MergeIterator) Next() (*{{$k.Name}}Point, error) {
// Initialize the heap. This needs to be done lazily on the first call to this iterator
// so that iterator initialization done through the Select() call returns quickly.
// Queries can only be interrupted after the Select() call completes so any operations
// done during iterator creation cannot be interrupted, which is why we do it here
// instead so an interrupt can happen while initializing the heap.
if !itr.init {
items := itr.heap.items
itr.heap.items = make([]*{{$k.name}}MergeHeapItem, 0, len(items))
for _, item := range items {
if p, err := item.itr.peek(); err != nil {
return nil, err
} else if p == nil {
continue
}
itr.heap.items = append(itr.heap.items, item)
}
heap.Init(itr.heap)
itr.init = true
}
for {
// Retrieve the next iterator if we don't have one.
if itr.curr == nil {
if len(itr.heap.items) == 0 {
return nil, nil
}
itr.curr = heap.Pop(itr.heap).(*{{$k.name}}MergeHeapItem)
// Read point and set current window.
p, err := itr.curr.itr.Next()
if err != nil {
return nil, err
}
itr.window.name, itr.window.tags = p.Name, p.Tags.ID()
itr.window.startTime, itr.window.endTime = itr.heap.opt.Window(p.Time)
return p, nil
}
// Read the next point from the current iterator.
p, err := itr.curr.itr.Next()
if err != nil {
return nil, err
}
// If there are no more points then remove iterator from heap and find next.
if p == nil {
itr.curr = nil
continue
}
// Check if the point is inside of our current window.
inWindow := true
if window := itr.window; window.name != p.Name {
inWindow = false
} else if window.tags != p.Tags.ID() {
inWindow = false
} else if opt := itr.heap.opt; opt.Ascending && p.Time >= window.endTime {
inWindow = false
} else if !opt.Ascending && p.Time < window.startTime {
inWindow = false
}
// If it's outside our window then push iterator back on the heap and find new iterator.
if !inWindow {
itr.curr.itr.unread(p)
heap.Push(itr.heap, itr.curr)
itr.curr = nil
continue
}
return p, nil
}
}
// {{$k.name}}MergeHeap represents a heap of {{$k.name}}MergeHeapItems.
// Items are sorted by their next window and then by name/tags.
type {{$k.name}}MergeHeap struct {
opt IteratorOptions
items []*{{$k.name}}MergeHeapItem
}
func (h {{$k.name}}MergeHeap) Len() int { return len(h.items) }
func (h {{$k.name}}MergeHeap) Swap(i, j int) { h.items[i], h.items[j] = h.items[j], h.items[i] }
func (h {{$k.name}}MergeHeap) Less(i, j int) bool {
x, err := h.items[i].itr.peek()
if err != nil {
return true
}
y, err := h.items[j].itr.peek()
if err != nil {
return false
}
if h.opt.Ascending {
if x.Name != y.Name {
return x.Name < y.Name
} else if x.Tags.ID() != y.Tags.ID() {
return x.Tags.ID() < y.Tags.ID()
}
} else {
if x.Name != y.Name {
return x.Name > y.Name
} else if x.Tags.ID() != y.Tags.ID() {
return x.Tags.ID() > y.Tags.ID()
}
}
xt, _ := h.opt.Window(x.Time)
yt, _ := h.opt.Window(y.Time)
if h.opt.Ascending {
return xt < yt
}
return xt > yt
}
func (h *{{$k.name}}MergeHeap) Push(x interface{}) {
h.items = append(h.items, x.(*{{$k.name}}MergeHeapItem))
}
func (h *{{$k.name}}MergeHeap) Pop() interface{} {
old := h.items
n := len(old)
item := old[n-1]
h.items = old[0 : n-1]
return item
}
type {{$k.name}}MergeHeapItem struct {
itr *buf{{$k.Name}}Iterator
}
// {{$k.name}}SortedMergeIterator is an iterator that sorts and merges multiple iterators into one.
type {{$k.name}}SortedMergeIterator struct {
inputs []{{$k.Name}}Iterator
opt IteratorOptions
heap {{$k.name}}SortedMergeHeap
init bool
}
// new{{$k.Name}}SortedMergeIterator returns an instance of {{$k.name}}SortedMergeIterator.
