diff --git a/cli.md b/cli.md
index 45d7ce6..7f3d721 100644
--- a/cli.md
+++ b/cli.md
@@ -55,6 +55,7 @@ Options:
a separated image in the sheet
--split-tags Save each tag as a separated file
--split-slices Save each slice as a separated file
+ --split-grid Save each grid tile as a separated file
--layer <name> or
--import-layer <name> Include just the given layer in the sheet
--all-layers Make all layers visible
@@ -68,7 +69,11 @@ Options:
--border-padding <value> Add padding on the texture borders
--shape-padding <value> Add padding between frames
--inner-padding <value> Add padding inside each frame
- --trim Trim all images before exporting
+ --trim Trim whole sprite for --save-as
+ or individual frames for --sheet
+ --trim-sprite Trim the whole sprite (for --save-as and --sheet)
+ --trim-by-grid Trim all images by its correspondent grid boundaries before exporting
+ --extrude Extrude all images duplicating all edges one pixel
--crop x,y,width,height Crop all the images to the given rectangle
--slice <name> Crop the sprite to the given slice area
--filename-format <fmt> Special format to generate filenames
@@ -83,6 +88,7 @@ Options:
--list-slices List slices of the next given sprite sprite
or include slices in JSON data
--oneframe Load just the first frame
+ --export-tileset Export only tilesets from visible tilemap layers
-v, --verbose Explain what is being done
--debug Extreme verbose mode and copy log to desktop
-?, --help Display this help and exits
@@ -299,6 +305,14 @@ files. It affects the [--save-as](#save-as) option. Same as doing:
aseprite.exe -b sheet.ase --save-as part-{slice}.png
+## --split-grid
+
+ aseprite -b --split-grid tilemaps.png --sheet tiles.png
+
+Since **v1.3-beta21**: Indicates that [--sheet](#sheet) should export
+each grid cell of the given file as a separate sprite in the sprite
+sheet.
+
## --layer
Selects just one layer to be exported (hides all other layers). It
@@ -399,6 +413,11 @@ options.
Exports only the specified rectangle from all sprites/layers/cels. It
affects [--sheet](#sheet) and [--save-as](#save-as) options.
+## --extrude
+
+Since **v1.2-beta21**: Extrudes all images/sprites that are going to
+be exported with [--sheet](#sheet) duplicating all edges one pixel.
+
## --slice
Since **v1.2-beta8**:
@@ -562,6 +581,13 @@ useful to load just one frame in a image sequence (e.g. loading just
to load just the first frame of a full animation (e.g. useful to
create a thumbnail of the animation).
+## --export-tileset
+
+ aseprite -b --export-tileset tilemaps.aseprite --sheet tilesets-sprite-sheet.png
+
+Since **v1.3-beta21**: Indicates that [--sheet](#sheet) should export
+tilesets of the visible/filtered layers in the given sprite.
+
## --debug
If you execute Aseprite with the `--debug` parameter in the command