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pm3fb.h
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pm3fb.h
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/*
* linux/drivers/video/pm3fb.h -- 3DLabs Permedia3 frame buffer device
*
* Copyright (C) 2001 Romain Dolbeau <[email protected]>
* Copyright (C) 2001 Sven Luther, <[email protected]>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#ifndef PM3FB_H
#define PM3FB_H
/**********************************************
* GLINT Permedia3 Control Status registers *
***********************************************/
/* Control Status Registers */
#define PM3ResetStatus 0x0000
#define PM3IntEnable 0x0008
#define PM3IntFlags 0x0010
#define PM3InFIFOSpace 0x0018
#define PM3OutFIFOWords 0x0020
#define PM3DMAAddress 0x0028
#define PM3DMACount 0x0030
#define PM3ErrorFlags 0x0038
#define PM3VClkCtl 0x0040
#define PM3TestRegister 0x0048
#define PM3Aperture0 0x0050
#define PM3Aperture1 0x0058
#define PM3DMAControl 0x0060
#define PM3FIFODis 0x0068
#define PM3ChipConfig 0x0070
#define PM3AGPControl 0x0078
#define PM3GPOutDMAAddress 0x0080
#define PM3PCIFeedbackCount 0x0088
#define PM3PCIAbortStatus 0x0090
#define PM3PCIAbortAddress 0x0098
#define PM3PCIPLLStatus 0x00f0
#define PM3HostTextureAddress 0x0100
#define PM3TextureDownloadControl 0x0108
#define PM3TextureOperation 0x0110
#define PM3LogicalTexturePage 0x0118
#define PM3TexDMAAddress 0x0120
#define PM3TexFIFOSpace 0x0128
/**********************************************
* GLINT Permedia3 Region 0 Bypass Controls *
***********************************************/
#define PM3ByAperture1Mode 0x0300
#define PM3ByApertureMode_BYTESWAP_ABCD (0 << 0)
#define PM3ByApertureMode_BYTESWAP_BADC (1 << 0)
#define PM3ByApertureMode_BYTESWAP_CDAB (2 << 0)
#define PM3ByApertureMode_BYTESWAP_DCBA (3 << 0)
#define PM3ByApertureMode_PATCH_ENABLE (1 << 2)
#define PM3ByApertureMode_FORMAT_RAW (0 << 3)
#define PM3ByApertureMode_FORMAT_YUYV (1 << 3)
#define PM3ByApertureMode_FORMAT_UYVY (2 << 3)
#define PM3ByApertureMode_PIXELSIZE_8BIT (0 << 5)
#define PM3ByApertureMode_PIXELSIZE_16BIT (1 << 5)
#define PM3ByApertureMode_PIXELSIZE_32BIT (2 << 5)
#define PM3ByApertureMode_PIXELSIZE_MASK (3 << 5)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_1024 (0 << 7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_2048 (1 << 7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_4096 (2 << 7)
#define PM3ByApertureMode_EFFECTIVE_STRIDE_8192 (3 << 7)
#define PM3ByApertureMode_PATCH_OFFSET_X(off) (((off) & 0x7f) << 9)
#define PM3ByApertureMode_PATCH_OFFSET_Y(off) (((off) & 0x7f) << 16)
#define PM3ByApertureMode_FRAMEBUFFER (0 << 21)
#define PM3ByApertureMode_LOCALBUFFER (1 << 21)
#define PM3ByApertureMode_DOUBLE_WRITE_OFF (0 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_1MB (1 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_2MB (2 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_4MB (3 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_8MB (4 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_16MB (5 << 22)
#define PM3ByApertureMode_DOUBLE_WRITE_32MB (6 << 22)
#define PM3ByAperture2Mode 0x0328
/**********************************************
* GLINT Permedia3 Memory Control (0x1000) *
***********************************************/
#define PM3MemCounter 0x1000
#define PM3MemBypassWriteMask 0x1008
#define PM3MemScratch 0x1010
#define PM3LocalMemCaps 0x1018
#define PM3LocalMemCaps_NoWriteMask (1 << 28)
#define PM3LocalMemTimings 0x1020
#define PM3LocalMemControl 0x1028
#define PM3LocalMemRefresh 0x1030
#define PM3LocalMemPowerDown 0x1038
#define PM3RemoteMemControl 0x1100
/**********************************************
* GLINT Permedia3 Video Control (0x3000) *
***********************************************/
#define PM3ScreenBase 0x3000
#define PM3ScreenStride 0x3008
#define PM3HTotal 0x3010
#define PM3HgEnd 0x3018
#define PM3HbEnd 0x3020
#define PM3HsStart 0x3028
#define PM3HsEnd 0x3030
#define PM3VTotal 0x3038
#define PM3VbEnd 0x3040
#define PM3VsStart 0x3048
#define PM3VsEnd 0x3050
#define PM3VideoControl 0x3058
#define PM3VideoControl_ENABLE (1 << 0)
#define PM3VideoControl_BLANK_ACTIVE_HIGH (0 << 1)
#define PM3VideoControl_BLANK_ACTIVE_LOW (1 << 1)
#define PM3VideoControl_LINE_DOUBLE_OFF (0 << 2)
#define PM3VideoControl_LINE_DOUBLE_ON (1 << 2)
#define PM3VideoControl_HSYNC_FORCE_HIGH (0 << 3)
#define PM3VideoControl_HSYNC_ACTIVE_HIGH (1 << 3)
#define PM3VideoControl_HSYNC_FORCE_LOW (2 << 3)
#define PM3VideoControl_HSYNC_ACTIVE_LOW (3 << 3)
#define PM3VideoControl_HSYNC_MASK (3 << 3)
#define PM3VideoControl_VSYNC_FORCE_HIGH (0 << 5)
#define PM3VideoControl_VSYNC_ACTIVE_HIGH (1 << 5)
#define PM3VideoControl_VSYNC_FORCE_LOW (2 << 5)
#define PM3VideoControl_VSYNC_ACTIVE_LOW (3 << 5)
#define PM3VideoControl_VSYNC_MASK (3 << 5)
#define PM3VideoControl_BYTE_DOUBLE_OFF (0 << 7)
#define PM3VideoControl_BYTE_DOUBLE_ON (1 << 7)
#define PM3VideoControl_BUFFER_SWAP_SYNCON_FRAMEBLANK (0 << 9)
#define PM3VideoControl_BUFFER_SWAP_FREE_RUNNING (1 << 9)
#define PM3VideoControl_BUFFER_SWAP_LIMITETO_FRAMERATE (2 << 9)
#define PM3VideoControl_STEREO_ENABLE (1 << 11)
