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overlaps_functor.h
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#ifndef SQL_GIS_OVERLAPS_FUNCTOR_H_INCLUDED
#define SQL_GIS_OVERLAPS_FUNCTOR_H_INCLUDED
// Copyright (c) 2017, 2024, Oracle and/or its affiliates.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 2.0,
// as published by the Free Software Foundation.
//
// This program is designed to work with certain software (including
// but not limited to OpenSSL) that is licensed under separate terms,
// as designated in a particular file or component or in included license
// documentation. The authors of MySQL hereby grant you an additional
// permission to link the program and your derivative works with the
// separately licensed software that they have either included with
// the program or referenced in the documentation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License, version 2.0, for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
/// @file
///
/// This file declares the overlaps functor interface.
///
/// The functor is not intended for use directly by MySQL code. It should be
/// used indirectly through the gis::overlaps() function.
///
/// @see gis::overlaps
#include <boost/geometry.hpp>
#include "sql/gis/box.h"
#include "sql/gis/functor.h"
#include "sql/gis/geometries.h"
#include "sql/gis/geometries_traits.h"
namespace gis {
/// Overlaps functor that calls Boost.Geometry with the correct parameter
/// types.
///
/// The functor throws exceptions and is therefore only intended used to
/// implement overlaps or other geographic functions. It should not be used
/// directly by other MySQL code.
class Overlaps : public Functor<bool> {
private:
/// Semi-major axis of ellipsoid.
double m_semi_major;
/// Semi-minor axis of ellipsoid.
double m_semi_minor;
/// Strategy used for L/L and A/A.
boost::geometry::strategy::intersection::geographic_segments<>
m_geographic_ll_aa_strategy;
public:
/// Creates a new Overlaps functor.
///
/// @param semi_major Semi-major axis of ellipsoid.
/// @param semi_minor Semi-minor axis of ellipsoid.
Overlaps(double semi_major, double semi_minor);
double semi_major() const { return m_semi_major; }
double semi_minor() const { return m_semi_minor; }
bool operator()(const Geometry *g1, const Geometry *g2) const override;
bool operator()(const Box *b1, const Box *b2) const;
bool eval(const Geometry *g1, const Geometry *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_point, *)
bool eval(const Cartesian_point *g1, const Cartesian_point *g2) const;
bool eval(const Cartesian_point *g1, const Cartesian_linestring *g2) const;
bool eval(const Cartesian_point *g1, const Cartesian_polygon *g2) const;
bool eval(const Cartesian_point *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_point *g1, const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_point *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_point *g1, const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_linestring, *)
bool eval(const Cartesian_linestring *g1, const Cartesian_point *g2) const;
bool eval(const Cartesian_linestring *g1,
const Cartesian_linestring *g2) const;
bool eval(const Cartesian_linestring *g1, const Cartesian_polygon *g2) const;
bool eval(const Cartesian_linestring *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_linestring *g1,
const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_linestring *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_linestring *g1,
const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_polygon, *)
bool eval(const Cartesian_polygon *g1, const Cartesian_point *g2) const;
bool eval(const Cartesian_polygon *g1, const Cartesian_linestring *g2) const;
bool eval(const Cartesian_polygon *g1, const Cartesian_polygon *g2) const;
bool eval(const Cartesian_polygon *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_polygon *g1, const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_polygon *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_polygon *g1,
const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_geometrycollection, *)
bool eval(const Cartesian_geometrycollection *g1, const Geometry *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_multipoint, *)
bool eval(const Cartesian_multipoint *g1, const Cartesian_point *g2) const;
bool eval(const Cartesian_multipoint *g1,
const Cartesian_linestring *g2) const;
bool eval(const Cartesian_multipoint *g1, const Cartesian_polygon *g2) const;
bool eval(const Cartesian_multipoint *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_multipoint *g1,
const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_multipoint *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_multipoint *g1,
const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_multilinestring, *)
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_point *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_linestring *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_polygon *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_multilinestring *g1,
const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Cartesian_multipolygon, *)
bool eval(const Cartesian_multipolygon *g1, const Cartesian_point *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_linestring *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_polygon *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_geometrycollection *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_multipoint *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_multilinestring *g2) const;
bool eval(const Cartesian_multipolygon *g1,
const Cartesian_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_point, *)
bool eval(const Geographic_point *g1, const Geographic_point *g2) const;
bool eval(const Geographic_point *g1, const Geographic_linestring *g2) const;
bool eval(const Geographic_point *g1, const Geographic_polygon *g2) const;
bool eval(const Geographic_point *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_point *g1, const Geographic_multipoint *g2) const;
bool eval(const Geographic_point *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_point *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_linestring, *)
bool eval(const Geographic_linestring *g1, const Geographic_point *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_linestring *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_polygon *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_multipoint *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_linestring *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_polygon, *)
bool eval(const Geographic_polygon *g1, const Geographic_point *g2) const;
bool eval(const Geographic_polygon *g1,
const Geographic_linestring *g2) const;
bool eval(const Geographic_polygon *g1, const Geographic_polygon *g2) const;
bool eval(const Geographic_polygon *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_polygon *g1,
const Geographic_multipoint *g2) const;
bool eval(const Geographic_polygon *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_polygon *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_geometrycollection, *)
bool eval(const Geographic_geometrycollection *g1, const Geometry *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_multipoint, *)
bool eval(const Geographic_multipoint *g1, const Geographic_point *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_linestring *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_polygon *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_multipoint *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_multipoint *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_multilinestring, *)
bool eval(const Geographic_multilinestring *g1,
const Geographic_point *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_linestring *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_polygon *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_multipoint *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_multilinestring *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Geographic_multipolygon, *)
bool eval(const Geographic_multipolygon *g1,
const Geographic_point *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_linestring *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_polygon *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_geometrycollection *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_multipoint *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_multilinestring *g2) const;
bool eval(const Geographic_multipolygon *g1,
const Geographic_multipolygon *g2) const;
//////////////////////////////////////////////////////////////////////////////
// overlaps(Box, Box)
bool eval(const Cartesian_box *b1, const Cartesian_box *b2) const;
bool eval(const Geographic_box *b1, const Geographic_box *b2) const;
};
} // namespace gis
#endif // SQL_GIS_OVERLAPS_FUNCTOR_H_INCLUDED