Stars
Routes audio from programs to different audio devices.
The project demonstrates how to integrate Ready Player Me Avatars into the UE5 Lyra project.
Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is we…
The official Animation Compression Library Unreal Engine 4 and 5 plugin
Automagically use C Functions and Structs with the Lua API
Visual Studio Code Language Server and Debug Adapter for use with UnrealEngine-Angelscript.
Print stack traces from running processes, or core files. Supports aarch64, x86_64, and i386
An Unreal Engine plugin that adds support for viewing live Blueprint variable values directly in the Actor details pane when playing or simulating in the editor.
Extensions and utilities for GMCv2 beyond the scope of Grim's actual plugin.
An Unreal Engine plugin that adds an ability system to the General Movement Component plugin
Allows to play games without Steam P2P API integration via Steam [to avoid port forwarding]
Bilibili video download extension of gopeed.
The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
JS module for alt:V Multiplayer. Powered by NodeJS & v8
Gamemode for GTA5 with the multiplayer ALT:V
This resource makes FiveM client-server development easier & more structured with helpful callbacks.
Completely Rebuild of official Houdini Engine from Zero, 2x - 15x Faster I/O, and More functionalities optimized for making procedural landscape and city toolset
Publish some small parts in my personal daily-used Houdini accessories
Allows you to emulate an Android native library, and an experimental iOS emulation
Custom Movement using Mover on Unreal Engine 5.