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percpu.c
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percpu.c
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/*
* mm/percpu.c - percpu memory allocator
*
* Copyright (C) 2009 SUSE Linux Products GmbH
* Copyright (C) 2009 Tejun Heo <[email protected]>
*
* Copyright (C) 2017 Facebook Inc.
* Copyright (C) 2017 Dennis Zhou <[email protected]>
*
* This file is released under the GPLv2 license.
*
* The percpu allocator handles both static and dynamic areas. Percpu
* areas are allocated in chunks which are divided into units. There is
* a 1-to-1 mapping for units to possible cpus. These units are grouped
* based on NUMA properties of the machine.
*
* c0 c1 c2
* ------------------- ------------------- ------------
* | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u
* ------------------- ...... ------------------- .... ------------
*
* Allocation is done by offsets into a unit's address space. Ie., an
* area of 512 bytes at 6k in c1 occupies 512 bytes at 6k in c1:u0,
* c1:u1, c1:u2, etc. On NUMA machines, the mapping may be non-linear
* and even sparse. Access is handled by configuring percpu base
* registers according to the cpu to unit mappings and offsetting the
* base address using pcpu_unit_size.
*
* There is special consideration for the first chunk which must handle
* the static percpu variables in the kernel image as allocation services
* are not online yet. In short, the first chunk is structured like so:
*
* <Static | [Reserved] | Dynamic>
*
* The static data is copied from the original section managed by the
* linker. The reserved section, if non-zero, primarily manages static
* percpu variables from kernel modules. Finally, the dynamic section
* takes care of normal allocations.
*
* The allocator organizes chunks into lists according to free size and
* tries to allocate from the fullest chunk first. Each chunk is managed
* by a bitmap with metadata blocks. The allocation map is updated on
* every allocation and free to reflect the current state while the boundary
* map is only updated on allocation. Each metadata block contains
* information to help mitigate the need to iterate over large portions
* of the bitmap. The reverse mapping from page to chunk is stored in
* the page's index. Lastly, units are lazily backed and grow in unison.
*
* There is a unique conversion that goes on here between bytes and bits.
* Each bit represents a fragment of size PCPU_MIN_ALLOC_SIZE. The chunk
* tracks the number of pages it is responsible for in nr_pages. Helper
* functions are used to convert from between the bytes, bits, and blocks.
* All hints are managed in bits unless explicitly stated.
*
* To use this allocator, arch code should do the following:
*
* - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate
* regular address to percpu pointer and back if they need to be
* different from the default
*
* - use pcpu_setup_first_chunk() during percpu area initialization to
* setup the first chunk containing the kernel static percpu area
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/bitmap.h>
#include <linux/memblock.h>
#include <linux/err.h>
#include <linux/lcm.h>
#include <linux/list.h>
#include <linux/log2.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/percpu.h>
#include <linux/pfn.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/vmalloc.h>
#include <linux/workqueue.h>
#include <linux/kmemleak.h>
#include <linux/sched.h>
#include <asm/cacheflush.h>
#include <asm/sections.h>
#include <asm/tlbflush.h>
#include <asm/io.h>
#define CREATE_TRACE_POINTS
#include <trace/events/percpu.h>
#include "percpu-internal.h"
/* the slots are sorted by free bytes left, 1-31 bytes share the same slot */
