From 8fa0ddcc9165b77f989e5c7be04fbff21189c085 Mon Sep 17 00:00:00 2001 From: Kristina Chodorow Date: Wed, 9 Sep 2015 17:23:41 +0000 Subject: [PATCH] Added a blog post for the beta release -- MOS_MIGRATED_REVID=102670969 --- site/blog/_posts/2015-09-01-beta-release.md | 46 +++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 site/blog/_posts/2015-09-01-beta-release.md diff --git a/site/blog/_posts/2015-09-01-beta-release.md b/site/blog/_posts/2015-09-01-beta-release.md new file mode 100644 index 00000000000000..3e7a9403556f79 --- /dev/null +++ b/site/blog/_posts/2015-09-01-beta-release.md @@ -0,0 +1,46 @@ +--- +layout: posts +title: Bazel Builder Blasts Beyond Beta Barrier +--- + +_Reposted from [Google's Open Source blog](http://google-opensource.blogspot.com/2015/09/building-build-system-bazel-reaches-beta.html)._ + +We're excited to announce the Beta release of [Bazel](http://bazel.io), an [open +source](https://github.com/bazelbuild/bazel) build system designed to support a +wide variety of different programming languages and platforms. + +There are lots of other build systems out there -- Maven, Gradle, Ant, Make, and +CMake just to name a few. So what's special about Bazel? Bazel is what we use to +build the large majority of software within Google. As such, it has been +designed to handle build problems specific to Google's development environment, +including a massive, shared code repository in which all software is built from +source, a heavy emphasis on automated testing and release processes, and +language and platform diversity. Bazel isn't right for every use case, but we +believe that we're not the only ones facing these kinds of problems and we want +to contribute what we've learned so far to the larger developer community. + +Our beta release provides: + +* Binary releases for + [Linux and OS X](https://github.com/bazelbuild/bazel/releases). +* Support for building and testing C++, Java, Python, Rust, + [and more](http://bazel.io/docs/build-encyclopedia.html). +* Support for building Docker images, Android apps, and iOS apps. +* Support for using libraries from + [Maven, GitHub, and more](http://bazel.io/docs/external.html). +* [A robust API](http://bazel.io/docs/skylark/index.html) for adding your own + build rules. + +Check out the [tutorial app](http://bazel.io/docs/tutorial/index.html) to see a +working example using several languages. + +We still have a long way to go. Looking ahead towards our 1.0.0 release, we +plan to provide Windows support, distributed caching, and Go support among other +features. See our [roadmap](http://bazel.io/roadmap.html) for more details +and follow our [blog](http://bazel.io/blog) or +[Twitter](https://twitter.com/bazelbuild) account for regular updates. Feel +free to contact us with questions or feedback on the +[mailing list](https://groups.google.com/forum/#!forum/bazel-discuss) or IRC +(#bazel on freenode). + +_By Jeff Cox, Bazel team_