func new{{$k.Name}}SortedMergeIterator(inputs []{{$k.Name}}Iterator, opt IteratorOptions) Iterator {
itr := &{{$k.name}}SortedMergeIterator{
inputs: inputs,
heap: make({{$k.name}}SortedMergeHeap, 0, len(inputs)),
opt: opt,
}
// Initialize heap items.
for _, input := range inputs {
// Append to the heap.
itr.heap = append(itr.heap, &{{$k.name}}SortedMergeHeapItem{itr: input, ascending: opt.Ascending})
}
return itr
}
// Stats returns an aggregation of stats from the underlying iterators.
func (itr *{{$k.name}}SortedMergeIterator) Stats() IteratorStats {
var stats IteratorStats
for _, input := range itr.inputs {
stats.Add(input.Stats())
}
return stats
}
// Close closes the underlying iterators.
func (itr *{{$k.name}}SortedMergeIterator) Close() error {
for _, input := range itr.inputs {
input.Close()
}
return nil
}
// Next returns the next points from the iterator.
func (itr *{{$k.name}}SortedMergeIterator) Next() (*{{$k.Name}}Point, error) { return itr.pop() }
// pop returns the next point from the heap.
// Reads the next point from item's cursor and puts it back on the heap.
func (itr *{{$k.name}}SortedMergeIterator) pop() (*{{$k.Name}}Point, error) {
// Initialize the heap. See the MergeIterator to see why this has to be done lazily.
if !itr.init {
items := itr.heap
itr.heap = make([]*{{$k.name}}SortedMergeHeapItem, 0, len(items))
for _, item := range items {
var err error
if item.point, err = item.itr.Next(); err != nil {
return nil, err
} else if item.point == nil {
continue
}
itr.heap = append(itr.heap, item)
}
heap.Init(&itr.heap)
itr.init = true
}
if len(itr.heap) == 0 {
return nil, nil
}
// Read the next item from the heap.
item := heap.Pop(&itr.heap).(*{{$k.name}}SortedMergeHeapItem)
if item.err != nil {
return nil, item.err
} else if item.point == nil {
return nil, nil
}
// Copy the point for return.
p := item.point.Clone()
// Read the next item from the cursor. Push back to heap if one exists.
if item.point, item.err = item.itr.Next(); item.point != nil {
heap.Push(&itr.heap, item)
}
return p, nil
}
// {{$k.name}}SortedMergeHeap represents a heap of {{$k.name}}SortedMergeHeapItems.
type {{$k.name}}SortedMergeHeap []*{{$k.name}}SortedMergeHeapItem
func (h {{$k.name}}SortedMergeHeap) Len() int { return len(h) }
func (h {{$k.name}}SortedMergeHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func (h {{$k.name}}SortedMergeHeap) Less(i, j int) bool {
x, y := h[i].point, h[j].point
if h[i].ascending {
if x.Name != y.Name {
return x.Name < y.Name
} else if !x.Tags.Equals(&y.Tags) {
return x.Tags.ID() < y.Tags.ID()
}
return x.Time < y.Time
}
if x.Name != y.Name {
return x.Name > y.Name
} else if !x.Tags.Equals(&y.Tags) {
return x.Tags.ID() > y.Tags.ID()
}
return x.Time > y.Time
}
func (h *{{$k.name}}SortedMergeHeap) Push(x interface{}) {
*h = append(*h, x.(*{{$k.name}}SortedMergeHeapItem))
}
func (h *{{$k.name}}SortedMergeHeap) Pop() interface{} {
old := *h
n := len(old)
item := old[n-1]
*h = old[0 : n-1]
return item
}
type {{$k.name}}SortedMergeHeapItem struct {
point *{{$k.Name}}Point
err error
itr {{$k.Name}}Iterator
ascending bool
}
// {{$k.name}}ParallelIterator represents an iterator that pulls data in a separate goroutine.
