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Caffe Gui Tool (V2)

This a node based tool for creating caffe networks. It works inside the graphics application 'blender' as a plugin. The reason for this is blender's highly stable, and universally compatible node editor.

Important (Current users)

  • The latest commits add a huge number of features, and bundle the application into one single extension for blender. You will need to disable/remove all the old CGT addons, and then install the latest version if you have not already done so. You only have to do this once.
  • These Commits also MASSIVELY change how the addon is used. No more spacebar --> create solution. Make sure you read the Wiki! On the plus side - CGT now has .prototxt import features, and asyncronous network training/plotting. Everything has also been hugely refactored for clarity.
  • Huge changes such as the recent commits mean bugs will slip through. Please feel free to report any in the issues manager and I will try and patch them same-day.

Useful features:

  • .prototxt import - load networks up to and including googlenet
  • Train networks asyncronously within blender
  • Plot loss in real time
  • Manage different network structures, store networks with attached comments
  • Storage in native .cexp format, enabling node trees to be stored and recovered together with the performance data of that network
  • Plot and compare Multiple networks' loss
  • Autonaming of top,bottom, and layer names
  • Visual editing of layer properties
  • Reliable duplication of layers with SHIFT+D
  • Saving & Loading nodetrees, along with their performance and info data for later editing
  • Generation of train_test, _deploy, _solver, prototxts, and the training bash script

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Node based Gui for creating caffe networks

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  • Python 100.0%