#define PCPU_SLOT_BASE_SHIFT 5
#define PCPU_EMPTY_POP_PAGES_LOW 2
#define PCPU_EMPTY_POP_PAGES_HIGH 4
#ifdef CONFIG_SMP
/* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */
#ifndef __addr_to_pcpu_ptr
#define __addr_to_pcpu_ptr(addr) \
(void __percpu *)((unsigned long)(addr) - \
(unsigned long)pcpu_base_addr + \
(unsigned long)__per_cpu_start)
#endif
#ifndef __pcpu_ptr_to_addr
#define __pcpu_ptr_to_addr(ptr) \
(void __force *)((unsigned long)(ptr) + \
(unsigned long)pcpu_base_addr - \
(unsigned long)__per_cpu_start)
#endif
#else /* CONFIG_SMP */
/* on UP, it's always identity mapped */
#define __addr_to_pcpu_ptr(addr) (void __percpu *)(addr)
#define __pcpu_ptr_to_addr(ptr) (void __force *)(ptr)
#endif /* CONFIG_SMP */
static int pcpu_unit_pages __ro_after_init;
static int pcpu_unit_size __ro_after_init;
static int pcpu_nr_units __ro_after_init;
static int pcpu_atom_size __ro_after_init;
int pcpu_nr_slots __ro_after_init;
static size_t pcpu_chunk_struct_size __ro_after_init;
/* cpus with the lowest and highest unit addresses */
static unsigned int pcpu_low_unit_cpu __ro_after_init;
static unsigned int pcpu_high_unit_cpu __ro_after_init;
/* the address of the first chunk which starts with the kernel static area */
void *pcpu_base_addr __ro_after_init;
EXPORT_SYMBOL_GPL(pcpu_base_addr);
static const int *pcpu_unit_map __ro_after_init; /* cpu -> unit */
const unsigned long *pcpu_unit_offsets __ro_after_init; /* cpu -> unit offset */
/* group information, used for vm allocation */
static int pcpu_nr_groups __ro_after_init;
static const unsigned long *pcpu_group_offsets __ro_after_init;
static const size_t *pcpu_group_sizes __ro_after_init;
/*
* The first chunk which always exists. Note that unlike other
* chunks, this one can be allocated and mapped in several different
* ways and thus often doesn't live in the vmalloc area.
*/
struct pcpu_chunk *pcpu_first_chunk __ro_after_init;
/*
* Optional reserved chunk. This chunk reserves part of the first
* chunk and serves it for reserved allocations. When the reserved
* region doesn't exist, the following variable is NULL.
*/
struct pcpu_chunk *pcpu_reserved_chunk __ro_after_init;
DEFINE_SPINLOCK(pcpu_lock); /* all internal data structures */
static DEFINE_MUTEX(pcpu_alloc_mutex); /* chunk create/destroy, [de]pop, map ext */
struct list_head *pcpu_slot __ro_after_init; /* chunk list slots */
/* chunks which need their map areas extended, protected by pcpu_lock */
static LIST_HEAD(pcpu_map_extend_chunks);
/*
* The number of empty populated pages, protected by pcpu_lock. The
* reserved chunk doesn't contribute to the count.
*/
int pcpu_nr_empty_pop_pages;
/*
* The number of populated pages in use by the allocator, protected by
* pcpu_lock. This number is kept per a unit per chunk (i.e. when a page gets
* allocated/deallocated, it is allocated/deallocated in all units of a chunk
* and increments/decrements this count by 1).
*/
static unsigned long pcpu_nr_populated;
/*
* Balance work is used to populate or destroy chunks asynchronously. We
* try to keep the number of populated free pages between
* PCPU_EMPTY_POP_PAGES_LOW and HIGH for atomic allocations and at most one
* empty chunk.
*/
static void pcpu_balance_workfn(struct work_struct *work);
static DECLARE_WORK(pcpu_balance_work, pcpu_balance_workfn);
static bool pcpu_async_enabled __read_mostly;
static bool pcpu_atomic_alloc_failed;
static void pcpu_schedule_balance_work(void)
{
if (pcpu_async_enabled)
schedule_work(&pcpu_balance_work);
}
/**
* pcpu_addr_in_chunk - check if the address is served from this chunk
* @chunk: chunk of interest
* @addr: percpu address
*
* RETURNS:
* True if the address is served from this chunk.
