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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/Slider/[Ll]ibrary/
/Slider/[Tt]emp/
/Slider/[Oo]bj/
/Slider/[Bb]uild/
/Slider/[Bb]uilds/
/Slider/[Ll]ogs/
/Slider/[Uu]ser[Ss]ettings/
/Slider/.vscode/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/Slider/[Mm]emoryCaptures/
# Recordings can get excessive in size
/Slider/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /Slider/[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/Slider/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/Slider/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/Slider/[Aa]ssets/[Ss]treamingAssets/aa.meta
/Slider/[Aa]ssets/[Ss]treamingAssets/aa/*
### FMOD Unity Integration ###
# Never ignore DLLs in the FMOD subfolder.
!/Slider/[Aa]ssets/Plugins/FMOD/**/lib/*
# Don't ignore images and gizmos used by FMOD in the Unity Editor.
!/Slider/[Aa]ssets/Gizmos/FMOD/*
!/Slider/[Aa]ssets/Editor Default Resources/FMOD/*
# Ignore the Cache folder since it is updated locally.
/Slider/[Aa]ssets/Plugins/FMOD/Cache/*
# Ignore bank files in the StreamingAssets folder.
/Slider/[Aa]ssets/StreamingAssets/**/*.bank
/Slider/[Aa]ssets/StreamingAssets/**/*.bank.meta
# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored.
# Log files can be ignored.
/Slider/fmod_editor.log
fmod_editor.log
# Discord Rich Presence
*.erp
/Slider/[Aa]ssets/ERP.meta
/Slider/[Aa]ssets/ERP/*
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
/Slider/_UpgradeReport_Files/
/Slider/Backup*/
/Slider/UpgradeLog*.XML
/Slider/UpgradeLog*.htm
# Talecrafter's Aniamtion Importer
# i think
/Slider/[Aa]ssets/Resources/AnimationImporter/
/Slider/[Aa]ssets/Resources/AnimationImporter.meta
# Jetbrains superiority
.idea
# Don't commit localization .meta files
/Slider/[Aa]ssets/StreamingAssets/**.meta