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callback_counter_unittest.mm
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/ios/callback_counter.h"
#include "base/bind.h"
#include "base/mac/bind_objc_block.h"
#include "base/memory/ref_counted.h"
#import "base/test/ios/wait_util.h"
#include "testing/platform_test.h"
using CallbackCounterTest = PlatformTest;
// Tests that CallbackCounter works with adding callbacks one by one.
TEST_F(CallbackCounterTest, BasicIncrementByOne) {
__block BOOL block_was_called = NO;
scoped_refptr<CallbackCounter> callback_counter =
new CallbackCounter(base::BindBlock(^{
block_was_called = YES;
}));
// Enqueue the first callback.
callback_counter->IncrementCount();
dispatch_async(dispatch_get_main_queue(), ^{
callback_counter->DecrementCount();
});
// Enqueue the second callback.
callback_counter->IncrementCount();
dispatch_async(dispatch_get_main_queue(), ^{
callback_counter->DecrementCount();
});
base::test::ios::WaitUntilCondition(^bool() {
return block_was_called;
});
}
// Tests that CallbackCounter works with adding all callbacks at once.
TEST_F(CallbackCounterTest, BasicIncrementByMoreThanOne) {
__block BOOL block_was_called = NO;
scoped_refptr<CallbackCounter> callback_counter =
new CallbackCounter(base::BindBlock(^{
block_was_called = YES;
}));
// Enqueue the 5 callbacks.
callback_counter->IncrementCount(5);
for (int i = 0; i < 5; i++) {
dispatch_async(dispatch_get_main_queue(), ^{
callback_counter->DecrementCount();
});
}
base::test::ios::WaitUntilCondition(^bool() {
return block_was_called;
});
}