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problems encountered in the new version 3.03.000.0 TRUNK #18

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VelasquezZZ12 opened this issue Oct 2, 2024 · 5 comments
Closed

problems encountered in the new version 3.03.000.0 TRUNK #18

VelasquezZZ12 opened this issue Oct 2, 2024 · 5 comments

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@VelasquezZZ12
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problems in the new version of the mod using amd gpu.
using the dxgi and wimm option, with dxgi it does not enable dlss in the game and wimm does not open
Crash Dump Sending Utility 02_10_2024 17_07_30
Warhammer 40,000_ Space Marine 2 CLIENT 3 0 W1 360000_360274 02_10_2024 17_03_25

@artur-graniszewski
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artur-graniszewski commented Oct 2, 2024

Uh, sorry about that, its a development build and I forgot to tick the checkbox saying its not a stable release (just fixed that).

BTW. Can I assume that stable 3.02.000.0 build is fine in this game?

Also, could you provide me the logs from both versions (if 3.02.000.0 worked for you) for comparison?

@VelasquezZZ12
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VelasquezZZ12 commented Oct 3, 2024

I tested Outlaws using amd and there was a lot of ghosting in version 3.02.000.0 then I removed it and put the version dlss-enabler-setup-3.03.000.0-trunk, the game opened normally then I chose the upscaler ok when I went to activate the fg the hud stayed bad and soon after when activating the fps the fps dropped to 20 and without it it was normal, so I went to use the game's fg disconnected from the mod and closed the game
dlss-enabler-setup-3.03.000.0-trunk.log
OptiScale11.log
Outlaws 02_10_2024 22_38_45
Outlaws 02_10_2024 22_39_04

@artur-graniszewski
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Ok. Thanks, there seems to be an error related to Swapchain. Will forward this to Nitec.

@artur-graniszewski
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I talked to Nitec and he wonders if you enabled in-game FG when testing the FG provided by OptiScaler. If so, please try to avoid running two different FGs at the same time.

@VelasquezZZ12
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done as you requested, using the new version available https://www.youtube.com/watch?v=bIEryyPOc4E

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