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dependencies.txt
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This file documents the dependencies xLights has on third party libraries. Eventually I would like to get Conan.io
or some equivalent dependency manager implemented to manage these dependencies ... but in lieu of that a more complete set of
documentation and some cleaning up of our repository seems in order.
Library: wxWidgets
Usage: Platform independence
Link: https://www.wxwidgets.org/
Source: https://github.com/wxWidgets/wxWidgets
Last Pulled: ?
Version: 3.1.0
License: wxWindows Library License
Strategy: Windows: wxWidgets source is not included in the xLights repository. Builders are expected to grab the appropriate version from Git. Windows 64 bit release binaries are included in the repository.
Library: log4cpp
Usage: Logging
Link: http://log4cpp.sourceforge.net/
Source: https://sourceforge.net/p/log4cpp/codegit/ci/master/tree/
Last Pulled: ?
Version: ?
License: LGPL
Strategy: Windows: Selected header files are included in the xLights repository along with precompiled libraries and DLLs.
Library: kiss_fft
Usage: FFT for audio analysis
Link: https://sourceforge.net/projects/kissfft/
Source: https://sourceforge.net/p/kissfft/code/ci/default/tree/
Last Pulled: ?
Version: ?
Licence: BSD
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: libavcodec/ffmpeg
Usage: Audio and Video processing
Link: https://www.ffmpeg.org/
Source: https://github.com/FFmpeg/FFmpeg
Last Pulled: ?
Version: ?
License: LGPL
Strategy: Windows: Selected header files are included in the xLights repository along with precompiled libraries and DLLs.
Library: SDL
Usage: Audio playback
Link: https://www.libsdl.org/
Source: http://hg.libsdl.org/SDL
Last Pulled: ?
Version: ?
License: zlib
Strategy: Windows: Selected header files are included in the xLights repository along with precompiled libraries and DLLs.
Library: Vamp-host SDK
Usage: Audio analysis
Link: http://vamp-plugins.org/develop.html
Source: https://code.soundsoftware.ac.uk/projects/vamp-plugin-sdk/repository
Last Pulled: ?
Version: ?
License: New BSD
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: LiquidFun/Box2D
Usage: Liquid Effect
Link: http://google.github.io/liquidfun/
Source: https://github.com/google/liquidfun
Last Pulled: ?
Version: ?
License: ?
Strategy: Windows: Selected header files are included in the xLights repository along with precompiled libraries.
Library: wxJSON
Usage: xSchedule JSON message processing
Link: http://luccat.users.sourceforge.net/wxjson/
Source: http://svn.code.sf.net/p/wxcode/code/trunk/wxCode/components/wxjson/
Last Pulled: ?
Version: ?
License: wxWindows Library License
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: wxHTTPServer
Usage: xSchedule web server
Link: https://sourceforge.net/projects/wxhttpserver/
Source: https://sourceforge.net/p/wxhttpserver/code/HEAD/tree/
Last Pulled: ?
Version: ?
License: GPL2
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: wxMIDI
Usage: Talking to midi devices
Link: http://wxcode.sourceforge.net/docs/wxmidi/
Source: https://sourceforge.net/projects/wxcode/files/Components/wxMidi/
Last Pulled: Jan 2018
Version: 2.0
License: ?
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: PortMIDI
Usage: Underlying library used by wxMIDI
Link: http://portmedia.sourceforge.net/portmidi/
Source: https://sourceforge.net/projects/portmedia/files/portmidi/
Last Pulled: Jan 2018
Version: 217
License: ?
Strategy: Windows: Selected header files are included in the xLights repository along with precompiled libraries and DLLs.
Library: MIDI
Usage: MIDI file reading for Piano effect
Link: http://midifile.sapp.org/
Source: https://github.com/craigsapp/midifile
Last Pulled: ?
Version: ?
License: freeBSD
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: SPXML
Usage: XML parsing without loading really large XML files in their entirety
Link:
Source: https://github.com/spsoft/spxml
Last Pulled: ?
Version: ?
License: LGPL
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: GLM
Usage: ?
Link: https://glm.g-truc.net/0.9.8/index.html
Source: https://github.com/g-truc/glm
Last Pulled: ?
Version: ?
License: MIT License
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.
Library: Joachim Buermann Serial Port Access Code
Usage: Serial port access
Link: http://wxcode.sourceforge.net/showcomp.php?name=wxCtb
Source:
Last Pulled:
Version:
License:
Strategy: Code has been incorportated into Serial.cpp and heavily modified. It is not being kept up to date with source.
Library: Rene Nyffenegger Base64 Encode/Decode
Usage: Base64 coding
Link: http://renenyffenegger.ch/notes/development/Base64/Encoding-and-decoding-base-64-with-cpp
Source:
Last Pulled:
Version:
License:
Strategy: Code has been incorportated into UtilFunctions.cpp.
Library: Frank Thilo MD5 Hash
Usage: MD5 Hash
Link: http://www.zedwood.com/article/cpp-md5-function
Source:
Last Pulled:
Version:
License:
Strategy: Windows: Source files are included in the xLights repository and it is compiled into xLights statically.