*/
static bool pcpu_addr_in_chunk(struct pcpu_chunk *chunk, void *addr)
{
void *start_addr, *end_addr;
if (!chunk)
return false;
start_addr = chunk->base_addr + chunk->start_offset;
end_addr = chunk->base_addr + chunk->nr_pages * PAGE_SIZE -
chunk->end_offset;
return addr >= start_addr && addr < end_addr;
}
static int __pcpu_size_to_slot(int size)
{
int highbit = fls(size); /* size is in bytes */
return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1);
}
static int pcpu_size_to_slot(int size)
{
if (size == pcpu_unit_size)
return pcpu_nr_slots - 1;
return __pcpu_size_to_slot(size);
}
static int pcpu_chunk_slot(const struct pcpu_chunk *chunk)
{
if (chunk->free_bytes < PCPU_MIN_ALLOC_SIZE || chunk->contig_bits == 0)
return 0;
return pcpu_size_to_slot(chunk->free_bytes);
}
/* set the pointer to a chunk in a page struct */
static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu)
{
page->index = (unsigned long)pcpu;
}
/* obtain pointer to a chunk from a page struct */
static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page)
{
return (struct pcpu_chunk *)page->index;
}
static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx)
{
return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx;
}
static unsigned long pcpu_unit_page_offset(unsigned int cpu, int page_idx)
{
return pcpu_unit_offsets[cpu] + (page_idx << PAGE_SHIFT);
}
static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
unsigned int cpu, int page_idx)
{
return (unsigned long)chunk->base_addr +
pcpu_unit_page_offset(cpu, page_idx);
}
static void pcpu_next_unpop(unsigned long *bitmap, int *rs, int *re, int end)
{
*rs = find_next_zero_bit(bitmap, end, *rs);
*re = find_next_bit(bitmap, end, *rs + 1);
}
static void pcpu_next_pop(unsigned long *bitmap, int *rs, int *re, int end)
{
*rs = find_next_bit(bitmap, end, *rs);
*re = find_next_zero_bit(bitmap, end, *rs + 1);
}
/*
* Bitmap region iterators. Iterates over the bitmap between
* [@start, @end) in @chunk. @rs and @re should be integer variables
* and will be set to start and end index of the current free region.
*/
#define pcpu_for_each_unpop_region(bitmap, rs, re, start, end) \
for ((rs) = (start), pcpu_next_unpop((bitmap), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_unpop((bitmap), &(rs), &(re), (end)))
#define pcpu_for_each_pop_region(bitmap, rs, re, start, end) \
for ((rs) = (start), pcpu_next_pop((bitmap), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_pop((bitmap), &(rs), &(re), (end)))
/*
* The following are helper functions to help access bitmaps and convert
* between bitmap offsets to address offsets.
*/
static unsigned long *pcpu_index_alloc_map(struct pcpu_chunk *chunk, int index)
{
return chunk->alloc_map +
(index * PCPU_BITMAP_BLOCK_BITS / BITS_PER_LONG);
}
static unsigned long pcpu_off_to_block_index(int off)
{
return off / PCPU_BITMAP_BLOCK_BITS;
}
static unsigned long pcpu_off_to_block_off(int off)
{
return off & (PCPU_BITMAP_BLOCK_BITS - 1);
}
static unsigned long pcpu_block_off_to_off(int index, int off)
{
return index * PCPU_BITMAP_BLOCK_BITS + off;
}
/**
* pcpu_next_md_free_region - finds the next hint free area
* @chunk: chunk of interest
* @bit_off: chunk offset
* @bits: size of free area
*
* Helper function for pcpu_for_each_md_free_region. It checks
* block->contig_hint and performs aggregation across blocks to find the
* next hint. It modifies bit_off and bits in-place to be consumed in the
* loop.
*/
static void pcpu_next_md_free_region(struct pcpu_chunk *chunk, int *bit_off,
int *bits)
{
int i = pcpu_off_to_block_index(*bit_off);
int block_off = pcpu_off_to_block_off(*bit_off);
struct pcpu_block_md *block;
*bits = 0;
for (block = chunk->md_blocks + i; i < pcpu_chunk_nr_blocks(chunk);
block++, i++) {
/* handles contig area across blocks */
if (*bits) {
*bits += block->left_free;
if (block->left_free == PCPU_BITMAP_BLOCK_BITS)
continue;
return;
}
/*
* This checks three things. First is there a contig_hint to
* check. Second, have we checked this hint before by
* comparing the block_off. Third, is this the same as the
* right contig hint. In the last case, it spills over into
* the next block and should be handled by the contig area
* across blocks code.
*/
*bits = block->contig_hint;
if (*bits && block->contig_hint_start >= block_off &&
*bits + block->contig_hint_start < PCPU_BITMAP_BLOCK_BITS) {
*bit_off = pcpu_block_off_to_off(i,
block->contig_hint_start);
return;
}
/* reset to satisfy the second predicate above */
block_off = 0;
*bits = block->right_free;
*bit_off = (i + 1) * PCPU_BITMAP_BLOCK_BITS - block->right_free;
}
}
/**
* pcpu_next_fit_region - finds fit areas for a given allocation request
* @chunk: chunk of interest
* @alloc_bits: size of allocation
* @align: alignment of area (max PAGE_SIZE)
* @bit_off: chunk offset
* @bits: size of free area
*
* Finds the next free region that is viable for use with a given size and
* alignment. This only returns if there is a valid area to be used for this
* allocation. block->first_free is returned if the allocation request fits
* within the block to see if the request can be fulfilled prior to the contig
* hint.