type {{$k.name}}ParallelIterator struct {
input {{$k.Name}}Iterator
ch chan {{$k.name}}PointError
once sync.Once
closing chan struct{}
wg sync.WaitGroup
}
// new{{$k.Name}}ParallelIterator returns a new instance of {{$k.name}}ParallelIterator.
func new{{$k.Name}}ParallelIterator(input {{$k.Name}}Iterator) *{{$k.name}}ParallelIterator {
itr := &{{$k.name}}ParallelIterator{
input: input,
ch: make(chan {{$k.name}}PointError, 1),
closing: make(chan struct{}),
}
itr.wg.Add(1)
go itr.monitor()
return itr
}
// Stats returns stats from the underlying iterator.
func (itr *{{$k.name}}ParallelIterator) Stats() IteratorStats { return itr.input.Stats() }
// Close closes the underlying iterators.
func (itr *{{$k.name}}ParallelIterator) Close() error {
itr.once.Do(func() { close(itr.closing) })
itr.wg.Wait()
return itr.input.Close()
}
// Next returns the next point from the iterator.
func (itr *{{$k.name}}ParallelIterator) Next() (*{{$k.Name}}Point, error) {
v, ok := <-itr.ch
if !ok {
return nil, io.EOF
}
return v.point, v.err
}
// monitor runs in a separate goroutine and actively pulls the next point.
func (itr *{{$k.name}}ParallelIterator) monitor() {
defer close(itr.ch)
defer itr.wg.Done()
for {
// Read next point.
p, err := itr.input.Next()
select {
case <-itr.closing:
return
case itr.ch <- {{$k.name}}PointError{point: p, err: err}:
}
}
}
type lazy{{$k.Name}}Iterator struct {
itr {{$k.Name}}Iterator
fn func() (Iterator, error)
}
// init instantiates the underlying iterator.
func (itr *lazy{{$k.Name}}Iterator) init() error {
if itr.itr != nil {
return nil
}
i, err := itr.fn()
if err != nil {
return err
} else if i == nil {
return nil
}
if it, ok := i.({{$k.Name}}Iterator); ok {
itr.itr = it
} else {
return fmt.Errorf("invalid lazy {{$k.name}} iterator type: %T", i)
}
return nil
}
func (itr *lazy{{$k.Name}}Iterator) Close() error {
if itr.itr == nil {
return nil
}
return itr.itr.Close()
}
func (itr *lazy{{$k.Name}}Iterator) Next() (*{{$k.Name}}Point, error) {
if err := itr.init(); err != nil {
return nil, err
} else if itr.itr == nil {
return nil, nil
}
return itr.itr.Next()
}
func (itr *lazy{{$k.Name}}Iterator) Stats() IteratorStats {
if itr.itr == nil {
return IteratorStats{}
}
return itr.itr.Stats()
}
// Multi{{$k.Name}}Iterator represents an iterator that concatenates a list of iterators.
type Multi{{$k.Name}}Iterator []{{$k.Name}}Iterator
// NewMulti{{$k.Name}}Iterator returns a pointer to a Multi{{$k.Name}}Iterator.
func NewMulti{{$k.Name}}Iterator(a []{{$k.Name}}Iterator) *Multi{{$k.Name}}Iterator {
itr := Multi{{$k.Name}}Iterator(a)
return &itr
}
// Close closes all iterators.
func (a *Multi{{$k.Name}}Iterator) Close() error {
for _, itr := range *a {
itr.Close()
}
return nil
}
// Next iterates over all points in all iterators sequentially.
func (a *Multi{{$k.Name}}Iterator) Next() (*{{$k.Name}}Point, error) {
for {
// Return no point if
if len(*a) == 0 {
return nil, nil
}
// Read next point off the first iterator until EOF.
p, err := (*a)[0].Next()
if p == nil && err == nil {
if err := (*a)[0].Close(); err != nil {
return nil, err
}
*a = (*a)[1:]
continue
}
return p, err
}
}
// Stats returns the aggregation of all iterator stats.
func (a *Multi{{$k.Name}}Iterator) Stats() IteratorStats {
var stats IteratorStats
for _, itr := range *a {
stats.Add(itr.Stats())
}
return stats
}
type {{$k.name}}PointError struct {
point *{{$k.Name}}Point
err error
}
// {{$k.name}}LimitIterator represents an iterator that limits points per group.
