This directory contains multiple NPM projects:
This folder contains a .vscode
folder for Visual Studio Code workspace configs. Using VSCode to open this folder
will allow code-formatting and linting features on typescript and C/C++ source code inside this folder. Following files
are used for code-formatting and linting features for developers:
- .vscode/**
- package.json
- packages-lock.json
- .eslintrc.js
- .clang-format
Please follow the steps described below to setup development environment.
-
Node.js (14.0+): https://nodejs.org/ - (Optional) Use nvm (Windows / Mac/Linux) to install Node.js
-
Python (2.7 or 3.6+): https://www.python.org/downloads/
- python should be added to the PATH environment variable
-
Visual Studio Code: https://code.visualstudio.com/
- required extension: ESLint
- required extension: Clang-Format
- required extension: Debugger for Chrome
-
Chrome or Edge Browser
In <ORT_ROOT>/js
, run:
npm ci
This will install Clang-format and ESLint for code-formatting and linting features. This is a one-time setup unless a git clean
is performed or folder <ORT_ROOT>/js/node_modules
is removed manually.
Use VSCode to open folder <ORT_ROOT>/js
.
Make sure to open the correct folder to allow VSCode to load workspace configuration. Otherwise typescript and code formatter may not work as expected.
To populate typescript type declarations, in each project folder, run npm ci
.
In <ORT_ROOT>/js
, use npm run lint
to run ESLint , and use npm run format
to run clang-format.
language: typescript
dependency:
folder: <ORT_ROOT>/js/common
This project is designed to include all "common" code, which are pure javascript that can run in both Node.js and browsers.
Node.js v12+ (recommended v14+)
Use following command in folder <ORT_ROOT>/js/common
to install NPM packages, build typescript files and generate bundles:
npm ci
It should be able to consumed by both from projects that uses NPM packages (through a Node.js folder structure of node_modules
folder that generated by npm install onnxruntime-common
) and from a CDN service that serves a .min.js
bundle file.
Following features are included in onnxruntime-common
:
InferenceSession
interfacesTensor
/OnnxValue
interfaces, implementation and a set of utility functionsBackend
interfaces and a set of functions for backend registration
language: typescript/C++
dependency: onnxruntime-common, ONNXRuntime.dll
folder: <ORT_ROOT>/js/node
This project is designed to be used as a NPM package to enable Node.js users to consume ONNX Runtime via Node.js binding, in Node.js or any Node.js compatible environment.
Node.js v12+ (recommended v14+)
Follow instructions for building ONNX Runtime Node.js binding
Use following command in folder <ORT_ROOT>/js/node
to install NPM packages and build typescript files:
npm ci
This will download the latest pre-built ONNX Runtime binaries for the current platform.
It should be able to consumed by from projects that uses NPM packages (through a Node.js folder structure of node_modules
folder that generated by npm install onnxruntime-node
).
language: typescript
dependency: onnxruntime-common, ONNXRuntime WebAssembly
folder: <ORT_ROOT>/js/web
This project is a library for running ONNX models on browsers. It is the successor of ONNX.js.
-
Install NPM packages
- in
<ORT_ROOT>/js/
, runnpm ci
. - in
<ORT_ROOT>/js/common/
, runnpm ci
. - in
<ORT_ROOT>/js/web/
, runnpm ci
.
- in
-
Prepare ONNX Runtime WebAssembly artifacts.
You can either use the prebuilt artifacts or build it by yourself.
-
Setup by script.
In
<ORT_ROOT>/js/web/
, runnpm run pull:wasm
to pull WebAssembly artifacts for latest master branch from CI pipeline. -
Download artifacts from pipeline manually.
you can download prebuilt WebAssembly artifacts from Windows WebAssembly CI Pipeline. Select a build, download artifacts "Release_ort-wasm" and "Release_ort-wasm-threaded" and unzip. See instructions below to put files into destination folders.
-
Build WebAssembly artifacts.