*/
static void pcpu_next_fit_region(struct pcpu_chunk *chunk, int alloc_bits,
int align, int *bit_off, int *bits)
{
int i = pcpu_off_to_block_index(*bit_off);
int block_off = pcpu_off_to_block_off(*bit_off);
struct pcpu_block_md *block;
*bits = 0;
for (block = chunk->md_blocks + i; i < pcpu_chunk_nr_blocks(chunk);
block++, i++) {
/* handles contig area across blocks */
if (*bits) {
*bits += block->left_free;
if (*bits >= alloc_bits)
return;
if (block->left_free == PCPU_BITMAP_BLOCK_BITS)
continue;
}
/* check block->contig_hint */
*bits = ALIGN(block->contig_hint_start, align) -
block->contig_hint_start;
/*
* This uses the block offset to determine if this has been
* checked in the prior iteration.
*/
if (block->contig_hint &&
block->contig_hint_start >= block_off &&
block->contig_hint >= *bits + alloc_bits) {
*bits += alloc_bits + block->contig_hint_start -
block->first_free;
*bit_off = pcpu_block_off_to_off(i, block->first_free);
return;
}
/* reset to satisfy the second predicate above */
block_off = 0;
*bit_off = ALIGN(PCPU_BITMAP_BLOCK_BITS - block->right_free,
align);
*bits = PCPU_BITMAP_BLOCK_BITS - *bit_off;
*bit_off = pcpu_block_off_to_off(i, *bit_off);
if (*bits >= alloc_bits)
return;
}
/* no valid offsets were found - fail condition */
*bit_off = pcpu_chunk_map_bits(chunk);
}
/*
* Metadata free area iterators. These perform aggregation of free areas
* based on the metadata blocks and return the offset @bit_off and size in
* bits of the free area @bits. pcpu_for_each_fit_region only returns when
* a fit is found for the allocation request.
*/
#define pcpu_for_each_md_free_region(chunk, bit_off, bits) \
for (pcpu_next_md_free_region((chunk), &(bit_off), &(bits)); \
(bit_off) < pcpu_chunk_map_bits((chunk)); \
(bit_off) += (bits) + 1, \
pcpu_next_md_free_region((chunk), &(bit_off), &(bits)))
#define pcpu_for_each_fit_region(chunk, alloc_bits, align, bit_off, bits) \
for (pcpu_next_fit_region((chunk), (alloc_bits), (align), &(bit_off), \
&(bits)); \
(bit_off) < pcpu_chunk_map_bits((chunk)); \
(bit_off) += (bits), \
pcpu_next_fit_region((chunk), (alloc_bits), (align), &(bit_off), \
&(bits)))
/**
* pcpu_mem_zalloc - allocate memory
* @size: bytes to allocate
* @gfp: allocation flags
*
* Allocate @size bytes. If @size is smaller than PAGE_SIZE,
* kzalloc() is used; otherwise, the equivalent of vzalloc() is used.
* This is to facilitate passing through whitelisted flags. The
* returned memory is always zeroed.
*
* RETURNS:
* Pointer to the allocated area on success, NULL on failure.
*/
static void *pcpu_mem_zalloc(size_t size, gfp_t gfp)
{
if (WARN_ON_ONCE(!slab_is_available()))
return NULL;
if (size <= PAGE_SIZE)
return kzalloc(size, gfp);
else
return __vmalloc(size, gfp | __GFP_ZERO, PAGE_KERNEL);
}
/**
* pcpu_mem_free - free memory
* @ptr: memory to free
*
* Free @ptr. @ptr should have been allocated using pcpu_mem_zalloc().
*/
static void pcpu_mem_free(void *ptr)
{
kvfree(ptr);
}
/**
* pcpu_chunk_relocate - put chunk in the appropriate chunk slot
* @chunk: chunk of interest
* @oslot: the previous slot it was on
*
* This function is called after an allocation or free changed @chunk.
