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.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Unity C# reference source code.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A fast, powerful, CommonMark compliant, extensible Markdown processor for .NET
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom…
Open source reimplementation of GTA San Andreas game engine in Unity
Demo project using Addressables package
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Simulator engine for 2000's LCD games featuring a certain blue hedgehog.
Unity Package to detect Dark Mode across various operating systems