Skip to content
View bryanrtboy's full-sized avatar

Block or report bryanrtboy

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
  • VineMaker Public

    Vine Growing for a projection map project

    C# MIT License Updated May 22, 2024
  • A room planning and scheduling application

    JavaScript 1 2 Updated Oct 16, 2023
  • A gallery website designed to catalog artwork using React and Gatsby and allowing for a headless server.

    TypeScript BSD Zero Clause License Updated Mar 6, 2023
  • An app to take a screenshot and save it to a gallery on all platforms.

    ShaderLab MIT License Updated Aug 1, 2022
  • C# Updated Mar 5, 2022
  • A testbed to figure out geo locating a player for a location based mobile game

    ShaderLab 3 MIT License Updated Feb 27, 2022
  • A sample project that uses vertical scrolling to show text, and advance a timeline. This is to create a Scrollytelling effect to explain a story with text and animation.

    ShaderLab 1 1 MIT License Updated Feb 15, 2022
  • Creating a terrain from GIS data and a heightmap.

    Mathematica MIT License Updated Feb 9, 2022
  • MemeMaker Public

    A project to generate unique 2D memes based on a background and 4 prop zones.

    C# MIT License Updated Sep 18, 2021
  • FlowTest Public

    Testing out ways to indicate flows

    ShaderLab 1 MIT License Updated Mar 29, 2021
  • Cloning objects along a spline

    C# 2 1 MIT License Updated Feb 1, 2021
  • Using UI Toolkit to create an editor for orbiting objects

    C# 1 MIT License Updated Jan 2, 2021
  • react-test Public

    JavaScript Updated Oct 29, 2020
  • JavaScript MIT License Updated Oct 20, 2020
  • Updated Oct 15, 2020
  • hello-world Public

    MIT License Updated Oct 15, 2020
  • A metronome based on the Unity DSP Time Example. This example has an option to turn on/off the metronome ticks and uses events and listeners to play notes. Also in this example is a complete step s…

    C# 10 2 MIT License Updated Jul 5, 2020
  • Updated Apr 16, 2020
  • A demo based on Unity's tutorial games, creating my own version.

    HTML MIT License Updated Apr 16, 2020
  • p5.js Public

    Forked from processing/p5.js

    p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Proces…

    JavaScript GNU Lesser General Public License v2.1 Updated Mar 14, 2020
  • VFXTestbed Public

    A test scene to count particles and track framerate on iOS using the VFX graph and URP.

    C# 2 MIT License Updated Feb 7, 2020
  • A simple implementation to read current weather data for a pre-determined location (on desktop) or using location services the local weather on a mobile device.

    C# 1 MIT License Updated Jan 31, 2020
  • MIT License Updated Jan 19, 2020
  • WebRequests Public

    Project to demonstrate fetching data as text and as textures. The data is scraped from NOAA bouys.

    C# 1 1 MIT License Updated Dec 9, 2019
  • A generated tree slowly growing

    C# Updated Dec 2, 2019
  • Click anywhere on the screen and draw a shape using multiples left mouse button clicks, once done click on the right mouse button to generate the shape and enjoy the physics! (Be creative).

    C# MIT License Updated May 21, 2019
  • ANewGame Public

    C# Updated May 16, 2019
  • Game_3 Public

    Forked from IshiiLee/Game_3
    C# Updated May 11, 2019
  • A stub for testing out particle systems using midi and joystick input.

    C# 1 MIT License Updated Apr 21, 2019
  • Grabbing an object with a button, and then placing it on a grid

    C# 3 MIT License Updated Apr 15, 2019