* New slot according to the changed state is determined and @chunk is
* moved to the slot. Note that the reserved chunk is never put on
* chunk slots.
*
* CONTEXT:
* pcpu_lock.
*/
static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
{
int nslot = pcpu_chunk_slot(chunk);
if (chunk != pcpu_reserved_chunk && oslot != nslot) {
if (oslot < nslot)
list_move(&chunk->list, &pcpu_slot[nslot]);
else
list_move_tail(&chunk->list, &pcpu_slot[nslot]);
}
}
/**
* pcpu_cnt_pop_pages- counts populated backing pages in range
* @chunk: chunk of interest
* @bit_off: start offset
* @bits: size of area to check
*
* Calculates the number of populated pages in the region
* [page_start, page_end). This keeps track of how many empty populated
* pages are available and decide if async work should be scheduled.
*
* RETURNS:
* The nr of populated pages.
*/
static inline int pcpu_cnt_pop_pages(struct pcpu_chunk *chunk, int bit_off,
int bits)
{
int page_start = PFN_UP(bit_off * PCPU_MIN_ALLOC_SIZE);
int page_end = PFN_DOWN((bit_off + bits) * PCPU_MIN_ALLOC_SIZE);
if (page_start >= page_end)
return 0;
/*
* bitmap_weight counts the number of bits set in a bitmap up to
* the specified number of bits. This is counting the populated
* pages up to page_end and then subtracting the populated pages
* up to page_start to count the populated pages in
* [page_start, page_end).
*/
return bitmap_weight(chunk->populated, page_end) -
bitmap_weight(chunk->populated, page_start);
}
/**
* pcpu_chunk_update - updates the chunk metadata given a free area
* @chunk: chunk of interest
* @bit_off: chunk offset
* @bits: size of free area
*
* This updates the chunk's contig hint and starting offset given a free area.
* Choose the best starting offset if the contig hint is equal.
*/
static void pcpu_chunk_update(struct pcpu_chunk *chunk, int bit_off, int bits)
{
if (bits > chunk->contig_bits) {
chunk->contig_bits_start = bit_off;
chunk->contig_bits = bits;
} else if (bits == chunk->contig_bits && chunk->contig_bits_start &&
(!bit_off ||
__ffs(bit_off) > __ffs(chunk->contig_bits_start))) {
/* use the start with the best alignment */
chunk->contig_bits_start = bit_off;
}
}
/**
* pcpu_chunk_refresh_hint - updates metadata about a chunk
* @chunk: chunk of interest
*
* Iterates over the metadata blocks to find the largest contig area.
* It also counts the populated pages and uses the delta to update the
* global count.
*
* Updates:
* chunk->contig_bits
* chunk->contig_bits_start
* nr_empty_pop_pages (chunk and global)
*/
static void pcpu_chunk_refresh_hint(struct pcpu_chunk *chunk)
{
int bit_off, bits, nr_empty_pop_pages;
/* clear metadata */
chunk->contig_bits = 0;
bit_off = chunk->first_bit;
bits = nr_empty_pop_pages = 0;
pcpu_for_each_md_free_region(chunk, bit_off, bits) {
pcpu_chunk_update(chunk, bit_off, bits);
nr_empty_pop_pages += pcpu_cnt_pop_pages(chunk, bit_off, bits);
}
/*
* Keep track of nr_empty_pop_pages.
*
* The chunk maintains the previous number of free pages it held,
* so the delta is used to update the global counter. The reserved
* chunk is not part of the free page count as they are populated
* at init and are special to serving reserved allocations.
*/
if (chunk != pcpu_reserved_chunk)
pcpu_nr_empty_pop_pages +=
(nr_empty_pop_pages - chunk->nr_empty_pop_pages);
chunk->nr_empty_pop_pages = nr_empty_pop_pages;
}
/**
* pcpu_block_update - updates a block given a free area
* @block: block of interest
* @start: start offset in block
* @end: end offset in block
*
* Updates a block given a known free area. The region [start, end) is
* expected to be the entirety of the free area within a block. Chooses
* the best starting offset if the contig hints are equal.
