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Networking framework for Godot (C#/dotnet) built on top of Nakama.

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Marten

Merten is a networking framework for Godot (C#/dotnet) built on top of Nakama.

Installation

Currently, installing marten is composed of three steps.

  1. Install the NakamaClient (version 3.12.x) dotnet plugin.
  2. Install the Newtonsoft.Json (version 13.x) dotnet plugin.
  3. Clone this repository anywhere inside your Godot project's folder.

Legal notes

Marten is currently being made as a hobby project and, as such, will not be held accountable for the security of software made using it. Currently, it only supports client-relayed multiplayer, which is not recommended for competitive games.

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Networking framework for Godot (C#/dotnet) built on top of Nakama.

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