type {{$k.name}}LimitIterator struct {
input {{$k.Name}}Iterator
opt IteratorOptions
n int
prev struct {
name string
tags Tags
}
}
// new{{$k.Name}}LimitIterator returns a new instance of {{$k.name}}LimitIterator.
func new{{$k.Name}}LimitIterator(input {{$k.Name}}Iterator, opt IteratorOptions) *{{$k.name}}LimitIterator {
return &{{$k.name}}LimitIterator{
input: input,
opt: opt,
}
}
// Stats returns stats from the underlying iterator.
func (itr *{{$k.name}}LimitIterator) Stats() IteratorStats { return itr.input.Stats() }
// Close closes the underlying iterators.
func (itr *{{$k.name}}LimitIterator) Close() error { return itr.input.Close() }
// Next returns the next point from the iterator.
func (itr *{{$k.name}}LimitIterator) Next() (*{{$k.Name}}Point, error) {
for {
p, err := itr.input.Next()
if p == nil || err != nil {
return nil, err
}
// Reset window and counter if a new window is encountered.
if p.Name != itr.prev.name || !p.Tags.Equals(&itr.prev.tags) {
itr.prev.name = p.Name
itr.prev.tags = p.Tags
itr.n = 0
}
// Increment counter.
itr.n++
// Read next point if not beyond the offset.
if itr.n <= itr.opt.Offset {
continue
}
// Read next point if we're beyond the limit.
if itr.opt.Limit > 0 && (itr.n-itr.opt.Offset) > itr.opt.Limit {
// If there's no interval, no groups, and a single source then simply exit.
if itr.opt.Interval.IsZero() && len(itr.opt.Dimensions) == 0 && len(itr.opt.Sources) == 1 {
return nil, nil
}
continue
}
return p, nil
}
}
type {{$k.name}}FillIterator struct {
input *buf{{$k.Name}}Iterator
prev {{$k.Name}}Point
startTime int64
endTime int64
auxFields []interface{}
init bool
opt IteratorOptions
window struct {
name string
tags Tags
time int64
}
}
func new{{$k.Name}}FillIterator(input {{$k.Name}}Iterator, expr Expr, opt IteratorOptions) *{{$k.name}}FillIterator {
if opt.Fill == NullFill {
if expr, ok := expr.(*Call); ok && expr.Name == "count" {
opt.Fill = NumberFill
opt.FillValue = {{$k.Zero}}
}
}
var startTime, endTime int64
if opt.Ascending {
startTime, _ = opt.Window(opt.StartTime)
endTime, _ = opt.Window(opt.EndTime)
} else {
startTime, _ = opt.Window(opt.EndTime)
endTime, _ = opt.Window(opt.StartTime)
}
var auxFields []interface{}
if len(opt.Aux) > 0 {
auxFields = make([]interface{}, len(opt.Aux))
}
return &{{$k.name}}FillIterator{
input: newBuf{{$k.Name}}Iterator(input),
prev: {{$k.Name}}Point{Nil: true},
startTime: startTime,
endTime: endTime,
auxFields: auxFields,
opt: opt,
}
}
func (itr *{{$k.name}}FillIterator) Stats() IteratorStats { return itr.input.Stats() }
func (itr *{{$k.name}}FillIterator) Close() error { return itr.input.Close() }
func (itr *{{$k.name}}FillIterator) Next() (*{{$k.Name}}Point, error) {
if !itr.init {
p, err := itr.input.peek()
if p == nil || err != nil {
return nil, err
}
itr.window.name, itr.window.tags = p.Name, p.Tags
itr.window.time = itr.startTime
itr.init = true
}
p, err := itr.input.Next()
if err != nil {
return nil, err
}
// Check if the next point is outside of our window or is nil.
for p == nil || p.Name != itr.window.name || p.Tags.ID() != itr.window.tags.ID() {
// If we are inside of an interval, unread the point and continue below to
// constructing a new point.