#define PM3VideoControl_RIGHT_EYE_ACTIVE_HIGH (0 << 12)
#define PM3VideoControl_RIGHT_EYE_ACTIVE_LOW (1 << 12)
#define PM3VideoControl_VIDEO_EXT_LOW (0 << 14)
#define PM3VideoControl_VIDEO_EXT_HIGH (1 << 14)
#define PM3VideoControl_SYNC_MODE_INDEPENDENT (0 << 16)
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSA (1 << 16)
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSB (2 << 16)
#define PM3VideoControl_PATCH_ENABLE (1 << 18)
#define PM3VideoControl_PIXELSIZE_8BIT (0 << 19)
#define PM3VideoControl_PIXELSIZE_16BIT (1 << 19)
#define PM3VideoControl_PIXELSIZE_32BIT (2 << 19)
#define PM3VideoControl_DISPLAY_ENABLE (1 << 21)
#define PM3VideoControl_PATCH_OFFSET_X(off) (((off) & 0x3f) << 22)
#define PM3VideoControl_PATCH_OFFSET_Y(off) (((off) & 0x3f) << 28)
#define PM3InterruptLine 0x3060
#define PM3DisplayData 0x3068
#define PM3VerticalLineCount 0x3070
#define PM3FifoControl 0x3078
#define PM3ScreenBaseRight 0x3080
#define PM3MiscControl 0x3088
#define PM3VideoOverlayUpdate 0x3100
#define PM3VideoOverlayUpdate_ENABLE (1 << 0)
#define PM3VideoOverlayMode 0x3108
#define PM3VideoOverlayMode_ENABLE (1 << 0)
#define PM3VideoOverlayMode_BUFFERSYNC_MANUAL (0 << 1)
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMA (1 << 1)
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMB (2 << 1)
#define PM3VideoOverlayMode_FIELDPOLARITY_NORMAL (0 << 4)
#define PM3VideoOverlayMode_FIELDPOLARITY_INVERT (1 << 4)
#define PM3VideoOverlayMode_PIXELSIZE_8BIT (0 << 5)
#define PM3VideoOverlayMode_PIXELSIZE_16BIT (1 << 5)
#define PM3VideoOverlayMode_PIXELSIZE_32BIT (2 << 5)
#define PM3VideoOverlayMode_COLORFORMAT_RGB8888 \
((0 << 7)|(1 << 12)|(2 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB4444 \
((1 << 7)|(1 << 12)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB5551 \
((2 << 7)|(1 << 12)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB565 \
((3 << 7)|(1 << 12)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_RGB332 \
((4 << 7)|(1 << 12)|(0 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR8888 \
((0 << 7)|(2 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR4444 \
((1 << 7)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR5551 \
((2 << 7)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR565 \
((3 << 7)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_BGR332 \
((4 << 7)|(0 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_CI8 \
((5 << 7)|(1 << 12)|(0 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_VUY444 \
((2 << 10)|(1 << 12)|(2 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_YUV444 \
((2 << 10)|(2 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_VUY422 \
((1 << 10)|(1 << 12)|(1 << 5))
#define PM3VideoOverlayMode_COLORFORMAT_YUV422 \
((1 << 10)|(1 << 5))
#define PM3VideoOverlayMode_COLORORDER_BGR (0 << 12)
#define PM3VideoOverlayMode_COLORORDER_RGB (1 << 12)
#define PM3VideoOverlayMode_LINEARCOLOREXT_OFF (0 << 13)
#define PM3VideoOverlayMode_LINEARCOLOREXT_ON (1 << 13)
#define PM3VideoOverlayMode_FILTER_MASK (3 << 14)
#define PM3VideoOverlayMode_FILTER_OFF (0 << 14)
#define PM3VideoOverlayMode_FILTER_FULL (1 << 14)
#define PM3VideoOverlayMode_FILTER_PARTIAL (2 << 14)
#define PM3VideoOverlayMode_DEINTERLACE_OFF (0 << 16)
#define PM3VideoOverlayMode_DEINTERLACE_BOB (1 << 16)
#define PM3VideoOverlayMode_PATCHMODE_OFF (0 << 18)
#define PM3VideoOverlayMode_PATCHMODE_ON (1 << 18)
#define PM3VideoOverlayMode_FLIP_VIDEO (0 << 20)
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMA (1 << 20)
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMB (2 << 20)
#define PM3VideoOverlayMode_MIRROR_MASK (3 << 23)
#define PM3VideoOverlayMode_MIRRORX_OFF (0 << 23)
#define PM3VideoOverlayMode_MIRRORX_ON (1 << 23)
#define PM3VideoOverlayMode_MIRRORY_OFF (0 << 24)
#define PM3VideoOverlayMode_MIRRORY_ON (1 << 24)
#define PM3VideoOverlayFifoControl 0x3110
#define PM3VideoOverlayIndex 0x3118
#define PM3VideoOverlayBase0 0x3120
#define PM3VideoOverlayBase1 0x3128
#define PM3VideoOverlayBase2 0x3130
#define PM3VideoOverlayStride 0x3138
#define PM3VideoOverlayStride_STRIDE(s) (((s) & 0xfff) << 0)
#define PM3VideoOverlayWidth 0x3140
#define PM3VideoOverlayWidth_WIDTH(w) (((w) & 0xfff) << 0)
#define PM3VideoOverlayHeight 0x3148
#define PM3VideoOverlayHeight_HEIGHT(h) (((h) & 0xfff) << 0)
#define PM3VideoOverlayOrigin 0x3150
#define PM3VideoOverlayOrigin_XORIGIN(x) (((x) & 0xfff) << 0)
#define PM3VideoOverlayOrigin_YORIGIN(y) (((y) & 0xfff) << 16)
#define PM3VideoOverlayShrinkXDelta 0x3158
#define PM3VideoOverlayShrinkXDelta_NONE (1 << 16)
#define PM3VideoOverlayShrinkXDelta_DELTA(s,d) \
((((s) << 16)/(d)) & 0x0ffffff0)
#define PM3VideoOverlayZoomXDelta 0x3160
#define PM3VideoOverlayZoomXDelta_NONE (1 << 16)
#define PM3VideoOverlayZoomXDelta_DELTA(s,d) \
((((s) << 16)/(d)) & 0x0001fff0)
#define PM3VideoOverlayYDelta 0x3168
#define PM3VideoOverlayYDelta_NONE (1 << 16)
#define PM3VideoOverlayYDelta_DELTA(s,d) \
((((s) << 16)/(d)) & 0x0ffffff0)
#define PM3VideoOverlayFieldOffset 0x3170
#define PM3VideoOverlayStatus 0x3178
/**********************************************
* GLINT Permedia3 RAMDAC Registers (0x4000) *
