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largestRectangleInHistogram.cpp
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largestRectangleInHistogram.cpp
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// Source : https://oj.leetcode.com/problems/largest-rectangle-in-histogram/
// Author : Hao Chen
// Date : 2014-07-20
/**********************************************************************************
*
* Given n non-negative integers representing the histogram's bar height where the width of each bar is 1,
* find the area of largest rectangle in the histogram.
*
* 6
* +---+
* 5 | |
* +---+ |
* | | |
* | | |
* | | | 3
* | | | +---+
* 2 | | | 2 | |
* +---+ | | +---+ |
* | | 1 | | | | |
* | +---+ | | | |
* | | | | | | |
* +---+---+---+---+---+---+
*
* Above is a histogram where width of each bar is 1, given height = [2,1,5,6,2,3].
*
*
* 6
* +---+
* 5 | |
* +-------|
* |-------|
* |-------|
* |-------| 3
* |-------| +---+
* 2 |-------| 2 | |
* +---+ |-------|---+ |
* | | 1 |-------| | |
* | +---|-------| | |
* | | |-------| | |
* +---+---+---+---+---+---+
*
*
* The largest rectangle is shown in the shaded area, which has area = 10 unit.
*
* For example,
* Given height = [2,1,5,6,2,3],
* return 10.
*
*
**********************************************************************************/
#include <iostream>
#include <vector>
using namespace std;
// As we know, the area = width * height
// For every bar, the 'height' is determined by the loweset bar.
//
// 1) We traverse all bars from left to right, maintain a stack of bars. Every bar is pushed to stack once.
// 2) A bar is popped from stack when a bar of smaller height is seen.
// 3) When a bar is popped, we calculate the area with the popped bar as smallest bar.
// 4) How do we get left and right indexes of the popped bar –
// the current index tells us the ‘right index’ and index of previous item in stack is the ‘left index’.
//
//
// In other word, the stack only stores the incresing bars, let's see some example
//
// Example 1
// ---------
// height = [1,2,3,4]
//
// stack[] = [ 0, 1, 2, 3 ], i=4
//
// 1) pop 3, area = height[3] * 1 = 4
// 2) pop 2, area = height[2] * 2 = 4
// 3) pop 1, area = height[1] * 3 = 6
// 4) pop 0, area = height[0] * 4 = 4
//
//
// Example 2
// ---------
// height = [2,1,2]
//
// stack[] = [ 0 ], i=1
// 1) pop 0, area = height[0] * 1 = 2
//
// stack[] = [ 1,2 ], i=3, meet the end
// 1) pop 2, area = height[2] * 1 = 2
// 2) pop 1, area = height[1] * 3 = 3
//
//
// Example 3
// ---------
// height = [4,2,0,3,2,5]
//
// stack[] = [ 0 ], i=1, height[1] goes down
// 1) pop 0, area = height[0] * 1 = 4
//
// stack[] = [ 1 ], i=2, height[2] goes down
// 1) pop 1, area = height[1] * 2 = 4 // <- how do we know the left?
// start from the 0 ??
//
// stack[] = [ 2, 3 ], i=4, height[4] goes down
// 1) pop 3, area = height[3] * 1 = 3
// 2) pop 2, area = height[2] * ? = 0 // <- how do we know the left?
// start from the 0 ??
//
// stack[] = [ 2,4,5 ], i=6, meet the end
// 1) pop 5, area = height[5] * 1 = 5
// 2) pop 4, area = height[4] * 3 = 6 // <- how do we know the left?
// need check the previous item.
// 3) pop 2, area = height[2] * ? = 4 // <- how do we know the left?
// start from the 0 ??
//
// so, we can see, when the stack pop the top, the area formular is
//
// height[stack_pop] * i - stack[current_top] - 1, if stack is not empty
// height[stack_pop] * i, if stack is empty
//
int largestRectangleArea(vector<int> &height) {
if (height.size()<=0) return 0;
//Create an empty stack.
vector<int> stack;
//add a flag as a trigger if the end bar is met, and need to check the stack is empty of not .
height.push_back(0);
int maxArea = 0;
for(int i=0; i<height.size(); i++){
//If stack is empty or height[i] is higher than the bar at top of stack, then push ‘i’ to stack.
if ( stack.size()<=0 || height[i] >= height[stack.back()] ) {
stack.push_back(i);
continue;
}
//If this bar is smaller than the top of stack, then keep removing the top of stack while top of the stack is greater.
//Let the removed bar be height[top]. Calculate area of rectangle with height[top] as smallest bar.
//For height[top], the ‘left index’ is previous (previous to top) item in stack and ‘right index’ is ‘i’ (current index).
int topIdx = stack.back();
stack.pop_back();
int area = height[topIdx] * (stack.size()==0 ? i : i - stack.back() - 1 );
if ( area > maxArea ) {
maxArea = area;
}
//one more time. Because the stack might still have item.
i--;
}
return maxArea;
}
void printArray(vector<int> &v)
{
cout << "{";
for(int i=0; i<v.size(); i++) {
cout << " " << v[i];
}
cout << "}" << endl;
}
void test(int a[], int n)
{
vector<int> v(a, a + n);
printArray(v);
cout << largestRectangleArea(v) << endl;
}
int main()
{
#define TEST(a) test(a, sizeof(a)/sizeof(int))
int a0[] = {2,1,3,1};
TEST(a0);
int a1[] = {2,1,5,6,2,3};
TEST(a1);
return 0;
}
/*int main()
{
int a[] = {2,1,5,6,2,3};
vector<int> v(a, a + sizeof(a)/sizeof(int));
printArray(v);
cout << largestRectangleArea(v) << endl;
return 0;
}*/