if itr.opt.Ascending {
if itr.window.time <= itr.endTime {
itr.input.unread(p)
p = nil
break
}
} else {
if itr.window.time >= itr.endTime {
itr.input.unread(p)
p = nil
break
}
}
// We are *not* in a current interval. If there is no next point,
// we are at the end of all intervals.
if p == nil {
return nil, nil
}
// Set the new interval.
itr.window.name, itr.window.tags = p.Name, p.Tags
itr.window.time = itr.startTime
itr.prev = {{$k.Name}}Point{Nil: true}
break
}
// Check if the point is our next expected point.
if p == nil || (itr.opt.Ascending && p.Time > itr.window.time) || (!itr.opt.Ascending && p.Time < itr.window.time) {
if p != nil {
itr.input.unread(p)
}
p = &{{$k.Name}}Point{
Name: itr.window.name,
Tags: itr.window.tags,
Time: itr.window.time,
Aux: itr.auxFields,
}
switch itr.opt.Fill {
case NullFill:
p.Nil = true
case NumberFill:
p.Value = castTo{{$k.Name}}(itr.opt.FillValue)
case PreviousFill:
if !itr.prev.Nil {
p.Value = itr.prev.Value
p.Nil = itr.prev.Nil
} else {
p.Nil = true
}
}
} else {
itr.prev = *p
}
// Advance the expected time. Do not advance to a new window here
// as there may be lingering points with the same timestamp in the previous
// window.
if itr.opt.Ascending {
itr.window.time = p.Time + int64(itr.opt.Interval.Duration)
} else {
itr.window.time = p.Time - int64(itr.opt.Interval.Duration)
}
return p, nil
}
// {{$k.name}}IntervalIterator represents a {{$k.name}} implementation of IntervalIterator.
type {{$k.name}}IntervalIterator struct {
input {{$k.Name}}Iterator
opt IteratorOptions
}
func new{{$k.Name}}IntervalIterator(input {{$k.Name}}Iterator, opt IteratorOptions) *{{$k.name}}IntervalIterator {
return &{{$k.name}}IntervalIterator{input: input, opt: opt}
}
func (itr *{{$k.name}}IntervalIterator) Stats() IteratorStats { return itr.input.Stats() }
func (itr *{{$k.name}}IntervalIterator) Close() error { return itr.input.Close() }
func (itr *{{$k.name}}IntervalIterator) Next() (*{{$k.Name}}Point, error) {
p, err := itr.input.Next()
if p == nil || err != nil {
return nil, err
}
p.Time, _ = itr.opt.Window(p.Time)
return p, nil
}
// {{$k.name}}InterruptIterator represents a {{$k.name}} implementation of InterruptIterator.
type {{$k.name}}InterruptIterator struct {
input {{$k.Name}}Iterator
closing <-chan struct{}
count int
}
func new{{$k.Name}}InterruptIterator(input {{$k.Name}}Iterator, closing <-chan struct{}) *{{$k.name}}InterruptIterator {
return &{{$k.name}}InterruptIterator{input: input, closing: closing}
}
func (itr *{{$k.name}}InterruptIterator) Stats() IteratorStats { return itr.input.Stats() }
func (itr *{{$k.name}}InterruptIterator) Close() error { return itr.input.Close() }
func (itr *{{$k.name}}InterruptIterator) Next() (*{{$k.Name}}Point, error) {
// Only check if the channel is closed every N points. This
// intentionally checks on both 0 and N so that if the iterator
// has been interrupted before the first point is emitted it will
// not emit any points.
if itr.count & 0xFF == 0xFF {
select {
case <-itr.closing:
return nil, nil
default:
// Reset iterator count to zero and fall through to emit the next point.
itr.count = 0
}
}
// Increment the counter for every point read.
itr.count++
return itr.input.Next()
}
// {{$k.name}}CloseInterruptIterator represents a {{$k.name}} implementation of CloseInterruptIterator.