***********************************************/
/* Direct Registers */
#define PM3RD_PaletteWriteAddress 0x4000
#define PM3RD_PaletteData 0x4008
#define PM3RD_PixelMask 0x4010
#define PM3RD_PaletteReadAddress 0x4018
#define PM3RD_IndexLow 0x4020
#define PM3RD_IndexHigh 0x4028
#define PM3RD_IndexedData 0x4030
#define PM3RD_IndexControl 0x4038
#define PM3RD_IndexControl_AUTOINCREMENT_ENABLE (1 << 0)
/* Indirect Registers */
#define PM3RD_MiscControl 0x000
#define PM3RD_MiscControl_HIGHCOLOR_RES_ENABLE (1 << 0)
#define PM3RD_MiscControl_PIXELDOUBLE_ENABLE (1 << 1)
#define PM3RD_MiscControl_LASTREAD_ADDR_ENABLE (1 << 2)
#define PM3RD_MiscControl_DIRECTCOLOR_ENABLE (1 << 3)
#define PM3RD_MiscControl_OVERLAY_ENABLE (1 << 4)
#define PM3RD_MiscControl_PIXELDOUBLE_BUFFER_ENABLE (1 << 5)
#define PM3RD_MiscControl_VSB_OUTPUT_ENABLE (1 << 6)
#define PM3RD_MiscControl_STEREODOUBLE_BUFFER_ENABLE (1 << 7)
#define PM3RD_SyncControl 0x001
#define PM3RD_SyncControl_HSYNC_ACTIVE_LOW (0 << 0)
#define PM3RD_SyncControl_HSYNC_ACTIVE_HIGH (1 << 0)
#define PM3RD_SyncControl_HSYNC_FORCE_ACTIVE (3 << 0)
#define PM3RD_SyncControl_HSYNC_FORCE_INACTIVE (4 << 0)
#define PM3RD_SyncControl_HSYNC_TRI_STATE (2 << 0)
#define PM3RD_SyncControl_VSYNC_ACTIVE_LOW (0 << 3)
#define PM3RD_SyncControl_VSYNC_ACTIVE_HIGH (1 << 3)
#define PM3RD_SyncControl_VSYNC_TRI_STATE (2 << 3)
#define PM3RD_SyncControl_VSYNC_FORCE_ACTIVE (3 << 3)
#define PM3RD_SyncControl_VSYNC_FORCE_INACTIVE (4 << 3)
#define PM3RD_SyncControl_HSYNC_OVERRIDE_SETBY_HSYNC (0 << 6)
#define PM3RD_SyncControl_HSYNC_OVERRIDE_FORCE_HIGH (1 << 6)
#define PM3RD_SyncControl_VSYNC_OVERRIDE_SETBY_VSYNC (0 << 7)
#define PM3RD_SyncControl_VSYNC_OVERRIDE_FORCE_HIGH (1 << 7)
#define PM3RD_DACControl 0x002
#define PM3RD_DACControl_DAC_POWER_ON (0 << 0)
#define PM3RD_DACControl_DAC_POWER_OFF (1 << 0)
#define PM3RD_DACControl_SYNC_ON_GREEN_ENABLE (1 << 3)
#define PM3RD_DACControl_BLANK_RED_DAC_ENABLE (1 << 4)
#define PM3RD_DACControl_BLANK_GREEN_DAC_ENABLE (1 << 5)
#define PM3RD_DACControl_BLANK_BLUE_DAC_ENABLE (1 << 6)
#define PM3RD_DACControl_BLANK_PEDESTAL_ENABLE (1 << 7)
#define PM3RD_PixelSize 0x003
#define PM3RD_PixelSize_24_BIT_PIXELS (4 << 0)
#define PM3RD_PixelSize_32_BIT_PIXELS (2 << 0)
#define PM3RD_PixelSize_16_BIT_PIXELS (1 << 0)
#define PM3RD_PixelSize_8_BIT_PIXELS (0 << 0)
#define PM3RD_ColorFormat 0x004
#define PM3RD_ColorFormat_LINEAR_COLOR_EXT_ENABLE (1 << 6)
#define PM3RD_ColorFormat_COLOR_ORDER_BLUE_LOW (1 << 5)
#define PM3RD_ColorFormat_COLOR_ORDER_RED_LOW (0 << 5)
#define PM3RD_ColorFormat_COLOR_FORMAT_MASK (0x1f << 0)
#define PM3RD_ColorFormat_8888_COLOR (0 << 0)
#define PM3RD_ColorFormat_5551_FRONT_COLOR (1 << 0)
#define PM3RD_ColorFormat_4444_COLOR (2 << 0)
#define PM3RD_ColorFormat_332_FRONT_COLOR (5 << 0)
#define PM3RD_ColorFormat_332_BACK_COLOR (6 << 0)
#define PM3RD_ColorFormat_2321_FRONT_COLOR (9 << 0)
#define PM3RD_ColorFormat_2321_BACK_COLOR (10 << 0)
#define PM3RD_ColorFormat_232_FRONTOFF_COLOR (11 << 0)
#define PM3RD_ColorFormat_232_BACKOFF_COLOR (12 << 0)
#define PM3RD_ColorFormat_5551_BACK_COLOR (13 << 0)
#define PM3RD_ColorFormat_CI8_COLOR (14 << 0)
#define PM3RD_ColorFormat_565_FRONT_COLOR (16 << 0)
#define PM3RD_ColorFormat_565_BACK_COLOR (17 << 0)
#define PM3RD_CursorMode 0x005
#define PM3RD_CursorMode_CURSOR_ENABLE (1 << 0)
#define PM3RD_CursorMode_FORMAT_64x64_2BPE_P0123 (0 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P0 (1 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P1 (2 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P2 (3 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P3 (4 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P01 (5 << 2)
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P23 (6 << 2)
#define PM3RD_CursorMode_TYPE_MS (0 << 4)
#define PM3RD_CursorMode_TYPE_X (1 << 4)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_ENABLE (1 << 6)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_3_COLOR (2 << 6)
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_15_COLOR (3 << 6)
#define PM3RD_CursorControl 0x006
#define PM3RD_CursorControl_DOUBLE_X_ENABLED (1 << 0)
#define PM3RD_CursorControl_DOUBLE_Y_ENABLED (1 << 1)
#define PM3RD_CursorControl_READBACK_POS_ENABLED (1 << 2)
#define PM3RD_CursorXLow 0x007
#define PM3RD_CursorXHigh 0x008
#define PM3RD_CursorYLow 0x009
#define PM3RD_CursorYHigh 0x00a
#define PM3RD_CursorHotSpotX 0x00b
#define PM3RD_CursorHotSpotY 0x00c
#define PM3RD_OverlayKey 0x00d
#define PM3RD_Pan 0x00e
#define PM3RD_Pan_ENABLE (1 << 0)
#define PM3RD_Pan_GATE_ENABLE (1 << 1)
#define PM3RD_Sense 0x00f
#define PM3RD_CheckControl 0x018
#define PM3RD_CheckControl_PIXEL_ENABLED (1 << 0)
#define PM3RD_CheckControl_LUT_ENABLED (1 << 1)
#define PM3RD_CheckPixelRed 0x019
#define PM3RD_CheckPixelGreen 0x01a
#define PM3RD_CheckPixelBlue 0x01b
#define PM3RD_CheckLUTRed 0x01c
#define PM3RD_CheckLUTGreen 0x01d
#define PM3RD_CheckLUTBlue 0x01e
#define PM3RD_Scratch 0x01f
#define PM3RD_VideoOverlayControl 0x020
#define PM3RD_VideoOverlayControl_ENABLE (1 << 0)
#define PM3RD_VideoOverlayControl_MODE_MASK (3 << 1)
#define PM3RD_VideoOverlayControl_MODE_MAINKEY (0 << 1)
