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/* | ||
Looking Glass - KVM FrameRelay (KVMFR) Client | ||
Copyright (C) 2017-2021 Geoffrey McRae <[email protected]> | ||
https://looking-glass.hostfission.com | ||
This program is free software; you can redistribute it and/or modify it under | ||
the terms of the GNU General Public License as published by the Free Software | ||
Foundation; either version 2 of the License, or (at your option) any later | ||
version. | ||
This program is distributed in the hope that it will be useful, but WITHOUT ANY | ||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A | ||
PARTICULAR PURPOSE. See the GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License along with | ||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple | ||
Place, Suite 330, Boston, MA 02111-1307 USA | ||
*/ | ||
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#include "dynprocs.h" | ||
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struct EGLDynProcs g_dynprocs = {0}; | ||
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void egl_DynProcsInit(void) | ||
{ | ||
g_dynprocs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t) | ||
eglGetProcAddress("glEGLImageTargetTexture2DOES"); | ||
}; |
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/* | ||
Looking Glass - KVM FrameRelay (KVMFR) Client | ||
Copyright (C) 2017-2021 Geoffrey McRae <[email protected]> | ||
https://looking-glass.hostfission.com | ||
This program is free software; you can redistribute it and/or modify it under | ||
the terms of the GNU General Public License as published by the Free Software | ||
Foundation; either version 2 of the License, or (at your option) any later | ||
version. | ||
This program is distributed in the hope that it will be useful, but WITHOUT ANY | ||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A | ||
PARTICULAR PURPOSE. See the GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License along with | ||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple | ||
Place, Suite 330, Boston, MA 02111-1307 USA | ||
*/ | ||
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#include <SDL2/SDL_egl.h> | ||
#include <GL/gl.h> | ||
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typedef void (*glEGLImageTargetTexture2DOES_t)(GLenum target, GLeglImageOES image); | ||
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struct EGLDynProcs | ||
{ | ||
glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES; | ||
}; | ||
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extern struct EGLDynProcs g_dynprocs; | ||
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void egl_DynProcsInit(void); |