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obj_io_prb.cpp
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# include <cstdlib>
# include <iostream>
# include <iomanip>
# include <fstream>
using namespace std;
# include "obj_io.hpp"
int main ( int argc, char *argv[] );
void test01 ( string filename );
void test02 ( string filename );
void test03 ( string filename );
void test04 ( string filename );
//****************************************************************************80
int main ( int argc, char *argv[] )
//****************************************************************************80
//
// Purpose:
//
// MAIN is the main program for OBJ_IO_PRB.
//
// Discussion:
//
// OBJ_IO_PRB tests the OBJ_IO library.
//
// Licensing:
//
// This code is distributed under the GNU LGPL license.
//
// Modified:
//
// 25 January 2011
//
// Author:
//
// John Burkardt
//
{
string filename;
timestamp ( );
cout << "\n";
cout << "OBJ_IO_PRB:\n";
cout << " C++ version\n";
cout << " Test the OBJ_IO library.\n";
filename = "cube.obj";
test01 ( filename );
filename = "cube.obj";
//test02 ( filename );
filename = "cube_normals.obj";
test03 ( filename );
filename = "cube_no_normals.obj";
//test04 ( filename );
//
// Terminate.
//
cout << "\n";
cout << "OBJ_IO_PRB:\n";
cout << " Normal end of execution.\n";
cout << "\n";
timestamp ( );
return 0;
}
//****************************************************************************80
void test01 ( string filename )
//****************************************************************************80
//
// Purpose:
//
// TEST01 tests OBJ_SIZE.
//
// Licensing:
//
// This code is distributed under the GNU LGPL license.
//
// Modified:
//
// 31 March 2011
//
// Author:
//
// John Burkardt
//
{
int face_num;
int node_num;
int normal_num;
int order_max;
cout << "\n";
cout << "TEST01\n";
cout << " OBJ_SIZE determines the size of various objects\n";
cout << " in an OBJ file.\n";
obj_size ( filename, &node_num, &face_num, &normal_num, &order_max );
obj_size_print ( filename, node_num, face_num, normal_num, order_max );
return;
}
//****************************************************************************80
void test02 ( string input_file_name )
//****************************************************************************80
//
// Purpose:
//
// TEST02 tests OBJ_READ.
//
// Licensing:
//
// This code is distributed under the GNU LGPL license.
//
// Modified:
//
// 31 March 2011
//
// Author:
//
// John Burkardt
//
{
int *face_node;
int face_num;
int *face_order;
int node_num;
double *node_xyz;
double *normal_vector;
int normal_num;
int order_max;
int *vertex_normal;
cout << "\n";
cout << "TEST02\n";
cout << " OBJ_READ reads an object in an OBJ file.\n";
obj_size ( input_file_name, &node_num, &face_num, &normal_num, &order_max );
face_node = new int[order_max*face_num];
face_order = new int[face_num];
node_xyz = new double[3*node_num];
normal_vector = new double[3*normal_num];
vertex_normal = new int[order_max*face_num];
//obj_read ( input_file_name, node_num, face_num, normal_num,
// order_max, node_xyz, face_order, face_node, normal_vector, vertex_normal );
obj_face_node_print ( face_num, order_max, face_order, face_node );
obj_normal_vector_print ( normal_num, normal_vector );
obj_node_xyz_print ( node_num, node_xyz );
delete [] face_node;
delete [] face_order;
delete [] node_xyz;
delete [] normal_vector;
delete [] vertex_normal;
return;
}
//****************************************************************************80
void test03 ( string output_filename )
//****************************************************************************80
//
// Purpose:
//
// TEST03 tests OBJ_WRITE.
//
// Licensing:
//
// This code is distributed under the GNU LGPL license.
//
// Modified:
//
// 26 January 2011
//
// Author:
//
// John Burkardt
//
{
# define FACE_NUM 12
# define NODE_NUM 8
# define NORMAL_NUM 6
# define ORDER_MAX 3
int face_node[ORDER_MAX*FACE_NUM] = {
1, 3, 2,
2, 3, 4,
1, 6, 5,
1, 2, 6,
3, 7, 4,
4, 7, 8,
5, 6, 8,
5, 8, 7,
1, 5, 7,
1, 7, 3,
2, 4, 6,
6, 4, 8 };
int face_num = FACE_NUM;
int face_order[FACE_NUM] = {
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
int node_num = NODE_NUM;
double node_xyz[3*NODE_NUM] = {
0.0, 0.0, 0.0,
1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
1.0, 1.0, 0.0,
0.0, 0.0, 1.0,
1.0, 0.0, 1.0,
0.0, 1.0, 1.0,
1.0, 1.0, 1.0 };
int normal_num = NORMAL_NUM;
double normal_vector[3*NORMAL_NUM] = {
0.0, 0.0, 1.0,
0.0, 0.0, -1.0,
0.0, 1.0, 0.0,
0.0, -1.0, 0.0,
1.0, 0.0, 0.0,
-1.0, 0.0, 0.0 };
int order_max = ORDER_MAX;
int vertex_normal[ORDER_MAX*FACE_NUM] = {
2, 2, 2,
2, 2, 2,
4, 4, 4,
4, 4, 4,
3, 3, 3,
3, 3, 3,
1, 1, 1,
1, 1, 1,
6, 6, 6,
6, 6, 6,
5, 5, 5,
5, 5, 5 };
cout << "\n";
cout << "TEST03\n";
cout << " OBJ_WRITE writes an ASCII OBJ file.\n";
obj_write ( output_filename, node_num, face_num, normal_num,
order_max, node_xyz, face_order, face_node, normal_vector, vertex_normal );
cout << "\n";
cout << " Graphics data was written to the OBJ file \""
<< output_filename << "\".\n";
return;
# undef FACE_NUM
# undef NODE_NUM
# undef NORMAL_NUM
# undef ORDER_MAX
}