#define PM3RD_VideoOverlayControl_MODE_OVERLAYKEY (1 << 1)
#define PM3RD_VideoOverlayControl_MODE_ALWAYS (2 << 1)
#define PM3RD_VideoOverlayControl_MODE_BLEND (3 << 1)
#define PM3RD_VideoOverlayControl_DIRECTCOLOR_ENABLED (1 << 3)
#define PM3RD_VideoOverlayControl_BLENDSRC_MAIN (0 << 4)
#define PM3RD_VideoOverlayControl_BLENDSRC_REGISTER (1 << 4)
#define PM3RD_VideoOverlayControl_KEY_COLOR (0 << 5)
#define PM3RD_VideoOverlayControl_KEY_ALPHA (1 << 5)
#define PM3RD_VideoOverlayXStartLow 0x021
#define PM3RD_VideoOverlayXStartHigh 0x022
#define PM3RD_VideoOverlayYStartLow 0x023
#define PM3RD_VideoOverlayYStartHigh 0x024
#define PM3RD_VideoOverlayXEndLow 0x025
#define PM3RD_VideoOverlayXEndHigh 0x026
#define PM3RD_VideoOverlayYEndLow 0x027
#define PM3RD_VideoOverlayYEndHigh 0x028
#define PM3RD_VideoOverlayKeyR 0x029
#define PM3RD_VideoOverlayKeyG 0x02a
#define PM3RD_VideoOverlayKeyB 0x02b
#define PM3RD_VideoOverlayBlend 0x02c
#define PM3RD_VideoOverlayBlend_FACTOR_0_PERCENT (0 << 6)
#define PM3RD_VideoOverlayBlend_FACTOR_25_PERCENT (1 << 6)
#define PM3RD_VideoOverlayBlend_FACTOR_75_PERCENT (2 << 6)
#define PM3RD_VideoOverlayBlend_FACTOR_100_PERCENT (3 << 6)
#define PM3RD_DClkSetup1 0x1f0
#define PM3RD_DClkSetup2 0x1f1
#define PM3RD_KClkSetup1 0x1f2
#define PM3RD_KClkSetup2 0x1f3
#define PM3RD_DClkControl 0x200
#define PM3RD_DClkControl_SOURCE_PLL (0 << 4)
#define PM3RD_DClkControl_SOURCE_VSA (1 << 4)
#define PM3RD_DClkControl_SOURCE_VSB (2 << 4)
#define PM3RD_DClkControl_SOURCE_EXT (3 << 4)
#define PM3RD_DClkControl_STATE_RUN (2 << 2)
#define PM3RD_DClkControl_STATE_HIGH (1 << 2)
#define PM3RD_DClkControl_STATE_LOW (0 << 2)
#define PM3RD_DClkControl_LOCKED (1 << 1)
#define PM3RD_DClkControl_NOT_LOCKED (0 << 1)
#define PM3RD_DClkControl_ENABLE (1 << 0)
#define PM3RD_DClk0PreScale 0x201
#define PM3RD_DClk0FeedbackScale 0x202
#define PM3RD_DClk0PostScale 0x203
#define PM3_REF_CLOCK 14318
#define PM3RD_DClk1PreScale 0x204
#define PM3RD_DClk1FeedbackScale 0x205
#define PM3RD_DClk1PostScale 0x206
#define PM3RD_DClk2PreScale 0x207
#define PM3RD_DClk2FeedbackScale 0x208
#define PM3RD_DClk2PostScale 0x209
#define PM3RD_DClk3PreScale 0x20a
#define PM3RD_DClk3FeedbackScale 0x20b
#define PM3RD_DClk3PostScale 0x20c
#define PM3RD_KClkControl 0x20d
#define PM3RD_KClkControl_ENABLE (1 << 0)
#define PM3RD_KClkControl_NOT_LOCKED (0 << 1)
#define PM3RD_KClkControl_LOCKED (1 << 1)
#define PM3RD_KClkControl_STATE_LOW (0 << 2)
#define PM3RD_KClkControl_STATE_HIGH (1 << 2)
#define PM3RD_KClkControl_STATE_RUN (2 << 2)
#define PM3RD_KClkControl_STATE_LOW_POWER (3 << 2)
#define PM3RD_KClkControl_SOURCE_PCLK (0 << 4)
#define PM3RD_KClkControl_SOURCE_HALF_PCLK (1 << 4)
#define PM3RD_KClkControl_SOURCE_PLL (2 << 4)
#define PM3RD_KClkPreScale 0x20e
#define PM3RD_KClkFeedbackScale 0x20f
#define PM3RD_KClkPostScale 0x210
#define PM3RD_MClkControl 0x211
#define PM3RD_MClkControl_ENABLE (1 << 0)
#define PM3RD_MClkControl_NOT_LOCKED (0 << 1)
#define PM3RD_MClkControl_LOCKED (1 << 1)
#define PM3RD_MClkControl_STATE_LOW (0 << 2)
#define PM3RD_MClkControl_STATE_HIGH (1 << 2)
#define PM3RD_MClkControl_STATE_RUN (2 << 2)
#define PM3RD_MClkControl_STATE_LOW_POWER (3 << 2)
#define PM3RD_MClkControl_SOURCE_PCLK (0 << 4)
#define PM3RD_MClkControl_SOURCE_HALF_PCLK (1 << 4)
#define PM3RD_MClkControl_SOURCE_HALF_EXT (3 << 4)
#define PM3RD_MClkControl_SOURCE_EXT (4 << 4)
#define PM3RD_MClkControl_SOURCE_HALF_KCLK (5 << 4)
#define PM3RD_MClkControl_SOURCE_KCLK (6 << 4)
#define PM3RD_MClkPreScale 0x212
#define PM3RD_MClkFeedbackScale 0x213
#define PM3RD_MClkPostScale 0x214
#define PM3RD_SClkControl 0x215
#define PM3RD_SClkControl_ENABLE (1 << 0)
#define PM3RD_SClkControl_NOT_LOCKED (0 << 1)
#define PM3RD_SClkControl_LOCKED (1 << 1)
#define PM3RD_SClkControl_STATE_LOW (0 << 2)
#define PM3RD_SClkControl_STATE_HIGH (1 << 2)
#define PM3RD_SClkControl_STATE_RUN (2 << 2)
#define PM3RD_SClkControl_STATE_LOW_POWER (3 << 2)
#define PM3RD_SClkControl_SOURCE_PCLK (0 << 4)
#define PM3RD_SClkControl_SOURCE_HALF_PCLK (1 << 4)
#define PM3RD_SClkControl_SOURCE_HALF_EXT (3 << 4)
#define PM3RD_SClkControl_SOURCE_EXT (4 << 4)
#define PM3RD_SClkControl_SOURCE_HALF_KCLK (5 << 4)
#define PM3RD_SClkControl_SOURCE_KCLK (6 << 4)
#define PM3RD_SClkPreScale 0x216
#define PM3RD_SClkFeedbackScale 0x217
#define PM3RD_SClkPostScale 0x218
#define PM3RD_CursorPalette(p) (0x303 + (p))
#define PM3RD_CursorPattern(p) (0x400 + (p))
/******************************************************
* GLINT Permedia3 Video Streaming Registers (0x5000) *
*******************************************************/
#define PM3VSConfiguration 0x5800
/**********************************************
* GLINT Permedia3 Core Registers (0x8000+) *
***********************************************/
#define PM3AALineWidth 0x94c0
#define PM3AAPointsize 0x94a0
#define PM3AlphaBlendAlphaMode 0xafa8
#define PM3AlphaBlendAlphaModeAnd 0xad30
#define PM3AlphaBlendAlphaModeOr 0xad38
#define PM3AlphaBlendColorMode 0xafa0
#define PM3AlphaBlendColorModeAnd 0xacb0
#define PM3AlphaBlendColorModeOr 0xacb8
#define PM3AlphaDestColor 0xaf88
#define PM3AlphaSourceColor 0xaf80
#define PM3AlphaTestMode 0x8800
#define PM3AlphaTestModeAnd 0xabf0
