This sample uses the Google Maps Android API v2 to display a map on Android Wear. It shows the basic setup required for a gradle-based Android Studio project that supports ambient mode.
- Android SDK v22
- Latest Android Build Tools
- Android Support Repository
- Android Wear emulator or device
This sample use the Gradle build system.
First download the samples by cloning this repository or downloading an archived snapshot. (See the options at the top of the page.)
In Android Studio, use the "Import non-Android Studio project" or "Import Project" option. Next select the ApiDemos/ directory that you downloaded from this repository. If prompted for a gradle configuration accept the default settings.
Alternatively use the "gradlew build" command to build the project directly.
Don't forget to add your API key to the AndroidManifest.xml. (See https://developers.google.com/maps/documentation/android/start)
- Stack Overflow: https://stackoverflow.com/questions/tagged/android+google-maps
If you have discovered an issue with the Google Maps Android API v2, please see the resources here: https://developers.google.com/maps/support/
If you've found an error in these samples, please file an issue: https://github.com/googlemaps/android-samples/issues
Patches are encouraged, and may be submitted according to the instructions in CONTRIBUTING.md.
Copyright 2015 Google, Inc.
Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.