Merten is a networking framework for Godot (C#/dotnet) built on top of Nakama.
Currently, installing marten is composed of three steps.
- Install the
NakamaClient
(version3.12.x
) dotnet plugin. - Install the
Newtonsoft.Json
(version13.x
) dotnet plugin. - Clone this repository anywhere inside your Godot project's folder.
Marten is currently being made as a hobby project and, as such, will not be held accountable for the security of software made using it. Currently, it only supports client-relayed multiplayer, which is not recommended for competitive games.