#define PM3AlphaTestModeOr 0xabf8
#define PM3AntialiasMode 0x8808
#define PM3AntialiasModeAnd 0xac00
#define PM3AntialiasModeOr 0xac08
/* ... */
#define PM3BackgroundColor 0xb0c8
/* ... */
#define PM3ColorDDAMode 0x87e0
#define PM3ColorDDAModeAnd 0xabe0
#define PM3ColorDDAModeOr 0xabe8
#define PM3CommandInterrupt 0xa990
#define PM3ConstantColorDDA 0xafb0
#define PM3ConstantColorDDA_R(r) ((r) & 0xff)
#define PM3ConstantColorDDA_G(g) (((g) & 0xff) << 8)
#define PM3ConstantColorDDA_B(b) (((b) & 0xff) << 16)
#define PM3ConstantColorDDA_A(a) (((a) & 0xff) << 24)
#define PM3ContextData 0x8dd0
#define PM3ContextDump 0x8dc0
#define PM3ContextRestore 0x8dc8
#define PM3Continue 0x8058
#define PM3ContinueNewDom 0x8048
#define PM3ContinueNewLine 0x8040
#define PM3ContinueNewSub 0x8050
#define PM3Count 0x8030
/* ... */
#define PM3DeltaControl 0x9350
#define PM3DeltaControlAnd 0xab20
#define PM3DeltaControlOr 0xab28
#define PM3DeltaMode 0x9300
#define PM3DeltaModeAnd 0xaad0
#define PM3DeltaModeOr 0xaad8
/* ... */
#define PM3DitherMode 0x8818
#define PM3DitherModeAnd 0xacd0
#define PM3DitherModeOr 0xacd8
/* ... */
#define PM3dXDom 0x8008
#define PM3dXSub 0x8018
#define PM3dY 0x8028
/* ... */
#define PM3FBBlockColor 0x8ac8
#define PM3FBBlockColor0 0xb060
#define PM3FBBlockColor1 0xb068
#define PM3FBBlockColor2 0xb070
#define PM3FBBlockColor3 0xb078
#define PM3FBBlockColorBack 0xb0a0
#define PM3FBBlockColorBack0 0xb080
#define PM3FBBlockColorBack1 0xb088
#define PM3FBBlockColorBack2 0xb090
#define PM3FBBlockColorBack3 0xb098
#define PM3FBColor 0x8a98
#define PM3FBDestReadBufferAddr0 0xae80
#define PM3FBDestReadBufferAddr1 0xae88
#define PM3FBDestReadBufferAddr2 0xae90
#define PM3FBDestReadBufferAddr3 0xae98
#define PM3FBDestReadBufferOffset0 0xaea0
#define PM3FBDestReadBufferOffset1 0xaea8
#define PM3FBDestReadBufferOffset2 0xaeb0
#define PM3FBDestReadBufferOffset3 0xaeb8
#define PM3FBDestReadBufferOffset_XOffset(x) ((x) & 0xffff)
#define PM3FBDestReadBufferOffset_YOffset(y) (((y) & 0xffff) << 16)
#define PM3FBDestReadBufferWidth0 0xaec0
#define PM3FBDestReadBufferWidth1 0xaec8
#define PM3FBDestReadBufferWidth2 0xaed0
#define PM3FBDestReadBufferWidth3 0xaed8
#define PM3FBDestReadBufferWidth_Width(w) ((w) & 0x0fff)
#define PM3FBDestReadEnables 0xaee8
#define PM3FBDestReadEnablesAnd 0xad20
#define PM3FBDestReadEnablesOr 0xad28
#define PM3FBDestReadEnables_E(e) ((e) & 0xff)
#define PM3FBDestReadEnables_E0 (1 << 0)
#define PM3FBDestReadEnables_E1 (1 << 1)
#define PM3FBDestReadEnables_E2 (1 << 2)
#define PM3FBDestReadEnables_E3 (1 << 3)
#define PM3FBDestReadEnables_E4 (1 << 4)
#define PM3FBDestReadEnables_E5 (1 << 5)
#define PM3FBDestReadEnables_E6 (1 << 6)
#define PM3FBDestReadEnables_E7 (1 << 7)
#define PM3FBDestReadEnables_R(r) (((r) & 0xff) << 8)
#define PM3FBDestReadEnables_R0 (1 << 8)
#define PM3FBDestReadEnables_R1 (1 << 9)
#define PM3FBDestReadEnables_R2 (1 << 10)
#define PM3FBDestReadEnables_R3 (1 << 11)
#define PM3FBDestReadEnables_R4 (1 << 12)
#define PM3FBDestReadEnables_R5 (1 << 13)
#define PM3FBDestReadEnables_R6 (1 << 14)
#define PM3FBDestReadEnables_R7 (1 << 15)
#define PM3FBDestReadEnables_ReferenceAlpha(a) (((a) & 0xff) << 24)
#define PM3FBDestReadMode 0xaee0
#define PM3FBDestReadModeAnd 0xac90
#define PM3FBDestReadModeOr 0xac98
#define PM3FBDestReadMode_ReadDisable (0 << 0)
#define PM3FBDestReadMode_ReadEnable (1 << 0)
#define PM3FBDestReadMode_StripePitch(sp) (((sp) & 0x7) << 2)
#define PM3FBDestReadMode_StripeHeight(sh) (((sh) & 0x7) << 7)
#define PM3FBDestReadMode_Enable0 (1 << 8)
#define PM3FBDestReadMode_Enable1 (1 << 9)
#define PM3FBDestReadMode_Enable2 (1 << 10)
#define PM3FBDestReadMode_Enable3 (1 << 11)
#define PM3FBDestReadMode_Layout0(l) (((l) & 0x3) << 12)
#define PM3FBDestReadMode_Layout1(l) (((l) & 0x3) << 14)
#define PM3FBDestReadMode_Layout2(l) (((l) & 0x3) << 16)
#define PM3FBDestReadMode_Layout3(l) (((l) & 0x3) << 18)
#define PM3FBDestReadMode_Origin0 (1 << 20)
#define PM3FBDestReadMode_Origin1 (1 << 21)
#define PM3FBDestReadMode_Origin2 (1 << 22)
#define PM3FBDestReadMode_Origin3 (1 << 23)
#define PM3FBDestReadMode_Blocking (1 << 24)
#define PM3FBDestReadMode_UseReadEnabled (1 << 26)
#define PM3FBDestReadMode_AlphaFiltering (1 << 27)
#define PM3FBHardwareWriteMask 0x8ac0
#define PM3FBSoftwareWriteMask 0x8820
#define PM3FBData 0x8aa0
#define PM3FBSourceData 0x8aa8
#define PM3FBSourceReadBufferAddr 0xaf08
#define PM3FBSourceReadBufferOffset 0xaf10
#define PM3FBSourceReadBufferOffset_XOffset(x) ((x) & 0xffff)
#define PM3FBSourceReadBufferOffset_YOffset(y) (((y) & 0xffff) << 16)
#define PM3FBSourceReadBufferWidth 0xaf18
#define PM3FBSourceReadBufferWidth_Width(w) ((w) & 0x0fff)
#define PM3FBSourceReadMode 0xaf00
#define PM3FBSourceReadModeAnd 0xaca0
#define PM3FBSourceReadModeOr 0xaca8
#define PM3FBSourceReadMode_ReadDisable (0 << 0)
#define PM3FBSourceReadMode_ReadEnable (1 << 0)
#define PM3FBSourceReadMode_StripePitch(sp) (((sp) & 0x7) << 2)
#define PM3FBSourceReadMode_StripeHeight(sh) (((sh) & 0x7) << 7)
#define PM3FBSourceReadMode_Layout(l) (((l) & 0x3) << 8)
#define PM3FBSourceReadMode_Origin (1 << 10)
#define PM3FBSourceReadMode_Blocking (1 << 11)
