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overscope.md

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Polish

  • make secret rooms not so obv
  • shop should start small and grow with donations?
  • make reroll machine spawn in item rooms

biome-dependant props (cactuses and dead bushes for desert)

flavors {

  • blood moon (enemies respawn and the game is red)
  • bk flavors
  • fakels in the dark level (like a lot more light sources, turrets should emit light) }
  • Explosion dust in the whole explosion radius, goes from black to white and floats up super fast
  • Add sparks
  • Splashes on the water
  • Props that react to music beats

Ideas

  • disco floor (secret location or just secret room?)
  • double item stand: 1 good 1 bad
  • last enemy on floor drop reward
  • nps that asks for coins but does nothing
  • make chests brekable (the ones that you dont have a key to open)
  • Unique saving experience for each NPCs (and save phrases)
  • a special reward for completing the level fast
  • tiles from isaac, that require key to open (basically have doors in some rooms, with pickups behind em)
  • item combo -> transformation
  • lore through shopkeeper (like in messager)?
  • spawn chests/pickups in the levels
  • when you pickup glass, fix your broken glass gun/sword