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HplMaterial.cs
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/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*
* HPL1 Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HPL1 Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HPL1 Engine. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Diagnostics;
using System.ComponentModel;
using System.IO;
using System.Collections;
using System.Xml;
using System.Windows.Forms;
namespace HplHelper
{
public enum eHplMaterialType
{
Diffuse,
DiffuseSpecular,
Bump,
BumpSpecular,
BumpColorSpecular,
Additive,
Flat,
Modulative,
ModulativeX2,
Alpha,
EnvironmentMapReflect,
Water,
LastEnum
};
public enum eHplTextureUnit
{
Diffuse,
NMap,
Illumination,
Specular,
CubeMap,
Refraction,
LastEnum
};
public enum eHplWrapType
{
Repeat,
Clamp,
ClampToEdge,
};
public class HplMaterialTypeData
{
public ArrayList mvUnitTypes;
public HplMaterialTypeData()
{
mvUnitTypes = new ArrayList();
}
}
public class HplTextureUnit
{
public String msFile;
public bool mbMipMaps;
public eHplWrapType mWrapMode;
public String msAnimMode;
public String msFrameTime;
public String msType;
public HplTextureUnit()
{
msFile ="";
mbMipMaps = true;
mWrapMode = eHplWrapType.Repeat;
msAnimMode = "None";
msFrameTime = "1";
msType = "2D";
}
public void ClearData()
{
msFile ="";
mbMipMaps = true;
mWrapMode = eHplWrapType.Repeat;
msAnimMode = "None";
msFrameTime = "1";
msType = "2D";
}
}
public class HplMaterial
{
static public String[] mvTypeNames = {
"Diffuse",
"DiffuseSpecular",
"Bump",
"BumpSpecular",
"BumpColorSpecular",
"Additive",
"Flat",
"Modulative",
"ModulativeX2",
"Alpha",
"EnvironmentMapReflect",
"Water"
};
static public String[] mvTextureUnitNames = {
"Diffuse",
"NMap",
"Illumination",
"Specular",
"CubeMap",
"Refraction",
};
public eHplMaterialType mType = eHplMaterialType.Diffuse;
public String msPhysicsMaterial = "Default";
public ArrayList mvTextureUnits;
public bool mbUseAlpha=false;
public bool mbDepthTest=false;
public String msValue = "1";
public HplMaterial()
{
mvTextureUnits = new ArrayList();
for(int i=0; i< 8; i++)
mvTextureUnits.Add(new HplTextureUnit());
}
public void ClearData()
{
mbUseAlpha = false;
mType = eHplMaterialType.Diffuse;
mbUseAlpha=false;
mbDepthTest=true;
msValue = "1";
for(int i=0; i< 8; i++)
((HplTextureUnit)mvTextureUnits[i]).ClearData();
}
public void Load(String asFile)
{
XmlDocument Doc = new XmlDocument();
Doc.Load(asFile);
XmlElement DocRoot = (XmlElement)Doc.FirstChild;
//Iterate trough all directories.
for(int child_count=0;child_count< DocRoot.ChildNodes.Count;child_count++)
{
XmlElement ChildNode = (XmlElement)DocRoot.ChildNodes[child_count];
if(ChildNode.Name == "Main")
{
String sType = ChildNode.GetAttribute("Type");
for(int i=0; i< mvTypeNames.Length; i++)
{
if(sType == mvTypeNames[i]){
mType = (eHplMaterialType)i;
break;
}
}
msPhysicsMaterial = ChildNode.GetAttribute("PhysicsMaterial");
mbUseAlpha = ChildNode.GetAttribute("UseAlpha")=="True"? true : false;
mbDepthTest = ChildNode.GetAttribute("DepthTest")=="False"? false : true;
try{
msValue = ChildNode.GetAttribute("Value");
}
catch{
msValue = "1";
}
}
else if(ChildNode.Name == "TextureUnits")
{
for(int tex=0; tex < ChildNode.ChildNodes.Count; tex++)
{
XmlElement TexNode = (XmlElement)ChildNode.ChildNodes[tex];
HplTextureUnit TexUnit = (HplTextureUnit)mvTextureUnits[tex];
//MessageBox.Show("MIp: "+TexNode.GetAttribute("MipMaps"),"Test");
TexUnit.msFile = TexNode.GetAttribute("File");
TexUnit.mbMipMaps = TexNode.GetAttribute("Mipmaps").ToLower()=="true";
TexUnit.msAnimMode = TexNode.GetAttribute("AnimMode");
TexUnit.msFrameTime = TexNode.GetAttribute("AnimFrameTime");
try{
TexUnit.msType = TexNode.GetAttribute("Type");
}
catch{
TexUnit.msType = "2D";
}
String sWrapMode = TexNode.GetAttribute("Wrap").ToLower();
if(sWrapMode=="repeat") TexUnit.mWrapMode = eHplWrapType.Repeat;
else if(sWrapMode=="clamp") TexUnit.mWrapMode = eHplWrapType.Clamp;
else if(sWrapMode=="clamptoedge") TexUnit.mWrapMode = eHplWrapType.ClampToEdge;
}
}
}
}
public void Save(String asFile,frmMain apMainForm)
{
XmlDocument Doc = new XmlDocument();
XmlElement DocRoot = Doc.CreateElement("Material");
Doc.AppendChild(DocRoot);
XmlElement MainElem = Doc.CreateElement("Main");
DocRoot.AppendChild(MainElem);
MainElem.SetAttribute("Type",(String)apMainForm.objMaterialTypes.SelectedItem);
MainElem.SetAttribute("PhysicsMaterial",msPhysicsMaterial);
MainElem.SetAttribute("UseAlpha",mbUseAlpha?"True" : "False");
MainElem.SetAttribute("DepthTest",mbDepthTest?"True" : "False");
MainElem.SetAttribute("Value",msValue);
XmlElement TexElem = Doc.CreateElement("TextureUnits");
DocRoot.AppendChild(TexElem);
//Textures
for(int i=0; i< apMainForm.objTextureUnitTypes.Items.Count; i++)
{
HplTextureUnit TexUnit = (HplTextureUnit)mvTextureUnits[i];
String sTexType = (String)apMainForm.objTextureUnitTypes.Items[i];
XmlElement ChildElem = Doc.CreateElement(sTexType);
/*if(TexUnit.msFile == ""){
MessageBox.Show("Could not save! Material has no "+(String)apMainForm.objTextureUnitTypes.Items[i]+" texture file!","Error");
return;
}*/
ChildElem.SetAttribute("File", TexUnit.msFile);
ChildElem.SetAttribute("Compress", "false");
ChildElem.SetAttribute("Type", "2D");
ChildElem.SetAttribute("Mipmaps",TexUnit.mbMipMaps? "true" : "false");
ChildElem.SetAttribute("Wrap",(String)apMainForm.objWrapModes.Items[(int)TexUnit.mWrapMode] );
ChildElem.SetAttribute("AnimMode", TexUnit.msAnimMode);
ChildElem.SetAttribute("AnimFrameTime", TexUnit.msFrameTime);
ChildElem.SetAttribute("Type",TexUnit.msType);
TexElem.AppendChild(ChildElem);
}
Doc.Save(asFile);
}
}
}