-
Build ONNX Runtime WebAssembly
Follow instructions for building ONNX Runtime WebAssembly. (TODO: document is not ready. we are working on it. Please see steps described as below.)in
<ORT_ROOT>/
, run one of the following commands to build WebAssembly:# In windows, use 'build' to replace './build.sh' # The following command build debug. ./build.sh --build_wasm # The following command build debug with debug info. ./build.sh --build_wasm --skip_tests --enable_wasm_debug_info # The following command build release. ./build.sh --config Release --build_wasm --skip_tests --disable_wasm_exception_catching --disable_rtti
To build with multi-thread support, append flag
--enable_wasm_threads
to the command. To build with SIMD support, append flag--enable_wasm_simd
to the command. Make sure to build both single-thread and multi-thread with and without SIMD before next step. -
Copy following files from build output folder to
<ORT_ROOT>/js/web/dist/
:- ort-wasm.wasm
- ort-wasm-threaded.wasm (build with flag '--enable_wasm_threads')
- ort-wasm-simd.wasm (build with flag '--enable_wasm_simd')
- ort-wasm-simd-threaded.wasm (build with flags '--enable_wasm_threads --enable_wasm_simd')
-
Copy following files from build output folder to
<ORT_ROOT>/js/web/lib/wasm/binding/
:- ort-wasm.js
- ort-wasm-threaded.js (build with flag '--enable_wasm_threads')
- ort-wasm-threaded.worker.js (build with flag '--enable_wasm_threads')
-
-
-
Use following command in folder
<ORT_ROOT>/js/web
to build:npm run build
We use command npm test
(test runner) and npm run test:e2e
(E2E test) for tests in ONNXRuntime Web.
In folder <ORT_ROOT>/js/web
,
- Run
npm test -- --help
for a full CLI instruction. - Run
npm test -- <your-args> --debug
to run one or more test cases.
There are multiple levels of tests for ONNXRuntime Web:
-
unit test: tests for individual components written in TypeScript. Launch unit test by:
npm test -- unittest
-
model test: run a single model. The model folder should contains one .onnx model file and one or more folders for test cases, each folder contains several input**.pb and output**.pb as test data. Launch model test by:
npm test -- model <model_folder>
-
op test: test a single operator. An op test is described in a
.jsonc
file which specify the operator type, its attributes and one or more test case(s), each includes a list of expected input tensor(s) and output tensor(s). The.jsonc
file is located at<ORT_ROOT>/js/web/test/data/ops
. Launch op test by:npm test -- op <file_name>
-
suite test: suite test includes unit test, a list of model tests and op tests. Launch suite test by:
npm test
E2E test is for testing end-to-end package consuming. In this test, NPM packages for onnxruntime-common
and onnxruntime-web
are generated and a clean folder is used for installing packages. Then a simple mocha test is performed to make sure package can be consumed correctly.
To launch E2E test:
npm run test:e2e
To debug the code from test-runner on Chrome:
- Launch
npm test -- <your_args> --debug
. It opens an instance of Chrome browser. - In the open Chrome browser, click the
DEBUG
button on the top-right of the page. - In VSCode, click [side bar]->Run and Debug->select [Attach to Chrome]->click [Start Debugging] to attach.
- put breakpoints in source code, and Refresh the page to reload.
To debug on an Apple iOS device, please refer to the following steps:
- install RemoteDebug iOS WebKit Adapter by following its instructions.
- launch the adapter in commandline:
remotedebug_ios_webkit_adapter --port=9000
. - in VSCode, select debug configuration
Remote Browser via Webkit Adaptor
. - follow the steps above to debug.
To debug on an Android device, please refer to the following steps:
- Install Android SDK Platform Tools and make sure
adb
is ready to use. - Follow instructions in Remote Debugging on Android to launch
adb
. Make sure to use port 9000 so that the existing debug configuration works. - in VSCode, select debug configuration
Remote Browser via Webkit Adaptor
. - follow the steps above to debug.
To debug C/C++ code for ONNX Runtime WebAssembly, you need to build ONNX Runtime with debug info (see Build).
Currently debugging C/C++ code in WebAssembly is not supported in VSCode yet. Please follow this instruction to debug in browser devtool using extension C/C++ DevTools Support (DWARF).
Use command npm run build:doc
to generate the latest documents.
It should be able to consumed by both from projects that uses NPM packages (through a Node.js folder structure of node_modules
folder that generated by npm install onnxruntime-web
) and from a CDN service that serves a ort.min.js
file and one or multiple .wasm
file(s).
language: typescript, java, objective-c
dependency: onnxruntime-common
folder: <ORT_ROOT>/js/react_native
This project provides an ONNX Runtime React Native JavaScript library to run ONNX models on React Native Android and iOS app.
