Server implementation of RTMP 1.0 protocol in Go.
And I wrote and published a japanese blog post about how to develop a RTMP server. Please see https://developers.cyberagent.co.jp/blog/archives/13739/
Usage is like this:
package main
import (
"flag"
"log"
"os"
"github.com/c-bata/rtmp"
)
func main() {
var addr string
flag.StringVar(&addr, "addr", ":1935", `proxy local address`)
flag.Parse()
log.Printf("Serving RTMP on %s", addr)
err := rtmp.ListenAndServe(addr)
if err != nil {
log.Printf("Catch Error: %s", err)
os.Exit(1)
}
}
Build an example server script via Make and Run it.
$ make build
$ ./bin/server -addr :1935
2018/01/28 17:09:53 Serving RTMP on :1935 (rev-a669378)
After that, you can send a RTMP stream using RTMP client like ffmpeg or Wirecast. In the case of using ffmpeg, please execute a following command.
$ ffmpeg -re -i /path/to/your_video.mp4 -map 0 -c:v libx264 -c:a aac -f flv rtmp://127.0.0.1:1935/appName/appInstance