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colorGame.js
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colorGame.js
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var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var messageDisplay = document.querySelector("#message");
var colorDisplay = document.getElementById("colorDisplay");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init() {
setupModeButtons();
setupSquares();
reset();
}
function setupModeButtons() {
for (var i = 0; i < modeButtons.length; i++) {
modeButtons[i].addEventListener("click", function () {
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3 : numSquares = 6;
reset();
})
}
}
function setupSquares() {
for (var i = 0; i < squares.length; i++) {
squares[i].addEventListener("click", function () {
// grab color of clicked square
var clickedColor = this.style.backgroundColor;
// compare color to pickedColor
if (clickedColor === pickedColor) {
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play again?";
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
} else {
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try again";
}
})
}
}
function reset() {
// generate all new colors
colors = generateRandomColors(numSquares);
// pick a new random color from array
pickedColor = pickColor();
// change colorDisplay to match picked Color
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New colors";
messageDisplay.textContent = "";
// change colors of squares
for (var i = 0; i < squares.length; i++) {
if (colors[i]) {
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
resetButton.addEventListener("click", function () {
reset();
});
function changeColors(color) {
// loop through all squares
for (var i = 0; i < squares.length; i++) {
// change each color to match given color
squares[i].style.backgroundColor = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
// make an array
var arr = [];
// repeat num times
for (var i = 0; i < num; i++) {
// get random color and push into arr
arr.push(randomColor());
}
return arr;
}
function randomColor() {
// pick a "red" from 0 to 255
var red = Math.floor(Math.random() * 256);
// pick a "red" from 0 to 255
var green = Math.floor(Math.random() * 256);
// pick a "red" from 0 to 255
var blue = Math.floor(Math.random() * 256);
return "rgb(" + red + ", " + green + ", " + blue + ")";
}