Provides beautiful console logging for Ruby applications. Implements fast, buffered log output.
When Ruby decided to reverse the order of exception backtraces, I finally gave up using the built in logging and decided restore sanity to the output of my programs once and for all!
Add this line to your application's Gemfile:
gem 'console'
And then execute:
$ bundle
As your code executes, it generates interesting events which you want to know about. The general approach is to use an Console::Logger
which outputs text to the terminal. The text is generated by inspecting the console that occurred.
Capturing structured information allows it to be used in different ways. These events can be sent to a logger or some other system (e.g. web browser, syslog) and analysed in more detail.
Generally speaking, use Console.logger
which is suitable for logging to the user's terminal.
Control the default logger level. You can set it to any of the supported log levels: debug
, info
, warn
, error
, fatal
.
Enable debug logging for the specified class names. You can specify one or more class names which will be resolved at runtime.
require 'console'
# Set the log level:
Console.logger.debug!
module MyModule
extend Console
def self.test_logger
logger.debug "GOTO LINE 1."
logger.info "5 things your doctor won't tell you!"
logger.warn "Something didn't work as expected!"
logger.error "The matrix has two cats!"
end
test_logger
end
require 'console'
# Set the log level:
Console.logger.debug!
class MyObject
include Console
def test_logger
logger.debug "GOTO LINE 1."
logger.info "5 things your doctor won't tell you!"
logger.warn "Something didn't work as expected!"
logger.error "The matrix has two cats!"
end
end
MyObject.new.test_logger
The first argument to the log method is the subject.
class Thing
def call
Console.logger.info(self) {"Something is going on"}
end
end
Using this approach, you can turn on and off specific subjects by using the class name:
$ CONSOLE_DEBUG=Thing ./script.rb
This will conditionally enable all log statements which have a subject of class Thing
.
Console classes are used to wrap data which can generate structured log messages:
require 'console'
class MyConsole < Console::Generic
def format(output, terminal, verbose)
output.puts "My console text!"
end
end
Console.logger.info("My Console", MyConsole.new)
Console::Event::Failure
represents an exception and will log the message and backtrace recursively.
Console::Event::Spawn
represents the execution of a command, and will log the environment, arguments and options used to execute it.
Console::Filter
implements support for multiple log levels.
require 'console'
MyLogger = Console::Filter[noise: 0, stuff: 1, broken: 2]
# verbose: true - log severity/name/pid etc.
logger = MyLogger.new(Console.logger, name: "Java", verbose: true)
logger.broken("It's so janky.")
Use Console::Split
to log to multiple destinations.
require 'console/terminal'
require 'console/serialized/logger'
require 'console/logger'
require 'console/split'
terminal = Console::Terminal::Logger.new
file = Console::Serialized::Logger.new(File.open("log.json", "a"))
logger = Console::Logger.new(Console::Split[terminal, file])
logger.info "I can go everywhere!"
Console::Logger
provides a default interface which is a drop in replacemnet for Logger
and other similar implementations. The only method required for output is #call(*arguments, **options, &block)
.
require 'console/logger'
output = proc do |*arguments, **options, &block|
puts "arguments: #{arguments.inspect} options: #{options.inspect} block: #{block.call}"
end
logger = Console::Logger.new(output)
logger.info("Hello World!", meta: "data") {"block"}
# => arguments: ["Hello World!"] options: {:severity=>:info, :meta=>"data"} block: block
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request
Released under the MIT license.
Copyright, 2019, by Samuel Williams.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.