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export_uv_eps.py
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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
def write(fw, mesh, image_width, image_height, opacity, face_iter_func):
fw("%!PS-Adobe-3.0 EPSF-3.0\n")
fw("%%%%Creator: Blender %s\n" % bpy.app.version_string)
fw("%%Pages: 1\n")
fw("%%Orientation: Portrait\n")
fw("%%%%BoundingBox: 0 0 %d %d\n" % (image_width, image_height))
fw("%%%%HiResBoundingBox: 0.0 0.0 %.4f %.4f\n" %
(image_width, image_height))
fw("%%EndComments\n")
fw("%%Page: 1 1\n")
fw("0 0 translate\n")
fw("1.0 1.0 scale\n")
fw("0 0 0 setrgbcolor\n")
fw("[] 0 setdash\n")
fw("1 setlinewidth\n")
fw("1 setlinejoin\n")
fw("1 setlinecap\n")
polys = mesh.polygons
if opacity > 0.0:
for i, mat in enumerate(mesh.materials if mesh.materials else [None]):
fw("/DRAW_%d {" % i)
fw("gsave\n")
if mat:
color = tuple((1.0 - ((1.0 - c) * opacity))
for c in mat.diffuse_color)
else:
color = 1.0, 1.0, 1.0
fw("%.3g %.3g %.3g setrgbcolor\n" % color)
fw("fill\n")
fw("grestore\n")
fw("0 setgray\n")
fw("} def\n")
# fill
for i, uvs in face_iter_func():
fw("newpath\n")
for j, uv in enumerate(uvs):
uv_scale = (uv[0] * image_width, uv[1] * image_height)
if j == 0:
fw("%.5f %.5f moveto\n" % uv_scale)
else:
fw("%.5f %.5f lineto\n" % uv_scale)
fw("closepath\n")
fw("DRAW_%d\n" % polys[i].material_index)
# stroke only
for i, uvs in face_iter_func():
fw("newpath\n")
for j, uv in enumerate(uvs):
uv_scale = (uv[0] * image_width, uv[1] * image_height)
if j == 0:
fw("%.5f %.5f moveto\n" % uv_scale)
else:
fw("%.5f %.5f lineto\n" % uv_scale)
fw("closepath\n")
fw("stroke\n")
fw("showpage\n")
fw("%%EOF\n")