ns |
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CAM |
// 0xFEDB7D269E8C60E3 0xAD7C45F6
void ATTACH_CAM_TO_ENTITY(Cam cam, Entity entity, float xOffset, float yOffset, float zOffset, BOOL isRelative);
Last param determines if its relative to the Entity
- cam:
- entity:
- xOffset:
- yOffset:
- zOffset:
- isRelative: