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cgroup.c
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cgroup.c
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/*
* Generic process-grouping system.
*
* Based originally on the cpuset system, extracted by Paul Menage
* Copyright (C) 2006 Google, Inc
*
* Notifications support
* Copyright (C) 2009 Nokia Corporation
* Author: Kirill A. Shutemov
*
* Copyright notices from the original cpuset code:
* --------------------------------------------------
* Copyright (C) 2003 BULL SA.
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
* Portions derived from Patrick Mochel's sysfs code.
* sysfs is Copyright (c) 2001-3 Patrick Mochel
*
* 2003-10-10 Written by Simon Derr.
* 2003-10-22 Updates by Stephen Hemminger.
* 2004 May-July Rework by Paul Jackson.
* ---------------------------------------------------
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of the Linux
* distribution for more details.
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/cgroup.h>
#include <linux/cred.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/init_task.h>
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/magic.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/mount.h>
#include <linux/pagemap.h>
#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/rwsem.h>
#include <linux/string.h>
#include <linux/sort.h>
#include <linux/kmod.h>
#include <linux/delayacct.h>
#include <linux/cgroupstats.h>
#include <linux/hashtable.h>
#include <linux/pid_namespace.h>
#include <linux/idr.h>
#include <linux/vmalloc.h> /* TODO: replace with more sophisticated array */
#include <linux/kthread.h>
#include <linux/delay.h>
#include <linux/atomic.h>
/*
* pidlists linger the following amount before being destroyed. The goal
* is avoiding frequent destruction in the middle of consecutive read calls
* Expiring in the middle is a performance problem not a correctness one.
* 1 sec should be enough.
*/
#define CGROUP_PIDLIST_DESTROY_DELAY HZ
#define CGROUP_FILE_NAME_MAX (MAX_CGROUP_TYPE_NAMELEN + \
MAX_CFTYPE_NAME + 2)
/*
* cgroup_mutex is the master lock. Any modification to cgroup or its
* hierarchy must be performed while holding it.
*
* css_set_rwsem protects task->cgroups pointer, the list of css_set
* objects, and the chain of tasks off each css_set.
*
* These locks are exported if CONFIG_PROVE_RCU so that accessors in
* cgroup.h can use them for lockdep annotations.
*/
#ifdef CONFIG_PROVE_RCU
DEFINE_MUTEX(cgroup_mutex);
DECLARE_RWSEM(css_set_rwsem);
EXPORT_SYMBOL_GPL(cgroup_mutex);
EXPORT_SYMBOL_GPL(css_set_rwsem);
#else
static DEFINE_MUTEX(cgroup_mutex);
static DECLARE_RWSEM(css_set_rwsem);
#endif
/*
* Protects cgroup_idr and css_idr so that IDs can be released without
* grabbing cgroup_mutex.
*/
static DEFINE_SPINLOCK(cgroup_idr_lock);
/*
* Protects cgroup_subsys->release_agent_path. Modifying it also requires
* cgroup_mutex. Reading requires either cgroup_mutex or this spinlock.
*/
static DEFINE_SPINLOCK(release_agent_path_lock);
#define cgroup_assert_mutex_or_rcu_locked() \
rcu_lockdep_assert(rcu_read_lock_held() || \
lockdep_is_held(&cgroup_mutex), \
"cgroup_mutex or RCU read lock required");
/*
* cgroup destruction makes heavy use of work items and there can be a lot
* of concurrent destructions. Use a separate workqueue so that cgroup
* destruction work items don't end up filling up max_active of system_wq
* which may lead to deadlock.
*/
static struct workqueue_struct *cgroup_destroy_wq;
/*
* pidlist destructions need to be flushed on cgroup destruction. Use a
* separate workqueue as flush domain.
*/
static struct workqueue_struct *cgroup_pidlist_destroy_wq;
/* generate an array of cgroup subsystem pointers */
#define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys,
static struct cgroup_subsys *cgroup_subsys[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS
/* array of cgroup subsystem names */
#define SUBSYS(_x) [_x ## _cgrp_id] = #_x,
static const char *cgroup_subsys_name[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS
/*
* The default hierarchy, reserved for the subsystems that are otherwise
* unattached - it never has more than a single cgroup, and all tasks are
* part of that cgroup.
*/
struct cgroup_root cgrp_dfl_root;
/*
* The default hierarchy always exists but is hidden until mounted for the
* first time. This is for backward compatibility.
*/
static bool cgrp_dfl_root_visible;
/*
* Set by the boot param of the same name and makes subsystems with NULL
* ->dfl_files to use ->legacy_files on the default hierarchy.
*/
static bool cgroup_legacy_files_on_dfl;
/* some controllers are not supported in the default hierarchy */
static unsigned int cgrp_dfl_root_inhibit_ss_mask;
/* The list of hierarchy roots */
static LIST_HEAD(cgroup_roots);
static int cgroup_root_count;
/* hierarchy ID allocation and mapping, protected by cgroup_mutex */
static DEFINE_IDR(cgroup_hierarchy_idr);
/*
* Assign a monotonically increasing serial number to csses. It guarantees
* cgroups with bigger numbers are newer than those with smaller numbers.
* Also, as csses are always appended to the parent's ->children list, it
* guarantees that sibling csses are always sorted in the ascending serial
* number order on the list. Protected by cgroup_mutex.
*/
static u64 css_serial_nr_next = 1;
/* This flag indicates whether tasks in the fork and exit paths should
* check for fork/exit handlers to call. This avoids us having to do
* extra work in the fork/exit path if none of the subsystems need to
* be called.
*/
static int need_forkexit_callback __read_mostly;
static struct cftype cgroup_dfl_base_files[];
static struct cftype cgroup_legacy_base_files[];
static int rebind_subsystems(struct cgroup_root *dst_root,
unsigned int ss_mask);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static int create_css(struct cgroup *cgrp, struct cgroup_subsys *ss,
bool visible);
static void css_release(struct percpu_ref *ref);
static void kill_css(struct cgroup_subsys_state *css);
static int cgroup_addrm_files(struct cgroup *cgrp, struct cftype cfts[],
bool is_add);
/* IDR wrappers which synchronize using cgroup_idr_lock */
static int cgroup_idr_alloc(struct idr *idr, void *ptr, int start, int end,
gfp_t gfp_mask)
{
int ret;
idr_preload(gfp_mask);
spin_lock_bh(&cgroup_idr_lock);
ret = idr_alloc(idr, ptr, start, end, gfp_mask);
spin_unlock_bh(&cgroup_idr_lock);
idr_preload_end();
return ret;
}
static void *cgroup_idr_replace(struct idr *idr, void *ptr, int id)
{
void *ret;
spin_lock_bh(&cgroup_idr_lock);
ret = idr_replace(idr, ptr, id);
spin_unlock_bh(&cgroup_idr_lock);
return ret;
}
static void cgroup_idr_remove(struct idr *idr, int id)
{
spin_lock_bh(&cgroup_idr_lock);
idr_remove(idr, id);
spin_unlock_bh(&cgroup_idr_lock);
}
static struct cgroup *cgroup_parent(struct cgroup *cgrp)
{
struct cgroup_subsys_state *parent_css = cgrp->self.parent;
if (parent_css)
return container_of(parent_css, struct cgroup, self);
return NULL;
}
/**
* cgroup_css - obtain a cgroup's css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest (%NULL returns @cgrp->self)
*
* Return @cgrp's css (cgroup_subsys_state) associated with @ss. This
* function must be called either under cgroup_mutex or rcu_read_lock() and
* the caller is responsible for pinning the returned css if it wants to
* keep accessing it outside the said locks. This function may return
* %NULL if @cgrp doesn't have @subsys_id enabled.
*/
static struct cgroup_subsys_state *cgroup_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
if (ss)
return rcu_dereference_check(cgrp->subsys[ss->id],
lockdep_is_held(&cgroup_mutex));
else
return &cgrp->self;
}
/**
* cgroup_e_css - obtain a cgroup's effective css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest (%NULL returns @cgrp->self)
*
* Similar to cgroup_css() but returns the effctive css, which is defined
* as the matching css of the nearest ancestor including self which has @ss
* enabled. If @ss is associated with the hierarchy @cgrp is on, this
* function is guaranteed to return non-NULL css.
*/
static struct cgroup_subsys_state *cgroup_e_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
lockdep_assert_held(&cgroup_mutex);
if (!ss)
return &cgrp->self;
if (!(cgrp->root->subsys_mask & (1 << ss->id)))
return NULL;
/*
* This function is used while updating css associations and thus
* can't test the csses directly. Use ->child_subsys_mask.
*/
while (cgroup_parent(cgrp) &&
!(cgroup_parent(cgrp)->child_subsys_mask & (1 << ss->id)))
cgrp = cgroup_parent(cgrp);
return cgroup_css(cgrp, ss);
}
/**
* cgroup_get_e_css - get a cgroup's effective css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest
*
* Find and get the effective css of @cgrp for @ss. The effective css is
* defined as the matching css of the nearest ancestor including self which
* has @ss enabled. If @ss is not mounted on the hierarchy @cgrp is on,
* the root css is returned, so this function always returns a valid css.
* The returned css must be put using css_put().
*/
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
struct cgroup_subsys_state *css;
rcu_read_lock();
do {
css = cgroup_css(cgrp, ss);
if (css && css_tryget_online(css))
goto out_unlock;
cgrp = cgroup_parent(cgrp);
} while (cgrp);
css = init_css_set.subsys[ss->id];
css_get(css);
out_unlock:
rcu_read_unlock();
return css;
}
/* convenient tests for these bits */
static inline bool cgroup_is_dead(const struct cgroup *cgrp)
{
return !(cgrp->self.flags & CSS_ONLINE);
}
struct cgroup_subsys_state *of_css(struct kernfs_open_file *of)
{
struct cgroup *cgrp = of->kn->parent->priv;
struct cftype *cft = of_cft(of);
/*
* This is open and unprotected implementation of cgroup_css().
* seq_css() is only called from a kernfs file operation which has
* an active reference on the file. Because all the subsystem
* files are drained before a css is disassociated with a cgroup,
* the matching css from the cgroup's subsys table is guaranteed to
* be and stay valid until the enclosing operation is complete.
*/
if (cft->ss)
return rcu_dereference_raw(cgrp->subsys[cft->ss->id]);
else
return &cgrp->self;
}
EXPORT_SYMBOL_GPL(of_css);
/**
* cgroup_is_descendant - test ancestry
* @cgrp: the cgroup to be tested
* @ancestor: possible ancestor of @cgrp
*
* Test whether @cgrp is a descendant of @ancestor. It also returns %true
* if @cgrp == @ancestor. This function is safe to call as long as @cgrp
* and @ancestor are accessible.
*/
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor)
{
while (cgrp) {
if (cgrp == ancestor)
return true;
cgrp = cgroup_parent(cgrp);
}
return false;
}
static int notify_on_release(const struct cgroup *cgrp)
{
return test_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
}
/**
* for_each_css - iterate all css's of a cgroup
* @css: the iteration cursor
* @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
* @cgrp: the target cgroup to iterate css's of
*
* Should be called under cgroup_[tree_]mutex.
*/
#define for_each_css(css, ssid, cgrp) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \
if (!((css) = rcu_dereference_check( \
(cgrp)->subsys[(ssid)], \
lockdep_is_held(&cgroup_mutex)))) { } \
else
/**
* for_each_e_css - iterate all effective css's of a cgroup
* @css: the iteration cursor
* @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
* @cgrp: the target cgroup to iterate css's of
*
* Should be called under cgroup_[tree_]mutex.
*/
#define for_each_e_css(css, ssid, cgrp) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \
if (!((css) = cgroup_e_css(cgrp, cgroup_subsys[(ssid)]))) \
; \
else
/**
* for_each_subsys - iterate all enabled cgroup subsystems
* @ss: the iteration cursor
* @ssid: the index of @ss, CGROUP_SUBSYS_COUNT after reaching the end
*/
#define for_each_subsys(ss, ssid) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT && \
(((ss) = cgroup_subsys[ssid]) || true); (ssid)++)
/* iterate across the hierarchies */
#define for_each_root(root) \
list_for_each_entry((root), &cgroup_roots, root_list)
/* iterate over child cgrps, lock should be held throughout iteration */
#define cgroup_for_each_live_child(child, cgrp) \
list_for_each_entry((child), &(cgrp)->self.children, self.sibling) \
if (({ lockdep_assert_held(&cgroup_mutex); \
cgroup_is_dead(child); })) \
; \
else
static void cgroup_release_agent(struct work_struct *work);
static void check_for_release(struct cgroup *cgrp);
/*
* A cgroup can be associated with multiple css_sets as different tasks may
* belong to different cgroups on different hierarchies. In the other
* direction, a css_set is naturally associated with multiple cgroups.
* This M:N relationship is represented by the following link structure
* which exists for each association and allows traversing the associations
* from both sides.
*/
struct cgrp_cset_link {
/* the cgroup and css_set this link associates */
struct cgroup *cgrp;
struct css_set *cset;
/* list of cgrp_cset_links anchored at cgrp->cset_links */
struct list_head cset_link;
/* list of cgrp_cset_links anchored at css_set->cgrp_links */
struct list_head cgrp_link;
};
/*
* The default css_set - used by init and its children prior to any
* hierarchies being mounted. It contains a pointer to the root state
* for each subsystem. Also used to anchor the list of css_sets. Not
* reference-counted, to improve performance when child cgroups
* haven't been created.
*/
struct css_set init_css_set = {
.refcount = ATOMIC_INIT(1),
.cgrp_links = LIST_HEAD_INIT(init_css_set.cgrp_links),
.tasks = LIST_HEAD_INIT(init_css_set.tasks),
.mg_tasks = LIST_HEAD_INIT(init_css_set.mg_tasks),
.mg_preload_node = LIST_HEAD_INIT(init_css_set.mg_preload_node),
.mg_node = LIST_HEAD_INIT(init_css_set.mg_node),
};
static int css_set_count = 1; /* 1 for init_css_set */
/**
* cgroup_update_populated - updated populated count of a cgroup
* @cgrp: the target cgroup
* @populated: inc or dec populated count
*
* @cgrp is either getting the first task (css_set) or losing the last.
* Update @cgrp->populated_cnt accordingly. The count is propagated
* towards root so that a given cgroup's populated_cnt is zero iff the
* cgroup and all its descendants are empty.
*
* @cgrp's interface file "cgroup.populated" is zero if
* @cgrp->populated_cnt is zero and 1 otherwise. When @cgrp->populated_cnt
* changes from or to zero, userland is notified that the content of the
* interface file has changed. This can be used to detect when @cgrp and
* its descendants become populated or empty.
*/
static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
{
lockdep_assert_held(&css_set_rwsem);
do {
bool trigger;
if (populated)
trigger = !cgrp->populated_cnt++;
else
trigger = !--cgrp->populated_cnt;
if (!trigger)
break;
if (cgrp->populated_kn)
kernfs_notify(cgrp->populated_kn);
cgrp = cgroup_parent(cgrp);
} while (cgrp);
}
/*
* hash table for cgroup groups. This improves the performance to find
* an existing css_set. This hash doesn't (currently) take into
* account cgroups in empty hierarchies.
*/
#define CSS_SET_HASH_BITS 7
static DEFINE_HASHTABLE(css_set_table, CSS_SET_HASH_BITS);
static unsigned long css_set_hash(struct cgroup_subsys_state *css[])
{
unsigned long key = 0UL;
struct cgroup_subsys *ss;
int i;
for_each_subsys(ss, i)
key += (unsigned long)css[i];
key = (key >> 16) ^ key;
return key;
}
static void put_css_set_locked(struct css_set *cset)
{
struct cgrp_cset_link *link, *tmp_link;
struct cgroup_subsys *ss;
int ssid;
lockdep_assert_held(&css_set_rwsem);
if (!atomic_dec_and_test(&cset->refcount))
return;
/* This css_set is dead. unlink it and release cgroup refcounts */
for_each_subsys(ss, ssid)
list_del(&cset->e_cset_node[ssid]);
hash_del(&cset->hlist);
css_set_count--;
list_for_each_entry_safe(link, tmp_link, &cset->cgrp_links, cgrp_link) {
struct cgroup *cgrp = link->cgrp;
list_del(&link->cset_link);
list_del(&link->cgrp_link);
/* @cgrp can't go away while we're holding css_set_rwsem */
if (list_empty(&cgrp->cset_links)) {
cgroup_update_populated(cgrp, false);
check_for_release(cgrp);
}
kfree(link);
}
kfree_rcu(cset, rcu_head);
}
static void put_css_set(struct css_set *cset)
{
/*
* Ensure that the refcount doesn't hit zero while any readers
* can see it. Similar to atomic_dec_and_lock(), but for an
* rwlock
*/
if (atomic_add_unless(&cset->refcount, -1, 1))
return;
down_write(&css_set_rwsem);
put_css_set_locked(cset);
up_write(&css_set_rwsem);
}
/*
* refcounted get/put for css_set objects
*/
static inline void get_css_set(struct css_set *cset)
{
atomic_inc(&cset->refcount);
}
/**
* compare_css_sets - helper function for find_existing_css_set().
* @cset: candidate css_set being tested
* @old_cset: existing css_set for a task
* @new_cgrp: cgroup that's being entered by the task
* @template: desired set of css pointers in css_set (pre-calculated)
*
* Returns true if "cset" matches "old_cset" except for the hierarchy
* which "new_cgrp" belongs to, for which it should match "new_cgrp".
*/
static bool compare_css_sets(struct css_set *cset,
struct css_set *old_cset,
struct cgroup *new_cgrp,
struct cgroup_subsys_state *template[])
{
struct list_head *l1, *l2;
/*
* On the default hierarchy, there can be csets which are
* associated with the same set of cgroups but different csses.
* Let's first ensure that csses match.
*/
if (memcmp(template, cset->subsys, sizeof(cset->subsys)))
return false;
/*
* Compare cgroup pointers in order to distinguish between
* different cgroups in hierarchies. As different cgroups may
* share the same effective css, this comparison is always
* necessary.
*/
l1 = &cset->cgrp_links;
l2 = &old_cset->cgrp_links;
while (1) {
struct cgrp_cset_link *link1, *link2;
struct cgroup *cgrp1, *cgrp2;
l1 = l1->next;
l2 = l2->next;
/* See if we reached the end - both lists are equal length. */
if (l1 == &cset->cgrp_links) {
BUG_ON(l2 != &old_cset->cgrp_links);
break;
} else {
BUG_ON(l2 == &old_cset->cgrp_links);
}
/* Locate the cgroups associated with these links. */
link1 = list_entry(l1, struct cgrp_cset_link, cgrp_link);
link2 = list_entry(l2, struct cgrp_cset_link, cgrp_link);
cgrp1 = link1->cgrp;
cgrp2 = link2->cgrp;
/* Hierarchies should be linked in the same order. */
BUG_ON(cgrp1->root != cgrp2->root);
/*
* If this hierarchy is the hierarchy of the cgroup
* that's changing, then we need to check that this
* css_set points to the new cgroup; if it's any other
* hierarchy, then this css_set should point to the
* same cgroup as the old css_set.
*/
if (cgrp1->root == new_cgrp->root) {
if (cgrp1 != new_cgrp)
return false;
} else {
if (cgrp1 != cgrp2)
return false;
}
}
return true;
}
/**
* find_existing_css_set - init css array and find the matching css_set
* @old_cset: the css_set that we're using before the cgroup transition
* @cgrp: the cgroup that we're moving into
* @template: out param for the new set of csses, should be clear on entry
*/
static struct css_set *find_existing_css_set(struct css_set *old_cset,
struct cgroup *cgrp,
struct cgroup_subsys_state *template[])
{
struct cgroup_root *root = cgrp->root;
struct cgroup_subsys *ss;
struct css_set *cset;
unsigned long key;
int i;
/*
* Build the set of subsystem state objects that we want to see in the
* new css_set. while subsystems can change globally, the entries here
* won't change, so no need for locking.
*/
for_each_subsys(ss, i) {
if (root->subsys_mask & (1UL << i)) {
/*
* @ss is in this hierarchy, so we want the
* effective css from @cgrp.
*/
template[i] = cgroup_e_css(cgrp, ss);
} else {
/*
* @ss is not in this hierarchy, so we don't want
* to change the css.
*/
template[i] = old_cset->subsys[i];
}
}
key = css_set_hash(template);
hash_for_each_possible(css_set_table, cset, hlist, key) {
if (!compare_css_sets(cset, old_cset, cgrp, template))
continue;
/* This css_set matches what we need */
return cset;
}
/* No existing cgroup group matched */
return NULL;
}
static void free_cgrp_cset_links(struct list_head *links_to_free)
{
struct cgrp_cset_link *link, *tmp_link;
list_for_each_entry_safe(link, tmp_link, links_to_free, cset_link) {
list_del(&link->cset_link);
kfree(link);
}
}
/**
* allocate_cgrp_cset_links - allocate cgrp_cset_links
* @count: the number of links to allocate
* @tmp_links: list_head the allocated links are put on
*
* Allocate @count cgrp_cset_link structures and chain them on @tmp_links
* through ->cset_link. Returns 0 on success or -errno.
*/
static int allocate_cgrp_cset_links(int count, struct list_head *tmp_links)
{
struct cgrp_cset_link *link;
int i;
INIT_LIST_HEAD(tmp_links);
for (i = 0; i < count; i++) {
link = kzalloc(sizeof(*link), GFP_KERNEL);
if (!link) {
free_cgrp_cset_links(tmp_links);
return -ENOMEM;
}
list_add(&link->cset_link, tmp_links);
}
return 0;
}
/**
* link_css_set - a helper function to link a css_set to a cgroup
* @tmp_links: cgrp_cset_link objects allocated by allocate_cgrp_cset_links()
* @cset: the css_set to be linked
* @cgrp: the destination cgroup
*/
static void link_css_set(struct list_head *tmp_links, struct css_set *cset,
struct cgroup *cgrp)
{
struct cgrp_cset_link *link;
BUG_ON(list_empty(tmp_links));
if (cgroup_on_dfl(cgrp))
cset->dfl_cgrp = cgrp;
link = list_first_entry(tmp_links, struct cgrp_cset_link, cset_link);
link->cset = cset;
link->cgrp = cgrp;
if (list_empty(&cgrp->cset_links))
cgroup_update_populated(cgrp, true);
list_move(&link->cset_link, &cgrp->cset_links);
/*
* Always add links to the tail of the list so that the list
* is sorted by order of hierarchy creation
*/
list_add_tail(&link->cgrp_link, &cset->cgrp_links);
}
/**
* find_css_set - return a new css_set with one cgroup updated
* @old_cset: the baseline css_set
* @cgrp: the cgroup to be updated
*
* Return a new css_set that's equivalent to @old_cset, but with @cgrp
* substituted into the appropriate hierarchy.
*/
static struct css_set *find_css_set(struct css_set *old_cset,
struct cgroup *cgrp)
{
struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT] = { };
struct css_set *cset;
struct list_head tmp_links;
struct cgrp_cset_link *link;
struct cgroup_subsys *ss;
unsigned long key;
int ssid;
lockdep_assert_held(&cgroup_mutex);
/* First see if we already have a cgroup group that matches
* the desired set */
down_read(&css_set_rwsem);
cset = find_existing_css_set(old_cset, cgrp, template);
if (cset)
get_css_set(cset);
up_read(&css_set_rwsem);
if (cset)
return cset;
cset = kzalloc(sizeof(*cset), GFP_KERNEL);
if (!cset)
return NULL;
/* Allocate all the cgrp_cset_link objects that we'll need */
if (allocate_cgrp_cset_links(cgroup_root_count, &tmp_links) < 0) {
kfree(cset);
return NULL;
}
atomic_set(&cset->refcount, 1);
INIT_LIST_HEAD(&cset->cgrp_links);
INIT_LIST_HEAD(&cset->tasks);
INIT_LIST_HEAD(&cset->mg_tasks);
INIT_LIST_HEAD(&cset->mg_preload_node);
INIT_LIST_HEAD(&cset->mg_node);
INIT_HLIST_NODE(&cset->hlist);
/* Copy the set of subsystem state objects generated in
* find_existing_css_set() */
memcpy(cset->subsys, template, sizeof(cset->subsys));
down_write(&css_set_rwsem);
/* Add reference counts and links from the new css_set. */
list_for_each_entry(link, &old_cset->cgrp_links, cgrp_link) {
struct cgroup *c = link->cgrp;
if (c->root == cgrp->root)
c = cgrp;
link_css_set(&tmp_links, cset, c);
}
BUG_ON(!list_empty(&tmp_links));
css_set_count++;
/* Add @cset to the hash table */
key = css_set_hash(cset->subsys);
hash_add(css_set_table, &cset->hlist, key);
for_each_subsys(ss, ssid)
list_add_tail(&cset->e_cset_node[ssid],
&cset->subsys[ssid]->cgroup->e_csets[ssid]);
up_write(&css_set_rwsem);
return cset;
}
static struct cgroup_root *cgroup_root_from_kf(struct kernfs_root *kf_root)
{
struct cgroup *root_cgrp = kf_root->kn->priv;
return root_cgrp->root;
}
static int cgroup_init_root_id(struct cgroup_root *root)
{
int id;
lockdep_assert_held(&cgroup_mutex);
id = idr_alloc_cyclic(&cgroup_hierarchy_idr, root, 0, 0, GFP_KERNEL);
if (id < 0)
return id;
root->hierarchy_id = id;
return 0;
}
static void cgroup_exit_root_id(struct cgroup_root *root)
{
lockdep_assert_held(&cgroup_mutex);
if (root->hierarchy_id) {
idr_remove(&cgroup_hierarchy_idr, root->hierarchy_id);
root->hierarchy_id = 0;
}
}
static void cgroup_free_root(struct cgroup_root *root)
{
if (root) {
/* hierarhcy ID shoulid already have been released */
WARN_ON_ONCE(root->hierarchy_id);
idr_destroy(&root->cgroup_idr);
kfree(root);
}
}
static void cgroup_destroy_root(struct cgroup_root *root)
{
struct cgroup *cgrp = &root->cgrp;
struct cgrp_cset_link *link, *tmp_link;
mutex_lock(&cgroup_mutex);
BUG_ON(atomic_read(&root->nr_cgrps));
BUG_ON(!list_empty(&cgrp->self.children));
/* Rebind all subsystems back to the default hierarchy */
rebind_subsystems(&cgrp_dfl_root, root->subsys_mask);
/*
* Release all the links from cset_links to this hierarchy's
* root cgroup
*/
down_write(&css_set_rwsem);
list_for_each_entry_safe(link, tmp_link, &cgrp->cset_links, cset_link) {
list_del(&link->cset_link);
list_del(&link->cgrp_link);
kfree(link);
}
up_write(&css_set_rwsem);
if (!list_empty(&root->root_list)) {
list_del(&root->root_list);
cgroup_root_count--;
}
cgroup_exit_root_id(root);
mutex_unlock(&cgroup_mutex);
kernfs_destroy_root(root->kf_root);
cgroup_free_root(root);
}
/* look up cgroup associated with given css_set on the specified hierarchy */
static struct cgroup *cset_cgroup_from_root(struct css_set *cset,
struct cgroup_root *root)
{
struct cgroup *res = NULL;
lockdep_assert_held(&cgroup_mutex);
lockdep_assert_held(&css_set_rwsem);
if (cset == &init_css_set) {
res = &root->cgrp;
} else {
struct cgrp_cset_link *link;
list_for_each_entry(link, &cset->cgrp_links, cgrp_link) {
struct cgroup *c = link->cgrp;
if (c->root == root) {
res = c;
break;
}
}
}
BUG_ON(!res);
return res;
}
/*
* Return the cgroup for "task" from the given hierarchy. Must be
* called with cgroup_mutex and css_set_rwsem held.
*/
static struct cgroup *task_cgroup_from_root(struct task_struct *task,
struct cgroup_root *root)
{
/*
* No need to lock the task - since we hold cgroup_mutex the
* task can't change groups, so the only thing that can happen
* is that it exits and its css is set back to init_css_set.
*/
return cset_cgroup_from_root(task_css_set(task), root);
}
/*
* A task must hold cgroup_mutex to modify cgroups.
*
* Any task can increment and decrement the count field without lock.
* So in general, code holding cgroup_mutex can't rely on the count
* field not changing. However, if the count goes to zero, then only
* cgroup_attach_task() can increment it again. Because a count of zero
* means that no tasks are currently attached, therefore there is no
* way a task attached to that cgroup can fork (the other way to
* increment the count). So code holding cgroup_mutex can safely
* assume that if the count is zero, it will stay zero. Similarly, if
* a task holds cgroup_mutex on a cgroup with zero count, it
* knows that the cgroup won't be removed, as cgroup_rmdir()
* needs that mutex.
*
* A cgroup can only be deleted if both its 'count' of using tasks
* is zero, and its list of 'children' cgroups is empty. Since all
* tasks in the system use _some_ cgroup, and since there is always at
* least one task in the system (init, pid == 1), therefore, root cgroup
* always has either children cgroups and/or using tasks. So we don't
* need a special hack to ensure that root cgroup cannot be deleted.
*
* P.S. One more locking exception. RCU is used to guard the
* update of a tasks cgroup pointer by cgroup_attach_task()
*/