*/
static void pcpu_block_update(struct pcpu_block_md *block, int start, int end)
{
int contig = end - start;
block->first_free = min(block->first_free, start);
if (start == 0)
block->left_free = contig;
if (end == PCPU_BITMAP_BLOCK_BITS)
block->right_free = contig;
if (contig > block->contig_hint) {
block->contig_hint_start = start;
block->contig_hint = contig;
} else if (block->contig_hint_start && contig == block->contig_hint &&
(!start || __ffs(start) > __ffs(block->contig_hint_start))) {
/* use the start with the best alignment */
block->contig_hint_start = start;
}
}
/**
* pcpu_block_refresh_hint
* @chunk: chunk of interest
* @index: index of the metadata block
*
* Scans over the block beginning at first_free and updates the block
* metadata accordingly.
*/
static void pcpu_block_refresh_hint(struct pcpu_chunk *chunk, int index)
{
struct pcpu_block_md *block = chunk->md_blocks + index;
unsigned long *alloc_map = pcpu_index_alloc_map(chunk, index);
int rs, re; /* region start, region end */
/* clear hints */
block->contig_hint = 0;
block->left_free = block->right_free = 0;
/* iterate over free areas and update the contig hints */
pcpu_for_each_unpop_region(alloc_map, rs, re, block->first_free,
PCPU_BITMAP_BLOCK_BITS) {
pcpu_block_update(block, rs, re);
}
}
/**
* pcpu_block_update_hint_alloc - update hint on allocation path
* @chunk: chunk of interest
* @bit_off: chunk offset
* @bits: size of request
*
* Updates metadata for the allocation path. The metadata only has to be
* refreshed by a full scan iff the chunk's contig hint is broken. Block level
* scans are required if the block's contig hint is broken.
*/
static void pcpu_block_update_hint_alloc(struct pcpu_chunk *chunk, int bit_off,
int bits)
{
struct pcpu_block_md *s_block, *e_block, *block;
int s_index, e_index; /* block indexes of the freed allocation */
int s_off, e_off; /* block offsets of the freed allocation */
/*
* Calculate per block offsets.
* The calculation uses an inclusive range, but the resulting offsets
* are [start, end). e_index always points to the last block in the
* range.
*/
s_index = pcpu_off_to_block_index(bit_off);
e_index = pcpu_off_to_block_index(bit_off + bits - 1);
s_off = pcpu_off_to_block_off(bit_off);
e_off = pcpu_off_to_block_off(bit_off + bits - 1) + 1;
s_block = chunk->md_blocks + s_index;
e_block = chunk->md_blocks + e_index;
/*
* Update s_block.
* block->first_free must be updated if the allocation takes its place.
* If the allocation breaks the contig_hint, a scan is required to
* restore this hint.
*/
if (s_off == s_block->first_free)
s_block->first_free = find_next_zero_bit(
pcpu_index_alloc_map(chunk, s_index),
PCPU_BITMAP_BLOCK_BITS,
s_off + bits);
if (s_off >= s_block->contig_hint_start &&
s_off < s_block->contig_hint_start + s_block->contig_hint) {
/* block contig hint is broken - scan to fix it */
pcpu_block_refresh_hint(chunk, s_index);
} else {
/* update left and right contig manually */
s_block->left_free = min(s_block->left_free, s_off);
if (s_index == e_index)
s_block->right_free = min_t(int, s_block->right_free,
PCPU_BITMAP_BLOCK_BITS - e_off);
else
s_block->right_free = 0;
}
/*
* Update e_block.
*/
if (s_index != e_index) {
/*
* When the allocation is across blocks, the end is along
* the left part of the e_block.
*/
e_block->first_free = find_next_zero_bit(
pcpu_index_alloc_map(chunk, e_index),
PCPU_BITMAP_BLOCK_BITS, e_off);
if (e_off == PCPU_BITMAP_BLOCK_BITS) {
/* reset the block */
e_block++;
} else {
if (e_off > e_block->contig_hint_start) {
/* contig hint is broken - scan to fix it */
pcpu_block_refresh_hint(chunk, e_index);
} else {
e_block->left_free = 0;
e_block->right_free =
min_t(int, e_block->right_free,
PCPU_BITMAP_BLOCK_BITS - e_off);
}
}
/* update in-between md_blocks */
for (block = s_block + 1; block < e_block; block++) {
block->contig_hint = 0;
block->left_free = 0;
block->right_free = 0;
}
}
/*
* The only time a full chunk scan is required is if the chunk
* contig hint is broken. Otherwise, it means a smaller space
* was used and therefore the chunk contig hint is still correct.
