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RC4.cs
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using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
/* Random RC4 Class from my snippette bin.
* No credits were included.
*
* So uh, I guess, credit to Anon.
*
*/
public static class RC4
{
public static string Encrypt(string key, string data)
{
Encoding unicode = Encoding.Unicode;
return Convert.ToBase64String(Encrypt(unicode.GetBytes(key), unicode.GetBytes(data)));
}
public static string Decrypt(string key, string data)
{
Encoding unicode = Encoding.Unicode;
return unicode.GetString(Encrypt(unicode.GetBytes(key), Convert.FromBase64String(data)));
}
public static byte[] Encrypt(byte[] key, byte[] data)
{
return EncryptOutput(key, data).ToArray();
}
public static byte[] Decrypt(byte[] key, byte[] data)
{
return EncryptOutput(key, data).ToArray();
}
private static byte[] EncryptInitalize(byte[] key)
{
byte[] s = Enumerable.Range(0, 256)
.Select(i => (byte)i)
.ToArray();
for (int i = 0, j = 0; i < 256; i++)
{
j = (j + key[i % key.Length] + s[i]) & 255;
Swap(s, i, j);
}
return s;
}
private static IEnumerable<byte> EncryptOutput(byte[] key, IEnumerable<byte> data)
{
byte[] s = EncryptInitalize(key);
int i = 0;
int j = 0;
return data.Select((b) =>
{
i = (i + 1) & 255;
j = (j + s[i]) & 255;
Swap(s, i, j);
return (byte)(b ^ s[(s[i] + s[j]) & 255]);
});
}
private static void Swap(byte[] s, int i, int j)
{
byte c = s[i];
s[i] = s[j];
s[j] = c;
}
}