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signal_wrap.cc
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signal_wrap.cc
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#include "async-wrap.h"
#include "async-wrap-inl.h"
#include "env.h"
#include "env-inl.h"
#include "handle_wrap.h"
#include "util.h"
#include "util-inl.h"
#include "v8.h"
namespace node {
using v8::Context;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Object;
using v8::Value;
class SignalWrap : public HandleWrap {
public:
static void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> constructor = env->NewFunctionTemplate(New);
constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Signal"));
env->SetProtoMethod(constructor, "close", HandleWrap::Close);
env->SetProtoMethod(constructor, "ref", HandleWrap::Ref);
env->SetProtoMethod(constructor, "unref", HandleWrap::Unref);
env->SetProtoMethod(constructor, "hasRef", HandleWrap::HasRef);
env->SetProtoMethod(constructor, "start", Start);
env->SetProtoMethod(constructor, "stop", Stop);
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Signal"),
constructor->GetFunction());
}
size_t self_size() const override { return sizeof(*this); }
private:
static void New(const FunctionCallbackInfo<Value>& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
new SignalWrap(env, args.This());
}
SignalWrap(Environment* env, Local<Object> object)
: HandleWrap(env,
object,
reinterpret_cast<uv_handle_t*>(&handle_),
AsyncWrap::PROVIDER_SIGNALWRAP) {
int r = uv_signal_init(env->event_loop(), &handle_);
CHECK_EQ(r, 0);
}
static void Start(const FunctionCallbackInfo<Value>& args) {
SignalWrap* wrap = Unwrap<SignalWrap>(args.Holder());
int signum = args[0]->Int32Value();
int err = uv_signal_start(&wrap->handle_, OnSignal, signum);
args.GetReturnValue().Set(err);
}
static void Stop(const FunctionCallbackInfo<Value>& args) {
SignalWrap* wrap = Unwrap<SignalWrap>(args.Holder());
int err = uv_signal_stop(&wrap->handle_);
args.GetReturnValue().Set(err);
}
static void OnSignal(uv_signal_t* handle, int signum) {
SignalWrap* wrap = ContainerOf(&SignalWrap::handle_, handle);
Environment* env = wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Value> arg = Integer::New(env->isolate(), signum);
wrap->MakeCallback(env->onsignal_string(), 1, &arg);
}
uv_signal_t handle_;
};
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(signal_wrap, node::SignalWrap::Initialize)