#define PM3FBSourceReadMode_UserTexelCoord (1 << 13)
#define PM3FBSourceReadMode_WrapXEnable (1 << 14)
#define PM3FBSourceReadMode_WrapYEnable (1 << 15)
#define PM3FBSourceReadMode_WrapX(w) (((w) & 0xf) << 16)
#define PM3FBSourceReadMode_WrapY(w) (((w) & 0xf) << 20)
#define PM3FBSourceReadMode_ExternalSourceData (1 << 24)
#define PM3FBWriteBufferAddr0 0xb000
#define PM3FBWriteBufferAddr1 0xb008
#define PM3FBWriteBufferAddr2 0xb010
#define PM3FBWriteBufferAddr3 0xb018
#define PM3FBWriteBufferOffset0 0xb020
#define PM3FBWriteBufferOffset1 0xb028
#define PM3FBWriteBufferOffset2 0xb030
#define PM3FBWriteBufferOffset3 0xb038
#define PM3FBWriteBufferOffset_XOffset(x) ((x) & 0xffff)
#define PM3FBWriteBufferOffset_YOffset(y) (((y) & 0xffff) << 16)
#define PM3FBWriteBufferWidth0 0xb040
#define PM3FBWriteBufferWidth1 0xb048
#define PM3FBWriteBufferWidth2 0xb050
#define PM3FBWriteBufferWidth3 0xb058
#define PM3FBWriteBufferWidth_Width(w) ((w) & 0x0fff)
#define PM3FBWriteMode 0x8ab8
#define PM3FBWriteModeAnd 0xacf0
#define PM3FBWriteModeOr 0xacf8
#define PM3FBWriteMode_WriteDisable (0 << 0)
#define PM3FBWriteMode_WriteEnable (1 << 0)
#define PM3FBWriteMode_Replicate (1 << 4)
#define PM3FBWriteMode_OpaqueSpan (1 << 5)
#define PM3FBWriteMode_StripePitch(p) (((p) & 0x7) << 6)
#define PM3FBWriteMode_StripeHeight(h) (((h) & 0x7) << 9)
#define PM3FBWriteMode_Enable0 (1 << 12)
#define PM3FBWriteMode_Enable1 (1 << 13)
#define PM3FBWriteMode_Enable2 (1 << 14)
#define PM3FBWriteMode_Enable3 (1 << 15)
#define PM3FBWriteMode_Layout0(l) (((l) & 0x3) << 16)
#define PM3FBWriteMode_Layout1(l) (((l) & 0x3) << 18)
#define PM3FBWriteMode_Layout2(l) (((l) & 0x3) << 20)
#define PM3FBWriteMode_Layout3(l) (((l) & 0x3) << 22)
#define PM3FBWriteMode_Origin0 (1 << 24)
#define PM3FBWriteMode_Origin1 (1 << 25)
#define PM3FBWriteMode_Origin2 (1 << 26)
#define PM3FBWriteMode_Origin3 (1 << 27)
#define PM3ForegroundColor 0xb0c0
/* ... */
#define PM3GIDMode 0xb538
#define PM3GIDModeAnd 0xb5b0
#define PM3GIDModeOr 0xb5b8
/* ... */
#define PM3LBDestReadBufferAddr 0xb510
#define PM3LBDestReadBufferOffset 0xb518
#define PM3LBDestReadEnables 0xb508
#define PM3LBDestReadEnablesAnd 0xb590
#define PM3LBDestReadEnablesOr 0xb598
#define PM3LBDestReadMode 0xb500
#define PM3LBDestReadModeAnd 0xb580
#define PM3LBDestReadModeOr 0xb588
#define PM3LBDestReadMode_Disable (0 << 0)
#define PM3LBDestReadMode_Enable (1 << 0)
#define PM3LBDestReadMode_StripePitch(p) (((p) & 0x7) << 2)
#define PM3LBDestReadMode_StripeHeight(h) (((h) & 0x7) << 5)
#define PM3LBDestReadMode_Layout (1 << 8)
#define PM3LBDestReadMode_Origin (1 << 9)
#define PM3LBDestReadMode_UserReadEnables (1 << 10)
#define PM3LBDestReadMode_Packed16 (1 << 11)
#define PM3LBDestReadMode_Width(w) (((w) & 0xfff) << 12)
#define PM3LBReadFormat 0x8888
#define PM3LBReadFormat_DepthWidth(w) (((w) & 0x3) << 0)
#define PM3LBReadFormat_StencilWidth(w) (((w) & 0xf) << 2)
#define PM3LBReadFormat_StencilPosition(p) (((p) & 0x1f) << 6)
#define PM3LBReadFormat_FCPWidth(w) (((w) & 0xf) << 11)
#define PM3LBReadFormat_FCPPosition(p) (((p) & 0x1f) << 15)
#define PM3LBReadFormat_GIDWidth(w) (((w) & 0x7) << 20)
#define PM3LBReadFormat_GIDPosition(p) (((p) & 0x1f) << 23)
#define PM3LBSourceReadBufferAddr 0xb528
#define PM3LBSourceReadBufferOffset 0xb530
#define PM3LBSourceReadMode 0xb520
#define PM3LBSourceReadModeAnd 0xb5a0
#define PM3LBSourceReadModeOr 0xb5a8
#define PM3LBSourceReadMode_Enable (1 << 0)
#define PM3LBSourceReadMode_StripePitch(p) (((p) & 0x7) << 2)
#define PM3LBSourceReadMode_StripeHeight(h) (((h) & 0x7) << 5)
#define PM3LBSourceReadMode_Layout (1 << 8)
#define PM3LBSourceReadMode_Origin (1 << 9)
#define PM3LBSourceReadMode_Packed16 (1 << 10)
#define PM3LBSourceReadMode_Width(w) (((w) & 0xfff) << 11)
#define PM3LBStencil 0x88a8
#define PM3LBWriteBufferAddr 0xb540
#define PM3LBWriteBufferOffset 0xb548
#define PM3LBWriteFormat 0x88c8
#define PM3LBWriteFormat_DepthWidth(w) (((w) & 0x3) << 0)
#define PM3LBWriteFormat_StencilWidth(w) (((w) & 0xf) << 2)
#define PM3LBWriteFormat_StencilPosition(p) (((p) & 0x1f) << 6)
#define PM3LBWriteFormat_GIDWidth(w) (((w) & 0x7) << 20)
#define PM3LBWriteFormat_GIDPosition(p) (((p) & 0x1f) << 23)
#define PM3LBWriteMode 0x88c0
#define PM3LBWriteModeAnd 0xac80
#define PM3LBWriteModeOr 0xac88
#define PM3LBWriteMode_WriteDisable (0 << 0)
#define PM3LBWriteMode_WriteEnable (1 << 0)
#define PM3LBWriteMode_StripePitch(p) (((p) & 0x7) << 3)
#define PM3LBWriteMode_StripeHeight(h) (((h) & 0x7) << 6)
#define PM3LBWriteMode_Layout (1 << 9)
#define PM3LBWriteMode_Origin (1 << 10)
#define PM3LBWriteMode_Packed16 (1 << 11)
#define PM3LBWriteMode_Width(w) (((w) & 0xfff) << 12)
/* ... */
#define PM3LineStippleMode 0x81a8
#define PM3LineStippleModeAnd 0xabc0
#define PM3LineStippleModeOr 0xabc8
#define PM3LoadLineStippleCounters 0x81b0
/* ... */
#define PM3LogicalOpMode 0x8828
#define PM3LogicalOpModeAnd 0xace0
#define PM3LogicalOpModeOr 0xace8
#define PM3LogicalOpMode_Disable (0 << 0)
#define PM3LogicalOpMode_Enable (1 << 0)
#define PM3LogicalOpMode_LogicOp(op) (((op) & 0xf) << 1)
#define PM3LogicalOpMode_UseConstantWriteData_Disable (0 << 5)
