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ordered_map.go
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// Copyright (c) 2021 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package collection
import (
"container/list"
"sync"
)
type (
// OrderedMap is an interface for a dictionary which during iteration
// return all values in their insertion order
OrderedMap interface {
// Get returns the value for the given key
Get(key interface{}) (interface{}, bool)
// Contains returns true if the key exist and false otherwise
Contains(key interface{}) bool
// Put records the mapping from given key to value
Put(key interface{}, value interface{})
// Remove deletes the key from the map
Remove(key interface{})
// Iter returns an iterator to the map which iterates over map entries
// in insertion order
Iter() MapIterator
// Len returns the number of items in the map
Len() int
}
orderedMapValue struct {
value interface{}
listElement *list.Element
}
orderedMap struct {
items map[interface{}]orderedMapValue
list *list.List
}
concurrentOrderedMap struct {
sync.RWMutex
orderedMap *orderedMap
}
)
// NewOrderedMap creates a new OrderedMap
// implementation has O(1) complexity for all methods
func NewOrderedMap() OrderedMap {
return &orderedMap{
items: make(map[interface{}]orderedMapValue),
list: list.New(),
}
}
func (m *orderedMap) Get(key interface{}) (interface{}, bool) {
if mapValue, ok := m.items[key]; ok {
return mapValue.value, true
}
return nil, false
}
func (m *orderedMap) Contains(key interface{}) bool {
_, ok := m.items[key]
return ok
}
func (m *orderedMap) Put(key interface{}, value interface{}) {
// remove existing key if there's one
m.Remove(key)
listElement := m.list.PushBack(&MapEntry{
Key: key,
Value: value,
})
m.items[key] = orderedMapValue{
value: value,
listElement: listElement,
}
}
func (m *orderedMap) Remove(key interface{}) {
mapValue, ok := m.items[key]
if !ok {
return
}
m.list.Remove(mapValue.listElement)
delete(m.items, key)
}
func (m *orderedMap) Iter() MapIterator {
iterator := newMapIterator()
go orderedMapIteratorLoop(nil, iterator, m.list)
return iterator
}
func (m *orderedMap) Len() int {
return len(m.items)
}
// NewConcurrentOrderedMap creates a new thread safe OrderedMap
func NewConcurrentOrderedMap() OrderedMap {
return &concurrentOrderedMap{
orderedMap: NewOrderedMap().(*orderedMap),
}
}
func (m *concurrentOrderedMap) Get(key interface{}) (interface{}, bool) {
m.RLock()
defer m.RUnlock()
return m.orderedMap.Get(key)
}
func (m *concurrentOrderedMap) Contains(key interface{}) bool {
m.RLock()
defer m.RUnlock()
return m.orderedMap.Contains(key)
}
func (m *concurrentOrderedMap) Put(key interface{}, value interface{}) {
m.Lock()
defer m.Unlock()
m.orderedMap.Put(key, value)
}
func (m *concurrentOrderedMap) Remove(key interface{}) {
m.Lock()
defer m.Unlock()
m.orderedMap.Remove(key)
}
// Iter returns an iterator to the map.
// NOTE that any modification to the map during iteration
// will lead to a dead lock.
func (m *concurrentOrderedMap) Iter() MapIterator {
iterator := newMapIterator()
go orderedMapIteratorLoop(&m.RWMutex, iterator, m.orderedMap.list)
return iterator
}
func (m *concurrentOrderedMap) Len() int {
m.RLock()
defer m.RUnlock()
return m.orderedMap.Len()
}
func orderedMapIteratorLoop(
mutex *sync.RWMutex,
iterator *mapIteratorImpl,
list *list.List,
) {
if mutex != nil {
mutex.RLock()
defer mutex.RUnlock()
}
for element := list.Front(); element != nil; element = element.Next() {
select {
case iterator.dataCh <- element.Value.(*MapEntry):
// no-op
case <-iterator.stopCh:
close(iterator.dataCh)
return
}
}
close(iterator.dataCh)
}