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FFT-based ocean-wave rendering, implemented in Godot
CLI tool to generate terraform files from existing infrastructure (reverse Terraform). Infrastructure to Code
An open source re-implementation of Diablo 2
A Dockerfile that wraps a Godot 4.x server in a container that runs in headless mode
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
Papers from the computer science community to read and discuss.
A terraform module that uses the diceroll provider
A simple Editor package to edit remote and local content, used by Golang CLIs
Self-hosted game stream host for Moonlight.
A game made by the Celeste developers in a week(ish, closer to 2)
Codespaces but open-source, client-only and unopinionated: Works with any IDE and lets you use any cloud, kubernetes or just localhost docker.
Create virtual machines and run Linux-based operating systems in Go using Apple Virtualization.framework.
YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.
Open Source RTS game made in Godot 4
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
A cross-platform command-line utility that creates projects from cookiecutters (project templates), e.g. Python package projects, C projects.
🔩 The only backend your multiplayer game needs. Open-source & self-hostable.
Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
Godot engine addon to randomly fill an area with props or other scenes
A tactical role-playing game demo for the Godot Engine
Terminal UI library with rich, interactive widgets — written in Golang
🤖 Godot Engine 4 template to better get started for gamejams with your 2D or 3D game!