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Can't zoom in far enough #9
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If the project is large, I would suggest just specifying a few files and folders for analysis. It would be slow analyzing a whole large project. |
I've tried the same for C++ on a folder with 11 .cpp files and a total of 5k LOC (using clangd which seems to be able to show call hierarchies) and after multiple hours it showed the same thing. If I restrict the scope further the interactions become uninteresting/nonexisting. |
I have not tested it with clangd on C++ projects, but I have tried it on my rust project DB0 (6k+ LOC currently), and it worked well. Maybe that is related to the language, the language server and the code complexity (not merely measured by LOC). I will test against C++ project later. As for the interaction issue, I will look into improving the performance. |
I have same issue. For a cpp project, call graph too long and not connected each other, very expect new feature for C / C++ project! |
I've released version v0.1.2 which should fix this bug. Could you please update the extension and confirm if the problem is now resolved? |
In my experience, this is still an issue for both SVG exports and the Visual Studio Code extension which I imagine is the same issue but with an embedded browser window. |
I have fixed some bugs on Windows and unset the max zoom level in v0.4.0. Please update the extension and take it a try. |
In a project at work, the call graph probably has several thousand items (we have et least 800 elixir modules).
When initially created the graph is just a thin vertical line, after maximally zooming in, it is a bold vertical line created from blocks, that seem to have labels. It is still not quite usable.
I have not yet been able to try this on smaller projects or comperably large projects in another language.
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