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logo.s
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logo.s
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include memory.s
org chars
incbin logo.chr
incbin logoscr.dat
titlePageTbl: dc.w txtPressFire
dc.w txtInstructions
dc.w txtInstructions2
dc.w txtInstructions3
dc.w txtMainMenu
dc.w txtOptions
txtPressFire: dc.b "A COVERT BITOPS PRODUCTION IN 2016",0
dc.b 0
dc.b "CODE, GFX, SOUND: LASSE __RNI",0
dc.b 0
dc.b "MUSIC: LASSE __RNI & PETER NAGY-MIKLOS",0
dc.b 0
dc.b "PRESS FIRE FOR MENU",0
txtInstructions:
dc.b "USE JOYSTICK IN PORT 2 FOR CONTROL",0
dc.b 0
dc.b "JUMP CLIMB/OPERATE JUMP",0
dc.b 0
dc.b "GO LEFT + GO RIGHT",0
dc.b 0
dc.b "ROLL DUCK/CLIMB/PICK ROLL",0
txtInstructions2:
dc.b "TO ATTACK, PRESS FIRE AND DIRECTION",0
dc.b 0
dc.b "HOLD FIRE TO ENTER INVENTORY. WHILE FIRE",0
dc.b "IS HELD, PRESS LEFT OR RIGHT TO SELECT",0
dc.b "ITEMS AND DOWN TO RELOAD OR USE ITEM",0
dc.b 0
dc.b "HOLD FIRE LONGER FOR PAUSE MENU",0
txtInstructions3:
dc.b "KEYBOARD CONTROLS",0
dc.b 0
dc.b ", . SELECT ITEM",0
dc.b $80+11,"R RELOAD/USE",0
dc.b $80+11,"H USE MEDKIT",0
dc.b $80+11,"B USE BATTERY",0
dc.b "RUNSTOP PAUSE MENU",0
dc.b 0
txtMainMenu: dc.b 0
dc.b $80+13,"START NEW GAME",0
dc.b 0
dc.b $80+13,"CONTINUE GAME",0
dc.b 0
dc.b $80+13,"OPTIONS",0
dc.b 0
txtOptions: dc.b $80+12,"SKILL",0
dc.b 0
dc.b $80+12,"MUSIC",0
dc.b 0
dc.b $80+12,"SOUND FX",0
dc.b 0
dc.b $80+12,"BACK",0
if * > screen2+SCROLLROWS*40
err
endif