*/
if (bit_off >= chunk->contig_bits_start &&
bit_off < chunk->contig_bits_start + chunk->contig_bits)
pcpu_chunk_refresh_hint(chunk);
}
/**
* pcpu_block_update_hint_free - updates the block hints on the free path
* @chunk: chunk of interest
* @bit_off: chunk offset
* @bits: size of request
*
* Updates metadata for the allocation path. This avoids a blind block
* refresh by making use of the block contig hints. If this fails, it scans
* forward and backward to determine the extent of the free area. This is
* capped at the boundary of blocks.
*
* A chunk update is triggered if a page becomes free, a block becomes free,
* or the free spans across blocks. This tradeoff is to minimize iterating
* over the block metadata to update chunk->contig_bits. chunk->contig_bits
* may be off by up to a page, but it will never be more than the available
* space. If the contig hint is contained in one block, it will be accurate.
*/
static void pcpu_block_update_hint_free(struct pcpu_chunk *chunk, int bit_off,
int bits)
{
struct pcpu_block_md *s_block, *e_block, *block;
int s_index, e_index; /* block indexes of the freed allocation */
int s_off, e_off; /* block offsets of the freed allocation */
int start, end; /* start and end of the whole free area */
/*
* Calculate per block offsets.
* The calculation uses an inclusive range, but the resulting offsets
* are [start, end). e_index always points to the last block in the
* range.
*/
s_index = pcpu_off_to_block_index(bit_off);
e_index = pcpu_off_to_block_index(bit_off + bits - 1);
s_off = pcpu_off_to_block_off(bit_off);
e_off = pcpu_off_to_block_off(bit_off + bits - 1) + 1;
s_block = chunk->md_blocks + s_index;
e_block = chunk->md_blocks + e_index;
/*
* Check if the freed area aligns with the block->contig_hint.
* If it does, then the scan to find the beginning/end of the
* larger free area can be avoided.
*
* start and end refer to beginning and end of the free area
* within each their respective blocks. This is not necessarily
* the entire free area as it may span blocks past the beginning
* or end of the block.
*/
start = s_off;
if (s_off == s_block->contig_hint + s_block->contig_hint_start) {
start = s_block->contig_hint_start;
} else {
/*
* Scan backwards to find the extent of the free area.
* find_last_bit returns the starting bit, so if the start bit
* is returned, that means there was no last bit and the
* remainder of the chunk is free.
*/
int l_bit = find_last_bit(pcpu_index_alloc_map(chunk, s_index),
start);
start = (start == l_bit) ? 0 : l_bit + 1;
}
end = e_off;
if (e_off == e_block->contig_hint_start)
end = e_block->contig_hint_start + e_block->contig_hint;
else
end = find_next_bit(pcpu_index_alloc_map(chunk, e_index),
PCPU_BITMAP_BLOCK_BITS, end);
/* update s_block */
e_off = (s_index == e_index) ? end : PCPU_BITMAP_BLOCK_BITS;
pcpu_block_update(s_block, start, e_off);
/* freeing in the same block */
if (s_index != e_index) {
/* update e_block */
pcpu_block_update(e_block, 0, end);
/* reset md_blocks in the middle */
for (block = s_block + 1; block < e_block; block++) {
block->first_free = 0;
block->contig_hint_start = 0;
block->contig_hint = PCPU_BITMAP_BLOCK_BITS;
block->left_free = PCPU_BITMAP_BLOCK_BITS;
block->right_free = PCPU_BITMAP_BLOCK_BITS;
}
}
/*
* Refresh chunk metadata when the free makes a page free, a block
* free, or spans across blocks. The contig hint may be off by up to
* a page, but if the hint is contained in a block, it will be accurate
* with the else condition below.
*/
if ((ALIGN_DOWN(end, min(PCPU_BITS_PER_PAGE, PCPU_BITMAP_BLOCK_BITS)) >
ALIGN(start, min(PCPU_BITS_PER_PAGE, PCPU_BITMAP_BLOCK_BITS))) ||
s_index != e_index)
pcpu_chunk_refresh_hint(chunk);
else
pcpu_chunk_update(chunk, pcpu_block_off_to_off(s_index, start),
s_block->contig_hint);
}
/**
* pcpu_is_populated - determines if the region is populated
* @chunk: chunk of interest
* @bit_off: chunk offset
* @bits: size of area
* @next_off: return value for the next offset to start searching
*
* For atomic allocations, check if the backing pages are populated.
