From 5f57dd48b592a2cd8d85ed1c2c16de11832cf22a Mon Sep 17 00:00:00 2001 From: alauria33 Date: Sat, 2 Apr 2016 15:24:20 -0400 Subject: [PATCH] Added files via upload --- GrouPics/CreateNavController.swift | 40 ++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 GrouPics/CreateNavController.swift diff --git a/GrouPics/CreateNavController.swift b/GrouPics/CreateNavController.swift new file mode 100644 index 0000000..955d8a2 --- /dev/null +++ b/GrouPics/CreateNavController.swift @@ -0,0 +1,40 @@ +// +// CreateNavController.swift +// GrouPics +// +// Created by Andrew on 3/28/16. +// Copyright © 2016 Andrew. All rights reserved. +// + +import UIKit + +var createNavController: UINavigationController = UINavigationController() + +class CreateNavController: UINavigationController { + + override func viewDidLoad() { + super.viewDidLoad() + createNavController = self as UINavigationController + // Do any additional setup after loading the view. + } + + override func viewWillAppear(animated: Bool) { + } + + override func didReceiveMemoryWarning() { + super.didReceiveMemoryWarning() + // Dispose of any resources that can be recreated. + } + + + /* + // MARK: - Navigation + + // In a storyboard-based application, you will often want to do a little preparation before navigation + override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { + // Get the new view controller using segue.destinationViewController. + // Pass the selected object to the new view controller. + } + */ + +}