- Yarn
- Android SDK and NDK, which can be installed via Android Studio or sdkmanager command line tool
- A Mac computer with the latest macOS
- Xcode
- CMake
- Python 3
By default, ONNX Runtime React Native leverages ONNX Runtime Mobile package with ORT format. Follow the instruciton to covert ONNX model to ORT format.
-
Install NPM packages for ONNX Runtime common JavaScript library and required React Native JavaScript libraries
- in
<ORT_ROOT>/js/
, runnpm ci
. - in
<ORT_ROOT>/js/common/
, runnpm ci
. - in
<ORT_ROOT>/js/react_native/
, runyarn
.
- in
-
Build Android ONNX Runtime package
-
To use a published Android ONNX Runtime Mobile package from Maven, go to step 5.
-
Set up an Android build environment referring to instruction
-
In
<ORT_ROOT>
, run this python script to build ONNX Runtime Android archive file. In windows, this requires an admin account to build. To build a model specific package with reduced size, refer to instruction.python tools/ci_build/github/android/build_aar_package.py tools/ci_build/github/android/default_mobile_aar_build_settings.json --config MinSizeRel --android_sdk_path <ANDROID_SDK_PATH> --android_ndk_path <ANDROID_NDK_PATH> --build_dir <BUILD_DIRECTORY> --include_ops_by_config tools/ci_build/github/android/mobile_package.required_operators.config
-
Copy
<BUILD_DIRECTORY>/aar_out/MinSizeRel/com/microsoft/onnxruntime/onnxruntime-mobile/<version>/onnxruntime-mobile-<version>.aar
into<ORT_ROOT>/js/react_native/android/libs
directory. -
Modify
Onnxruntime_mobileVersion
property in<ORT_ROOT>/js/react_native/android/build.properties
to consume a locally built package or a newly published package from Maven. -
To verify, open Android Emulator and run this command from
<ORT_ROOT>/js/react_native/android
adb shell am instrument -w ai.onnxruntime.react_native.test/androidx.test.runner.AndroidJUnitRunner
-
-
Build iOS ONNX Runtime package
-
To use a published c/c++ ONNX Runtime Mobile package from CocoaPods, skip all steps below.
-
Set up iOS build environment referring to instruction.
-
Build a fat ONNX Runtime Mobile Framework for iOS and iOS simulator from
<ORT_ROOT>
using this command,python tools/ci_build/github/apple/build_ios_framework.py tools/ci_build/github/apple/default_mobile_ios_framework_build_settings.json --config MinSizeRel --include_ops_by_config tools/ci_build/github/android/mobile_package.required_operators.config
It creates
onnxruntime.framework
inbuild/iOS_framework/framework_out
directory. Create an archive file ofonnxruntime.framework
directory as follows and copy to<ORT_ROOT>/js/react_native/local_pods
directory.zip -r onnxruntime-mobile-c.zip onnxruntime.framework
-
To verify, open iOS Simulator and run this command from
<ORT_ROOT>/js/react_native/ios
. Change a destination to specify a running iOS Simulator.pod install xcodebuild test -workspace OnnxruntimeModule.xcworkspace -scheme OnnxruntimeModuleTest -destination 'platform=iOS Simulator,name=iPhone 11,OS=14.5'
-
-
Test an example for Android and iOS. In Windows, open Android Emulator first.
debug.keystore
must be generated ahead for Android example.keytool -genkey -v -keystore <ORT_ROOT>/js/react_native/example/android/app/debug.keystore -alias androiddebugkey -storepass android -keypass android -keyalg RSA -keysize 2048 -validity 999999 -dname "CN=Android Debug,O=Android,C=US"
From `<ORT_ROOT>/js/react_native,
yarn bootstrap yarn example ios yarn example android
-
Update a version using
npm verison <version>
from<ORT_ROOT>/js/react_native
folder. If it's for a dev, usenpm version <version>-dev.<subversion>
-
Modify Onnxruntime_mobileVersion property in
<ORT_ROOT>/js/react_native/android/build.properties
to update ONNX Runtime Android package version. -
Run
yarn prepack
to changeonnxruntime-common
to point to a published npm package -
Run
npm pack
and verify NPM package contents -
Run
npm publish <tgz> --dry-run
to see how it's going to be published -
Run
npm publish <tgz>
to publish to npmjs. If it's for a dev, add flag--tag dev
.
It should be able to consumed by React Native projects that uses Yarn packages through yarn add onnxruntime-react-native
.