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snake.py
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# SNAKES GAME
# Use ARROW KEYS to play, SPACE BAR for pausing/resuming and Esc Key for exiting
# Original Author : Sanchit Gangwar
# Modified by : Rayan Dutta
# Minor changes made to keep the game working.
try:
import curses
from time import sleep
from curses import KEY_RIGHT, KEY_LEFT, KEY_UP, KEY_DOWN
from random import randint
print(
"Use the arrow keys to move, press the space bar to pause, and press ESC to quit"
)
sleep(1)
key = KEY_RIGHT # Initializing values
curses.initscr()
win = curses.newwin(20, 60, 0, 0)
win.keypad(1)
curses.noecho()
curses.curs_set(0)
win.border(0)
win.nodelay(1)
x, y = win.getmaxyx()
key = KEY_DOWN # Initializing values
score = 0
s = open(".snake_highscore.txt", "r")
hscore = s.read()
s.close()
snake = [[4, 10], [4, 9], [4, 8]] # Initial snake co-ordinates
food = [10, 20] # First food co-ordinates
win.addch(food[0], food[1], "*") # Prints or shows the food
while key != 27: # While Esc key is not pressed
win.border(0)
win.addstr(0, 2, "Score : " + str(score) + " ") # Printing 'Score' and
win.addstr(0, 27, " SNAKE ") # 'SNAKE' strings
win.addstr(0, 37, "Highscore: " + str(hscore) + " ")
win.timeout(
int(150 - (len(snake) / 5 + len(snake) / 10) % 120)
) # Increases the speed of Snake as its length increases
prevKey = key # Previous key pressed
event = win.getch()
key = key if event == -1 else event
if key == ord(" "): # If SPACE BAR is pressed, wait for another
key = -1 # one (Pause/Resume)
win.addstr(0, 40, "PAUSED")
while key != ord(" "):
key = win.getch()
key = prevKey
continue
if key not in [
KEY_LEFT,
KEY_RIGHT,
KEY_UP,
KEY_DOWN,
27,
]: # If an invalid key is pressed
key = prevKey
# Calculates the new coordinates of the head of the snake. NOTE: len(snake) increases.
# This is taken care of later at [1].
snake.insert(
0,
[
snake[0][0] + (key == KEY_DOWN and 1) + (key == KEY_UP and -1),
snake[0][1] + (key == KEY_LEFT and -1) + (key == KEY_RIGHT and 1),
],
)
# If snake crosses the boundaries, make it enter from the other side
if snake[0][0] == 0:
snake[0][0] = 18
if snake[0][1] == 0:
snake[0][1] = 58
if snake[0][0] == 19:
snake[0][0] = 1
if snake[0][1] == 59:
snake[0][1] = 1
# Exit if snake crosses the boundaries (Uncomment to enable)
# if snake[0][0] == 0 or snake[0][0] == 19 or snake[0][1] == 0 or snake[0][1] == 59: break
# If snake runs over itself
if snake[0] in snake[1:]:
break
if snake[0] == food: # When snake eats the food
food = []
score += 1
while food == []:
food = [
randint(1, 18),
randint(1, 58),
] # Calculating next food's coordinates
if food in snake:
food = []
win.addch(food[0], food[1], "*")
else:
last = snake.pop() # [1] If it does not eat the food, length decreases
win.addch(last[0], last[1], " ")
win.addch(snake[0][0], snake[0][1], "#")
except KeyboardInterrupt or EOFError:
curses.endwin()
print("Score - " + str(score))
if score > int(hscore):
s = open(".snake_highscore.txt", "w")
s.write(str(score))
s.close()
curses.endwin()
if score > int(hscore):
s = open(".snake_highscore.txt", "w")
s.write(str(score))
s.close()
print("Score - " + str(score))