*
* RETURNS:
* Bool if the backing pages are populated.
* next_index is to skip over unpopulated blocks in pcpu_find_block_fit.
*/
static bool pcpu_is_populated(struct pcpu_chunk *chunk, int bit_off, int bits,
int *next_off)
{
int page_start, page_end, rs, re;
page_start = PFN_DOWN(bit_off * PCPU_MIN_ALLOC_SIZE);
page_end = PFN_UP((bit_off + bits) * PCPU_MIN_ALLOC_SIZE);
rs = page_start;
pcpu_next_unpop(chunk->populated, &rs, &re, page_end);
if (rs >= page_end)
return true;
*next_off = re * PAGE_SIZE / PCPU_MIN_ALLOC_SIZE;
return false;
}
/**
* pcpu_find_block_fit - finds the block index to start searching
* @chunk: chunk of interest
* @alloc_bits: size of request in allocation units
* @align: alignment of area (max PAGE_SIZE bytes)
* @pop_only: use populated regions only
*
* Given a chunk and an allocation spec, find the offset to begin searching
* for a free region. This iterates over the bitmap metadata blocks to
* find an offset that will be guaranteed to fit the requirements. It is
* not quite first fit as if the allocation does not fit in the contig hint
* of a block or chunk, it is skipped. This errs on the side of caution
* to prevent excess iteration. Poor alignment can cause the allocator to
* skip over blocks and chunks that have valid free areas.
*
* RETURNS:
* The offset in the bitmap to begin searching.
* -1 if no offset is found.
*/
static int pcpu_find_block_fit(struct pcpu_chunk *chunk, int alloc_bits,
size_t align, bool pop_only)
{
int bit_off, bits, next_off;
/*
* Check to see if the allocation can fit in the chunk's contig hint.
* This is an optimization to prevent scanning by assuming if it
* cannot fit in the global hint, there is memory pressure and creating
* a new chunk would happen soon.
*/
bit_off = ALIGN(chunk->contig_bits_start, align) -
chunk->contig_bits_start;
if (bit_off + alloc_bits > chunk->contig_bits)
return -1;
bit_off = chunk->first_bit;
bits = 0;
pcpu_for_each_fit_region(chunk, alloc_bits, align, bit_off, bits) {
if (!pop_only || pcpu_is_populated(chunk, bit_off, bits,
&next_off))
break;
bit_off = next_off;
bits = 0;
}
if (bit_off == pcpu_chunk_map_bits(chunk))
return -1;
return bit_off;
}
/**
* pcpu_alloc_area - allocates an area from a pcpu_chunk
* @chunk: chunk of interest
* @alloc_bits: size of request in allocation units
* @align: alignment of area (max PAGE_SIZE)
* @start: bit_off to start searching
*
* This function takes in a @start offset to begin searching to fit an
* allocation of @alloc_bits with alignment @align. It needs to scan
* the allocation map because if it fits within the block's contig hint,
* @start will be block->first_free. This is an attempt to fill the
* allocation prior to breaking the contig hint. The allocation and
* boundary maps are updated accordingly if it confirms a valid
* free area.
*
* RETURNS:
* Allocated addr offset in @chunk on success.
* -1 if no matching area is found.
*/
static int pcpu_alloc_area(struct pcpu_chunk *chunk, int alloc_bits,
size_t align, int start)
{
size_t align_mask = (align) ? (align - 1) : 0;
int bit_off, end, oslot;
lockdep_assert_held(&pcpu_lock);
oslot = pcpu_chunk_slot(chunk);
/*
* Search to find a fit.
*/
end = start + alloc_bits + PCPU_BITMAP_BLOCK_BITS;
bit_off = bitmap_find_next_zero_area(chunk->alloc_map, end, start,
alloc_bits, align_mask);
if (bit_off >= end)
return -1;
/* update alloc map */
bitmap_set(chunk->alloc_map, bit_off, alloc_bits);
/* update boundary map */