type {{$k.name}}CloseInterruptIterator struct {
input {{$k.Name}}Iterator
closing <-chan struct{}
done chan struct{}
once sync.Once
}
func new{{$k.Name}}CloseInterruptIterator(input {{$k.Name}}Iterator, closing <-chan struct{}) *{{$k.name}}CloseInterruptIterator {
itr := &{{$k.name}}CloseInterruptIterator{
input: input,
closing: closing,
done: make(chan struct{}),
}
go itr.monitor()
return itr
}
func (itr *{{$k.name}}CloseInterruptIterator) monitor() {
select {
case <-itr.closing:
itr.Close()
case <-itr.done:
}
}
func (itr *{{$k.name}}CloseInterruptIterator) Stats() IteratorStats {
return itr.input.Stats()
}
func (itr *{{$k.name}}CloseInterruptIterator) Close() error {
itr.once.Do(func() {
close(itr.done)
itr.input.Close()
})
return nil
}
func (itr *{{$k.name}}CloseInterruptIterator) Next() (*{{$k.Name}}Point, error) {
p, err := itr.input.Next()
if err != nil {
// Check if the iterator was closed.
select {
case <-itr.done:
return nil, nil
default:
return nil, err
}
}
return p, nil
}
// aux{{$k.Name}}Point represents a combination of a point and an error for the AuxIterator.
type aux{{$k.Name}}Point struct {
point *{{$k.Name}}Point
err error
}
// {{$k.name}}AuxIterator represents a {{$k.name}} implementation of AuxIterator.
type {{$k.name}}AuxIterator struct {
input *buf{{$k.Name}}Iterator
output chan aux{{$k.Name}}Point
fields auxIteratorFields
background bool
}
func new{{$k.Name}}AuxIterator(input {{$k.Name}}Iterator, opt IteratorOptions) *{{$k.name}}AuxIterator {
return &{{$k.name}}AuxIterator{
input: newBuf{{$k.Name}}Iterator(input),
output: make(chan aux{{$k.Name}}Point, 1),
fields: newAuxIteratorFields(opt),
}
}
func (itr *{{$k.name}}AuxIterator) Background() {
itr.background = true
itr.Start()
go DrainIterator(itr)
}
func (itr *{{$k.name}}AuxIterator) Start() { go itr.stream() }
func (itr *{{$k.name}}AuxIterator) Stats() IteratorStats { return itr.input.Stats() }
func (itr *{{$k.name}}AuxIterator) Close() error { return itr.input.Close() }
func (itr *{{$k.name}}AuxIterator) Next() (*{{$k.Name}}Point, error) {
p := <-itr.output
return p.point, p.err
}
func (itr *{{$k.name}}AuxIterator) Iterator(name string, typ DataType) Iterator { return itr.fields.iterator(name, typ) }
func (itr *{{$k.name}}AuxIterator) CreateIterator(opt IteratorOptions) (Iterator, error) {
expr := opt.Expr
if expr == nil {
panic("unable to create an iterator with no expression from an aux iterator")
}
switch expr := expr.(type) {
case *VarRef:
return itr.Iterator(expr.Val, expr.Type), nil
default:
panic(fmt.Sprintf("invalid expression type for an aux iterator: %T", expr))
}
}
func (itr *{{$k.name}}AuxIterator) FieldDimensions(sources Sources) (fields map[string]DataType, dimensions map[string]struct{}, err error) {
return nil, nil, errors.New("not implemented")
}
func (itr *{{$k.name}}AuxIterator) ExpandSources(sources Sources) (Sources, error) {
return nil, errors.New("not implemented")
}
func (itr *{{.name}}AuxIterator) stream() {
for {
// Read next point.
p, err := itr.input.Next()
if err != nil {
itr.output <- aux{{$k.Name}}Point{err: err}
itr.fields.sendError(err)
break
} else if p == nil {
break
}
// Send point to output and to each field iterator.
itr.output <- aux{{$k.Name}}Point{point: p}
if ok := itr.fields.send(p); !ok && itr.background {
break
}
}
close(itr.output)
itr.fields.close()
}
// {{$k.name}}ChanIterator represents a new instance of {{$k.name}}ChanIterator.
type {{$k.name}}ChanIterator struct {
buf struct {
i int
filled bool
points [2]{{$k.Name}}Point
}
err error
cond *sync.Cond
done bool
}