#define PM3LogicalOpMode_UseConstantWriteData_Enable (1 << 5)
#define PM3LogicalOpMode_Background_Disable (0 << 6)
#define PM3LogicalOpMode_Background_Enable (1 << 6)
#define PM3LogicalOpMode_Background_LogicOp(op) (((op) & 0xf) << 7)
#define PM3LogicalOpMode_UseConstantSource_Disable (0 << 11)
#define PM3LogicalOpMode_UseConstantSource_Enable (1 << 11)
/* ... */
#define PM3LUT 0x8e80
#define PM3LUTAddress 0x84d0
#define PM3LUTData 0x84c8
#define PM3LUTIndex 0x84c0
#define PM3LUTMode 0xb378
#define PM3LUTModeAnd 0xad70
#define PM3LUTModeOr 0xad78
#define PM3LUTTransfer 0x84d8
/* ... */
#define PM3PixelSize 0x80c0
#define PM3PixelSize_GLOBAL_32BIT (0 << 0)
#define PM3PixelSize_GLOBAL_16BIT (1 << 0)
#define PM3PixelSize_GLOBAL_8BIT (2 << 0)
#define PM3PixelSize_RASTERIZER_32BIT (0 << 2)
#define PM3PixelSize_RASTERIZER_16BIT (1 << 2)
#define PM3PixelSize_RASTERIZER_8BIT (2 << 2)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_32BIT (0 << 4)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_16BIT (1 << 4)
#define PM3PixelSize_SCISSOR_AND_STIPPLE_8BIT (2 << 4)
#define PM3PixelSize_TEXTURE_32BIT (0 << 6)
#define PM3PixelSize_TEXTURE_16BIT (1 << 6)
#define PM3PixelSize_TEXTURE_8BIT (2 << 6)
#define PM3PixelSize_LUT_32BIT (0 << 8)
#define PM3PixelSize_LUT_16BIT (1 << 8)
#define PM3PixelSize_LUT_8BIT (2 << 8)
#define PM3PixelSize_FRAMEBUFFER_32BIT (0 << 10)
#define PM3PixelSize_FRAMEBUFFER_16BIT (1 << 10)
#define PM3PixelSize_FRAMEBUFFER_8BIT (2 << 10)
#define PM3PixelSize_LOGICAL_OP_32BIT (0 << 12)
#define PM3PixelSize_LOGICAL_OP_16BIT (1 << 12)
#define PM3PixelSize_LOGICAL_OP_8BIT (2 << 12)
#define PM3PixelSize_LOCALBUFFER_32BIT (0 << 14)
#define PM3PixelSize_LOCALBUFFER_16BIT (1 << 14)
#define PM3PixelSize_LOCALBUFFER_8BIT (2 << 14)
#define PM3PixelSize_SETUP_32BIT (0 << 16)
#define PM3PixelSize_SETUP_16BIT (1 << 16)
#define PM3PixelSize_SETUP_8BIT (2 << 16)
#define PM3PixelSize_GLOBAL (0 << 31)
#define PM3PixelSize_INDIVIDUAL (1 << 31)
/* ... */
#define PM3Render 0x8038
#define PM3Render_AreaStipple_Disable (0 << 0)
#define PM3Render_AreaStipple_Enable (1 << 0)
#define PM3Render_LineStipple_Disable (0 << 1)
#define PM3Render_LineStipple_Enable (1 << 1)
#define PM3Render_ResetLine_Disable (0 << 2)
#define PM3Render_ResetLine_Enable (1 << 2)
#define PM3Render_FastFill_Disable (0 << 3)
#define PM3Render_FastFill_Enable (1 << 3)
#define PM3Render_Primitive_Line (0 << 6)
#define PM3Render_Primitive_Trapezoid (1 << 6)
#define PM3Render_Primitive_Point (2 << 6)
#define PM3Render_Antialias_Disable (0 << 8)
#define PM3Render_Antialias_Enable (1 << 8)
#define PM3Render_Antialias_SubPixelRes_4x4 (0 << 9)
#define PM3Render_Antialias_SubPixelRes_8x8 (1 << 9)
#define PM3Render_UsePointTable_Disable (0 << 10)
#define PM3Render_UsePointTable_Enable (1 << 10)
#define PM3Render_SyncOnbitMask_Disable (0 << 11)
#define PM3Render_SyncOnBitMask_Enable (1 << 11)
#define PM3Render_SyncOnHostData_Disable (0 << 12)
#define PM3Render_SyncOnHostData_Enable (1 << 12)
#define PM3Render_Texture_Disable (0 << 13)
#define PM3Render_Texture_Enable (1 << 13)
#define PM3Render_Fog_Disable (0 << 14)
#define PM3Render_Fog_Enable (1 << 14)
#define PM3Render_Coverage_Disable (0 << 15)
#define PM3Render_Coverage_Enable (1 << 15)
#define PM3Render_SubPixelCorrection_Disable (0 << 16)
#define PM3Render_SubPixelCorrection_Enable (1 << 16)
#define PM3Render_SpanOperation_Disable (0 << 18)
#define PM3Render_SpanOperation_Enable (1 << 18)
#define PM3Render_FBSourceRead_Disable (0 << 27)
#define PM3Render_FBSourceRead_Enable (1 << 27)
#define PM3RasterizerMode 0x80a0
#define PM3RasterizerModeAnd 0xaba0
#define PM3RasterizerModeOr 0xaba8
#define PM3RectangleHeight 0x94e0
#define PM3RepeatLine 0x9328
#define PM3ResetPickResult 0x8c20
#define PM3RLEMask 0x8c48
#define PM3RouterMode 0x8840
#define PM3RStart 0x8780
#define PM3S1Start 0x8400
#define PM3aveLineStippleCounters 0x81c0
#define PM3ScissorMaxXY 0x8190
#define PM3ScissorMinXY 0x8188
#define PM3ScissorMode 0x8180
#define PM3ScissorModeAnd 0xabb0
#define PM3ScissorModeOr 0xabb8
#define PM3ScreenSize 0x8198
#define PM3Security 0x8908
#define PM3SetLogicalTexturePage 0xb360
#define PM3SizeOfFramebuffer 0xb0a8
#define PM3SStart 0x8388
#define PM3StartXDom 0x8000
#define PM3StartXSub 0x8010
#define PM3StartY 0x8020
/* ... */
#define PM3SpanColorMask 0x8168
/* ... */
#define PM3TextureApplicationMode 0x8680
#define PM3TextureApplicationModeAnd 0xac50
#define PM3TextureApplicationModeOr 0xac58
#define PM3TextureBaseAddr 0x8500
#define PM3TextureCacheControl 0x8490
#define PM3TextureChromaLower0 0x84f0
#define PM3TextureChromaLower1 0x8608
#define PM3TextureChromaUpper0 0x84e8
#define PM3TextureChromaUpper1 0x8600
#define PM3TextureCompositeAlphaMode0 0xb310
#define PM3TextureCompositeAlphaMode0And 0xb390
#define PM3TextureCompositeAlphaMode0Or 0xb398
#define PM3TextureCompositeAlphaMode1 0xb320
#define PM3TextureCompositeAlphaMode1And 0xb3b0
#define PM3TextureCompositeAlphaMode1Or 0xb3b8
#define PM3TextureCompositeColorMode0 0xb308
#define PM3TextureCompositeColorMode0And 0xb380
#define PM3TextureCompositeColorMode0Or 0xb388
#define PM3TextureCompositeColorMode1 0xb318
