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support for Black Myth Wukong? #4
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Did DLSS frame generation work for you? I am using linux and is not working |
The app is already supported, especially 8n the beta builds. You can use optiscaler to tweak the sharpness of the image. As for the other artefacts - I would have to see them to suggest any solution. |
I'm using Win and the FG works but there are sometimes ghots problems on the hud and artifacts on the character |
I have an artifact on the character and vegetation, is it also possible to use a reshader with the mod? |
Yes, rename dxgi.dll provided by Reshade to d3d12.dll, and both mods will work together nicely. |
I did this and it worked correctly, thank you very much |
Hi, this is a well known bug in game engine. Just make sure your in-game screen resolution matches the actual display resolution. |
i got error with DLSS and Frame Generation is it known issue @artur-graniszewski ? IMG_0102.mp4 |
sorry, the video quality is a bit low, could you explain the error to me? |
According to some comment on Nexus, latest AMD drivers solve the blue artifacts in this game:
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Issue is fixed by changing resolution from 1280x800 to 1280x720, and flickering issue in bottom screen is fixed @artur-graniszewski |
Will there be native support for Black Myth Wukong?
because I tested it, the FG synchronization was strange and also the hair on the character and other textures were strange, just like when there is no sharpness
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