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This is the latest version of the internal repository from Pebble Technology providing the software to run on Pebble watches. Proprietary source code has been removed from this repository and it wi…
Implementations of Firebase for Godot using GDScript
A high performance, editable terrain system for Godot 4.
A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.
The Stream Deck Tools library wraps all the communication with the Stream Deck app, allowing you to focus on actually writing the Plugin's logic
wapordev / HolePuncher
Forked from CreggHancock/HolePuncherUDP Holepunch plugin for Godot
Blender addon for reshaping UV quad selection into a grid.
ERP beyond your fridge, now on your phone – An awesome companion app for Grocy
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Godot Plugin for creating custom Fonts from Textures
Godot 3.2.2 Android plugin for Firebase
mauville-technologies / PGSGP
Forked from oneseedfruit/PGSGPPlay Games Services plugin for Godot Game Engine 3.3.x - Android
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
a compilation of commercially usable game ready retro style 3d graphic assets
This repository contains the source code for the paper First Order Motion Model for Image Animation
Web Component extending IFrame to bypass X-Frame-Options: deny/sameorigin
An example of how to setup a Client/Server architecture in Godot within a single projects.
REvernus is a rewrite of Evernus in C# 8.0 using .Net Core 3.0 and WPF
Multiplayer implementation system for Godot version 2.1.4 and 3.0
A multiplayer demo using Godot Engine's (2.2) high level networking