#define PM3TextureCompositeColorMode1And 0xb3a0
#define PM3TextureCompositeColorMode1Or 0xb3a8
#define PM3TextureCompositeFactor0 0xb328
#define PM3TextureCompositeFactor1 0xb330
#define PM3TextureCompositeMode 0xb300
#define PM3TextureCoordMode 0x8380
#define PM3TextureCoordModeAnd 0xac20
#define PM3TextureCoordModeOr 0xac28
#define PM3TextureData 0x88e8
/*
#define PM3TextureDownloadControl 0x0108
*/
#define PM3TextureDownloadOffset 0x88f0
#define PM3TextureEnvColor 0x8688
#define PM3TextureFilterMode 0x84e0
#define PM3TextureFilterModeAnd 0xad50
#define PM3TextureFilterModeOr 0xad58
#define PM3TextureIndexMode0 0xb338
#define PM3TextureIndexMode0And 0xb3c0
#define PM3TextureIndexMode0Or 0xb3c8
#define PM3TextureIndexMode1 0xb340
#define PM3TextureIndexMode1And 0xb3d0
#define PM3TextureIndexMode1Or 0xb3d8
/* ... */
#define PM3TextureMapSize 0xb428
#define PM3TextureMapWidth0 0x8580
#define PM3TextureMapWidth1 0x8588
#define PM3TextureMapWidth_Width(w) (((w) & 0xfff) << 0)
#define PM3TextureMapWidth_BorderLayout (1 << 12)
#define PM3TextureMapWidth_Layout_Linear (0 << 13)
#define PM3TextureMapWidth_Layout_Patch64 (1 << 13)
#define PM3TextureMapWidth_Layout_Patch32_2 (2 << 13)
#define PM3TextureMapWidth_Layout_Patch2 (3 << 13)
#define PM3TextureMapWidth_HostTexture (1 << 15)
#define PM3TextureReadMode0 0xb400
#define PM3TextureReadMode0And 0xac30
#define PM3TextureReadMode0Or 0xac38
#define PM3TextureReadMode1 0xb408
#define PM3TextureReadMode1And 0xad40
#define PM3TextureReadMode1Or 0xad48
/* ... */
#define PM3WaitForCompletion 0x80b8
#define PM3Window 0x8980
#define PM3Window_ForceLBUpdate (1 << 3)
#define PM3Window_LBUpdateSource (1 << 4)
#define PM3Window_FrameCount(c) (((c) & 0xff) << 9)
#define PM3Window_StencilFCP (1 << 17)
#define PM3Window_DepthFCP (1 << 18)
#define PM3Window_OverrideWriteFiltering (1 << 19)
#define PM3WindowAnd 0xab80
#define PM3WindowOr 0xab88
#define PM3WindowOrigin 0x81c8
#define PM3XBias 0x9480
#define PM3YBias 0x9488
#define PM3YLimits 0x80a8
#define PM3UVMode 0x8f00
#define PM3ZFogBias 0x86b8
#define PM3ZStart 0xadd8
#define PM3ZStartL 0x89b8
#define PM3ZStartU 0x89b0
/**********************************************
* GLINT Permedia3 2D setup Unit *
***********************************************/
#define PM3Config2D 0xb618
#define PM3Config2D_OpaqueSpan (1 << 0)
#define PM3Config2D_MultiRXBlit (1 << 1)
#define PM3Config2D_UserScissorEnable (1 << 2)
#define PM3Config2D_FBDestReadEnable (1 << 3)
#define PM3Config2D_AlphaBlendEnable (1 << 4)
#define PM3Config2D_DitherEnable (1 << 5)
#define PM3Config2D_ForegroundROPEnable (1 << 6)
#define PM3Config2D_ForegroundROP(rop) (((rop) & 0xf) << 7)
#define PM3Config2D_BackgroundROPEnable (1 << 11)
#define PM3Config2D_BackgroundROP(rop) (((rop) & 0xf) << 12)
#define PM3Config2D_UseConstantSource (1 << 16)
#define PM3Config2D_FBWriteEnable (1 << 17)
#define PM3Config2D_Blocking (1 << 18)
#define PM3Config2D_ExternalSourceData (1 << 19)
#define PM3Config2D_LUTModeEnable (1 << 20)
#define PM3DownloadGlyphwidth 0xb658
#define PM3DownloadGlyphwidth_GlyphWidth(gw) ((gw) & 0xffff)
#define PM3DownloadTarget 0xb650
#define PM3DownloadTarget_TagName(tag) ((tag) & 0x1fff)
#define PM3GlyphData 0xb660
#define PM3GlyphPosition 0xb608
#define PM3GlyphPosition_XOffset(x) ((x) & 0xffff)
#define PM3GlyphPosition_YOffset(y) (((y) & 0xffff) << 16)
#define PM3Packed4Pixels 0xb668
#define PM3Packed8Pixels 0xb630
#define PM3Packed16Pixels 0xb638
#define PM3RectanglePosition 0xb600
#define PM3RectanglePosition_XOffset(x) ((x) & 0xffff)
#define PM3RectanglePosition_YOffset(y) (((y) & 0xffff) << 16)
#define PM3Render2D 0xb640
#define PM3Render2D_Width(w) ((w) & 0x0fff)
#define PM3Render2D_Operation_Normal (0 << 12)
#define PM3Render2D_Operation_SyncOnHostData (1 << 12)
#define PM3Render2D_Operation_SyncOnBitMask (2 << 12)
#define PM3Render2D_Operation_PatchOrderRendering (3 << 12)
#define PM3Render2D_FBSourceReadEnable (1 << 14)
#define PM3Render2D_SpanOperation (1 << 15)
#define PM3Render2D_Height(h) (((h) & 0x0fff) << 16)
#define PM3Render2D_XPositive (1 << 28)
#define PM3Render2D_YPositive (1 << 29)
#define PM3Render2D_AreaStippleEnable (1 << 30)
#define PM3Render2D_TextureEnable (1 << 31)
#define PM3Render2DGlyph 0xb648
#define PM3Render2DGlyph_Width(w) ((w) & 0x7f)
#define PM3Render2DGlyph_Height(h) (((h) & 0x7f) << 7)
#define PM3Render2DGlyph_XOffset(x) (((x) & 0x1ff) << 14)
#define PM3Render2DGlyph_YOffset(y) (((y) & 0x1ff) << 23)
#define PM3RenderPatchOffset 0xb610
#define PM3RenderPatchOffset_XOffset(x) ((x) & 0xffff)
#define PM3RenderPatchOffset_YOffset(y) (((y) & 0xffff) << 16)
#define PM3RLCount 0xb678
#define PM3RLCount_Count(c) ((c) & 0x0fff)
#define PM3RLData 0xb670
/**********************************************
* GLINT Permedia3 Alias Register *
***********************************************/
#define PM3FillBackgroundColor 0x8330
#define PM3FillConfig2D0 0x8338
#define PM3FillConfig2D1 0x8360
#define PM3FillConfig2D_OpaqueSpan (1 << 0)
#define PM3FillConfig2D_MultiRXBlit (1 << 1)
#define PM3FillConfig2D_UserScissorEnable (1 << 2)
#define PM3FillConfig2D_FBDestReadEnable (1 << 3)